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{{Shiren 5 Vita Draft}}


== Monster Movement ==
'''Monsters''' are organized into "families". There are usually 8 monsters in each family, one at each of four power levels, x2 for day monsters vs. night monsters. Family members are substantially similar to one another in both appearance and other attributes, though higher-level monsters within a family tend to be much tougher, tend to be worth more experience points, and tend to have more dangerous capabilities. Pay attention to the color of the monster you are facing to know which level it is and thus which specific capabilities it has.


Enemies appear to set a destination for themselves. You can figure out what this destination is (especially if you've used a Navigation Scroll or have a Monster Detector bracelet) by observing their movements. They will move diagonally until they've aligned themselves vertically/horizontally with the hallway they intend to walk into. This can be useful for getting in front of fleeing enemies like Snacky, FO-UZ, or Froggies that have stolen Gitan.
==Monster-types==
 
Monsters can have zero or more special types, each of which corresponds to different capabilities and/or vulnerabilities. All members of a monster family share the same set of types.
Enemies can "see" one grid square into the hallways around the edges of a room. If you want to lure enemies in a room into a hallway, stand right at the edge. Those in the room will set your hallway as their destination. Once they have, you can retreat further into the hallway so you don't attract more enemies than you bargained for.
{| class="wikitable"
 
! colspan="2" |Monster Type
Some enemies can be identified by the movement of their map dots. A group of three is probably a Floaty type. If it's stationary, it's either asleep, or it's a Moseal. If it's moving two spaces per turn, well, it could be a variety of types, but whatever it is, you don't want to encounter it unless you're standing in a hallway.
! rowspan="2" |{{Shiren5Vita|Sword}}s
 
! rowspan="2" |{{Shiren5Vita|Shield}}
Moving around Metalhead types and Pop Tank types is a skill worth practicing. There's a lesson in the Beginner House where you can practice with Metalheads. The speed of Pop Tanks, in particular, affects the way you move around them. They can only attack every other turn. On a turn where they can attack, make sure you're not aligned with them, and not standing next to a wall where they can get you with splash damage!
! rowspan="2" |{{Shiren5Vita|Rune}}
 
! rowspan="2" |Notes
Monsters with ranged attacks won't use them on you if you're in a hallway, because they can't "see" you. This is true even if they "should" know that you're still at/around a given location because you haven't had enough turns to run away; their behavior doesn't account for this and so they still won't use a ranged attack.
 
== Reference Table ==
{| class="wikitable sortable"
!Family  (EN)
!Family (JP)
!Attributes
!Lv.
!Icon
!Name (EN)
!Name (JP)
!HP
!XP
!Special Abilities
|-
| rowspan="4" |Air Devil Family
| rowspan="4" |エーテルデビル系
| rowspan="4" |Floating
Undead
|1
![[File:SDS2-Monster-FT-L1-Air_Devil.png]]
|Air Devil
|エーテルデビル
|26
|27
|Invisible. Can travel on water. Magic  attacks won't affect it.
|-
|2
![[File:SDS2-Monster-FT-L2-Wraith Devil.png]]
|Wraith Devil
|ホルムデーモン
|79
|1800
|Invisible. Can travel on water. Returns magic bolts back to the user.
|-
|3
![[File:SDS2-Monster-FT-L3-Mirage Devil.png]]
|Mirage Devil
|メチルサタン
|95
|3300
|Invisible. Double Speed. Can travel on water. Reflects magic bolts in a  random direction.
|-
|4
![[File:SDS2-Monster-FT-L4-Astral Devil.png]]
|Astral Devil
|アストラルデビル
|100
|4200
|Invisible. Double Speed. Can travel on water. Reflects magic bolts in a  random direction.
|-
|Bait Bee Family
|タベラレルー系
|Normal
|1
![[File:SDS2-Monster-FT-L1-Bait Bee.png]]
|Bait Bee
|タベラレルー
|6
|1
|Half speed. Doesn't attack. All monsters go  to kill it as soon as it appears, leveling up if they succeed.
|-
| rowspan="4" |Bat Kangaroo Family
| rowspan="4" |バットカンガルー系
| rowspan="4" |Normal
|1
![[File:SDS2-Monster-FT-L1-Bat Kangaroo.png]]
|Bat Kangaroo
|バットカンガルー
|25
|20
|Can give monsters in the same room "dolphin" status (attacks  are doubled and special abilities are always used).
