Draft:Magic Castle DS:Curse: Difference between revisions
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{{Magic Castle DS Draft}} | {{Magic Castle DS Draft}} | ||
'''Curses''' {{JA|???||}} are an {{MagicCastleDS|Item}}-based gameplay element | '''Curses''' {{JA|???||}} are an {{MagicCastleDS|Item}}-based gameplay element in {{MagicCastleDSTitle}}. Items may be cursed by the {{MagicCastleDS|Curse Girl Family}} or the {{MagicCastleDS|Cursed Jar}}. If an item is cursed, it will have a skull icon next to it and the item name will be in red. | ||
==Cursed Item Effects== | ==Cursed Item Effects== | ||
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==In Other Languages== | ==In Other Languages== | ||
{{In Other Languages | {{In Other Languages |
Latest revision as of 07:42, 12 July 2025
This article is a draft relating to Shiren the Wanderer DS2 - Magic Castle of the Desert. |
Curses (Japanese: ???) are an Item-based gameplay element in Mystery Dungeon: Shiren the Wanderer DS2 - Magic Castle of the Desert. Items may be cursed by the Curse Girl Family or the Cursed Jar. If an item is cursed, it will have a skull icon next to it and the item name will be in red.
Cursed Item Effects
Item Category | Effect |
---|---|
Armbands | It will retain its special abilities (good and bad), but it can't be unequipped. |
Gitan | Always does 2 damage when thrown. |
Herbs | They can't be eaten, if thrown, they will only do 2 damage to monsters. |
Jars | Items can't be inserted or removed from them. The special properties of the Jar will not work while cursed. Example: Strengthening Jars will not increase the values of the items contained within. |
Monster Meat | It can't be eaten. If thrown at monsters, they will always deal 2 damage. |
Projectiles | They can't be used or unequipped. If the player picks up normal arrows of the same type, they will remove the curse status. |
Riceballs | They can't be eaten. If thrown, they will always do 2 damage to monsters. |
Scrolls | They can't be read. Sanctuary Scrolls won't work if placed on the ground. If thrown, they will always deal 2 damage to monsters. |
Shields | They will retain their special abilities (good and bad), but they can't be unequipped. |
Staves | They can't be swung. Staff of Stability won't work if placed in the inventory. If thrown at monsters, they will always do 2 damage. |
Traps | Traps can't have the Cursed Status. |
Weapons | They will retain their special abilities (good and bad), but they can't be unequipped. |
In Other Languages
Language | Name | |
---|---|---|
English | Curses |
See Also
Shiren the Wanderer DS2 - Magic Castle of the Desert - Gameplay Elements |
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Adventure Log • Blessings • Curses • Gitan • Monster Houses • Shiren • Status Abnormalities • Top Menu • The Winds of Kron • Traps • Unidentified Items |