|-
|2
![[File:SDS2-Monster-FT-L2-Evil Kangaroo.png]]
|Evil Kangaroo
|エビルカンガルー
|65
|1300
|Can give monsters in the same room double speed.
|-
|3
![[File:SDS2-Monster-FT-3-Devil Kangaroo.png]]
|Devil Kangaroo
|デビルカンガルー
|80
|2900
|Can give monsters in the same room double speed and "dolphin"  status (attacks are doubled and special abilities are always used).
|-
|4
![[File:SDS2-Monster-FT-L4-Satan Kangaroo.png]]
|Satan Kangaroo
|サタンカンガルー
|88
|3400
|Can give monsters in the same room double speed and "dolphin"  status (attacks are doubled and special abilities are always used).
|-
| rowspan="4" |Blue Lanternfish Family
| rowspan="4" |ちょうちんフグ系
| rowspan="4" |Drain
|1
![[File:SDS2-Monster-FT-L1-Blue Lanternfish.png]]
|Blue Lanternfish
|ちょうちんフグ
|40
|115
|Reduces 10 fullness. Always spawns sleeping.
|-
|2
![[File:SDS2-Monster-FT-L2-Green Lanternfish.png]]
|Green Lanternfish
|あんどんフグ
|65
|240
|Reduces 30 fullness. Always spawns sleeping.
|-
|3
![[File:SDS2-Monster-FT-L3-Orange Lanternfish.png]]
|Orange Lanternfish
|かんてらフグ
|70
|1000
|Reduces 5 maximum fullness. Always spawns sleeping.
|-
|4
![[File:SDS2-Monster-FT-L4-Grey Lanternfish.png]]
|Grey Lanternfish
|らんたんフグ
|75
|1400
|Reduces 10 maximum fullness. Always spawns sleeping.
|-
| rowspan="4" |Bowboy Family
| rowspan="4" |ボウヤー系
| rowspan="4" |Normal
|1
![[File:SDS2-Monster-FT-L1-Bowboy.png]]
|Bowboy
|ボウヤー
|28
|28
|Shoots Wooden Arrows at a distance.
|-
|2
![[File:SDS2-Monster-FT-L2-Crossbowboy.png]]
|Crossbowboy
|クロスボウヤー
|28
|33
|Shoots Iron Arrows at a distance.
|-
|3
![[File:SDS2-Monster-FT-L3-Baby Tank.png]]
|Baby Tank
|コドモ戦車
|60
|1800
|Double speed, but attacks once in a turn. Shoots Iron Arrows at a  distance.
|-
|4
![[File:SDS2-Monster-FT-L4-Mini Tank.png]]
|Mini Tank
|ちびタンク
|72
|3700
|Double speed, but attacks once in a turn. Shoots Silver Arrows at a  distance. If it levels up, it transforms into a Popster Tank.
|-
| rowspan="4" |Cell Armor Family
| rowspan="4" |セルアーマー系
| rowspan="4" |Armed
Floating
|1
![[File:SDS2-Monster-FT-L2-Cell Armor.png]]
|Cell Armor
|セルアーマー
|65
|1050
|Can travel on water. Knocks a random item from your inventory (including  equipped items) 10 squares away with a swing of its sword.
|-
|2
![[File:SDS2-Monster-FT-L2-Metal Armor.png]]
|Metal Armor
|クロムアーマー
|70
|2500
|Can travel on water. Knocks a random item from your inventory (including  equipped items) 10 squares away with a swing of its sword.
|-
|3
![[File:SDS2-Monster-FT-L2-Cell Armor.png]]
|Steel Armor
|チタンアーマー
|85
|3900
|Can travel on water. Knocks a random item from your inventory (including  equipped items) 10 squares away with a swing of its sword.
|-
|-
|4
!English
![[File:SDS2-Monster-FT-L4-Alloy Armor.png]]
!Japanese
|Alloy Armor
|メタルアーマー
|90
|4400
|Can travel on water. Knocks a random item from your inventory (including  equipped items) 10 squares away with a swing of its sword.
|-
|-
| rowspan="4" |Chintala Family
!{{Shiren5Vita|Aquatic-type}}
| rowspan="4" |チンタラ系
|水棲
| rowspan="4" |Normal
|{{Shiren5Vita|Water Cutter Type}}
|1
|
![[File:SDS2-Monster-FT-L1-Chintala.png]]
|(Anti-Aquatic)
|Chintala
|They can also travel over water tiles.
|チンタラ
|11
|6
|None.
|-
|-
|2
!{{Shiren5Vita|Cyclopean-type}}
![[File:SDS2-Monster-FT-L2-Mid Chintala.png]]
|一ツ目
|Mid Chintala
|{{Shiren5Vita|Myopic Masher Type}}
|ちゅうチンタラ
|
|45
|(Anti-Cyclops)
|50
|Unclear what other special abilities they have.
|None.
|-
|-
|3
!{{Shiren5Vita|Dragon-type}}
![[File:SDS2-Monster-FT-L3-Big Chintala.png]]
|Big Chintala
|おおチンタラ
|70
|240
|None.
|-
|4
![[File:SDS2-Monster-FT-L4-Giga Chintala.png]]
|Giga Chintala
|とくだいチンタラ
|140
|820
|None.
|-
| rowspan="4" |Crow Tengu Family
| rowspan="4" |カラス天狗系
| rowspan="4" |Normal
|1
![[File:SDS2-Monster-FT-L1-Crow Tengu.png]]
|Crow Tengu
|カラス天狗
|50
|100
|Takes the form of another monster on the same floor, but not its special  ability. Weak.
|-
|2
![[File:SDS2-Monster-FT-L2-Falcon Tengu.png]]
|Falcon Tengu
|ハヤブサ天狗
|60
|500
|Takes the form of another monster on the same floor, but not its special  ability. Weak.
|-
|3
![[File:SDS2-Monster-FT-L3-Eagle Tengu.png]]
|Eagle Tengu
|イヌワシ天狗
|70
|600
|Takes the form of another monster on the same floor, but not its special  ability. Weak.
|-
|4
![[File:SDS2-Monster-FT-L4-Phoenix Tengu.png]]
|Phoenix Tengu
|ホウオウ天狗
|80
|800
|Takes the form of another monster on the same floor, but not its special  ability. Weak.
|-
| rowspan="4" |Curse Girl Family
| rowspan="4" |ノロージョ系
| rowspan="4" |Normal
|1
![[File:SDS2-Monster-FT-L1-Curse Girl.png]]
|Curse Girl
|ノロージョ
|17
|13
|Can curse 1 item per turn.
|-
|2
![[File:SDS2-Monster-FT-L2-Curse Sis.png]]
|Curse Sis
|ノロージョの姉
|32
|35
|Can curse 2 items per turn.
|-
|3
![[File:SDS2-Monster-FT-L3-Curse Mom.png]]
|Curse Mom
|ノロージョの母
|88
|3800
|Can curse 3 items per turn.
|-
|4
![[File:SDS2-Monster-FT-L4-Curse Gran.png]]
|Curse Gran
|ノロージョの婆
|94
|4400
|Can curse 4 items per turn.
|-
| rowspan="4" |Dark Baldness Family
| rowspan="4" |闇かむろ系
| rowspan="4" |Undead
|1
![[File:SDS2-Monster-FT-L1-Dark Baldness.png]]
|Dark Baldness
|闇かむろ
|55
|130
|Magic attacks won't affect it.
|-
|2
![[File:SDS2-Monster-FT-L2-Ghost Baldness.png]]
|Ghost Baldness
|妖魔かむろ
|55
|130
|Scrolls won't affect it.
|-
|3
![[File:SDS2-Monster-FT-L3-Darkness Baldness.png]]
|Darkness Baldness
|暗黒かむろ
|65
|4000
|Thrown items won't affect it.
|-
|4
![[File:SDS2-Monster-FT-L4-Hades Baldness.png]]
|Hades Baldness
|冥府かむろ
|75
|5200
|Any magic, scrolls or thrown items will heal it for 10 HP.
|-
| rowspan="4" |Dark Eye Family
| rowspan="4" |ヤミウッチー系
| rowspan="4" |Armed
|1
![[File:SDS2-Monster-FT-L1-Dark Eye.png]]
|Dark Eye
|ヤミウッチー
|37
|52
|It keeps distance of 2 squares from the target to ensure to attack first  if the target comes close to it.
|-
|2
![[File:SDS2-Monster-FT-L2-Hidden Eye.png]]
|Hidden Eye
|フイウッチー
|50
|210
|It keeps distance of 2 squares from the target to ensure to attack first  if the target comes close to it.
|-
|3
![[File:SDS2-Monster-FT-L3-Shadow Eye.png]]
|Shadow Eye
|カゲウッチー
|60
|1800
|It keeps distance of 2 squares from the target to ensure to attack first  if the target comes close to it.
|-
|4
![[File:SDS2-Monster-FT-L4-Fear Eye.png]]
|Fear Eye
|ミダレウッチー
|65
|2300
|It keeps distance of 2 squares from the target to ensure to attack first  if the target comes close to it.
|-
| rowspan="4" |Dead Soldier Family
| rowspan="4" |ぼうれい武者系
| rowspan="4" |Undead
|1
![[File:SDS2-Monster-FT-L1-Dead Soldier.png]]
|Dead Soldier
|ぼうれい武者
|4
|1
|If you don't have a Sickle Slayer equipped,  it will only take 1 damage. Searches for another monster to possess and  levels it up.
|-
|2
![[File:SDS2-Monster-FT-L2-Dead Veteran.png]]
|Dead Veteran
|ぼうれいはんにゃ
|4
|1
|Reflects all damage from direct attacks back to the user. Follows and  attacks you.
|-
|3
![[File:SDS2-Monster-FT-L3-Dead General.png]]
|Dead General
|将軍ゾンビ
|4
|1
|If you don't have a Sickle Slayer equipped, it will only take 1 damage.  Searches for another monster to revive it if it's killed.
|-
|4
![[File:SDS2-Monster-FT-L4-Dead Shogun.png]]
|Dead Shogun
|大将軍ゾンビ
|4
|1
|If you don't have a Sickle Slayer equipped, it will only take 1 damage.  Searches for another monster to revive it if it's killed.
|-
| rowspan="4" |Death Reaper Family
| rowspan="4" |死の使い系
| rowspan="4" |Armed
Floating
 
Undead
|1
![[File:SDS2-Monster-FT-L1-Death Reaper.png]]
|Death Reaper
|死の使い
|17
|12
|Double speed, but only attacks once per turn. Can travel on water.
|-
|2
![[File:SDS2-Monster-FT-L2-Hell Reaper.png]]
|Hell Reaper
|地獄の死者
|20
|15
|Double speed, attacks twice per turn. Can travel on water.
|-
|3
![[File:SDS2-Monster-FT-L3-Death Angel.png]]
|Death Angel
|死神
|70
|1800
|Double speed, attacks twice per turn. Can travel on water and through  walls.
|-
|4
![[File:SDS2-Monster-FT-L4-Death Master.png]]
|Death Master
|冥王
|80
|4200
|Double speed, attacks twice per turn. Can travel on water and through  walls.
|-
| rowspan="4" |Dozing Hsien Family
| rowspan="4" |いねむり仙人系
| rowspan="4" |Normal
|1
![[File:SDS2-Monster-FT-L1-Dozing Hsien.png]]
|Dozing Hsien
|いねむり仙人
|20
|23
|If it's in a corridor, it can go to sleep for 5 turns.
|-
|2
![[File:SDS2-Monster-FT-L2-Nap Hsien.png]]
|Nap Hsien
|すいみん仙人
|33
|40
|If it's in a corridor, it can go to sleep for 10 turns.
|-
|3
![[File:SDS2-Monster-FT-L3-Sleeping Hsien.png]]
|Sleeping Hsien
|おだぶつ仙人
|50
|1500
|If it's in a corridor, it can go to sleep for 15 turns.
|-
|4
![[File:SDS2-Monster-FT-L4-Slumber Hsien.png]]
|Slumber Hsien
|えいみん仙人
|56
|3200
|If it's in a corridor, it can go to sleep for 20 turns.
|-
| rowspan="4" |Dragon Family
| rowspan="4" |ドラゴン系
| rowspan="4" |Dragon
|1
![[File:SDS2-Monster-FT-L1-Dragon.png]]
|Dragon
|ドラゴン
|ドラゴン
|70
|{{Shiren5Vita|Lizard Lasher Type}}
|350
|
|Breaths fire in a straight line for 30 fixed damage, even if there are  monsters in the way.
|(Anti-Dragon)
|-
|They also tend to be able to blast you with fireballs at long distances, sometimes even from other rooms.
|2
![[File:SDS2-Monster-FT-L2-Sky Dragon.png]]
|Sky Dragon
|スカイドラゴン
|125
|6500
|Breaths fire from anywhere in the same room for 40 fixed damage.
|-
|3
![[File:SDS2-Monster-FT-L3-Ark Dragon.png]]
|Ark Dragon
|アークドラゴン
|135
|8000
|Breaths fire from anywhere in the same room, or from 10 squares away if  Shiren is not in the same room, for 50 fixed damage.
|-
|4
![[File:SDS2-Monster-FT-L4-Hell Dragon.png]]
|Hell Dragon
|アビスドラゴン
|155
|9500
|Breaths fire from anywhere in the same room, or from 10 squares away if  Shiren is not in the same room, for 60 fixed damage.
|-
| rowspan="4" |Egg Thing Family
| rowspan="4" |ぴーたん系
| rowspan="4" |One-Eyed
|1
![[File:SDS2-Monster-FT-L1-Egg Thing.png]]
|Egg Thing
|ぴーたん
|8
|12
|Double speed, but doesn't attack. Tries to escape from Shiren. Always  drops a Riceball.
|-
|2
![[File:SDS2-Monster-FT-L2-Running Egg.png]]
|Running Egg
|逃げピータン
|8
|12
|Double speed, but doesn't attack. Tries to escape from Shiren. Always  drops a Big Riceball.
|-
|3
![[File:SDS2-Monster-FT-L3-Flying Egg.png]]
|Flying Egg
|飛びぴーたん
|8
|12
|Double speed, but doesn't attack. Tries to escape from Shiren. If Shiren  is within a 3 square-radius, it will always warp. Always drops a random item.
|-
|4
![[File:SDS2-Monster-FT-L4-Hiding Egg.png]]
|Hiding Egg
|隠れぴーたん
|8
|12
|Double speed, but doesn't attack. Tries to escape from Shiren. If Shiren  is within a 3 square-radius, it will always warp. Always drops a random item.
|-
| rowspan="4" |Elephant Mage Family
| rowspan="4" |パ王系
| rowspan="4" |Magic
|1
![[File:SDS2-Monster-FT-L1-Elephant Mage.png]]
|Elephant Mage
|パ王
|40
|83
|Casts a spell that seals the target.
|-
|2
![[File:SDS2-Monster-FT-L2-Elephant Wizard.png]]
|Elephant Wizard
|パオパ王
|56
|1200
|Casts a spell that slows the target.
|-
|3
![[File:SDS2-Monster-FT-L3-Elephant Conjurer.png]]
|Elephant Conjurer
|パオパ王ーン
|70
|4500
|Casts a spell that makes the target lose 3/4 of its current HP.
|-
|4
![[File:SDS2-Monster-FT-L4-Elephant Juggler.png]]
|Elephant Juggler
|パ王パ王ーン
|82
|5200
|Casts a spell that makes the target get the "loss" status (one  item is dropped on the floor every 10 turns).
|-
| rowspan="4" |Escape Monkey Family
| rowspan="4" |カラカイおさる系
| rowspan="4" |Normal
|1
![[File:SDS2-Monster-FT-L1-Escape Monkey.png]]
|Escape Monkey
|カラカイおさる
|12
|10
|It keeps a distance of 3 squares from the target. Only attacks when  cornered.
|-
|2
![[File:SDS2-Monster-FT-L2-Flee Monkey.png]]
|Flee Monkey
|チャカシおさる
|68
|1250
|It keeps a distance of 3 squares from the target. Only attacks when  cornered.
|-
|3
![[File:SDS2-Monster-FT-L3-Avoid Monkey.png]]
|Avoid Monkey
|ミクダシおさる
|72
|1550
|It keeps a distance of 3 squares from the target. Only attacks when  cornered.
|-
|4
![[File:SDS2-Monster-FT-L4-Elusive Monkey.png]]
|Elusive Monkey
|ケイベツおさる
|80
|1850
|It keeps a distance of 3 squares from the target. Only attacks when  cornered.
|-
| rowspan="4" |Evil Soldier Family
| rowspan="4" |鬼面武者系
| rowspan="4" |Armed
|1
![[File:SDS2-Monster-FT-L1-Evil Soldier.png]]
|Evil Soldier
|鬼面武者
|40
|47
|3 turns after it dies, it comes back to life in the form of a Dead  Soldier.
|-
|2
![[File:SDS2-Monster-FT-L2-Evil Veteran.png]]
|Evil Veteran
|はんにゃ武者
|65
|1300
|Deflects all direct attacks back to the user. 3 turns after it dies, it  comes back to life as a Dead Veteran.
|-
|3
![[File:SDS2-Monster-FT-L2-Evil General.png]]
|Evil General
|将軍
|70
|1350
|3 turns after it dies, it comes back to life in the form of a Dead  General.
|-
|4
![[File:SDS2-Monster-FT-L4-Evil Shogun.png]]
|Evil Shogun
|大将軍
|80
|2250
|3 turns after it dies, it comes back to life in the form of a Dead  Shogun.
|-
| rowspan="4" |Floor Dragon Family
| rowspan="4" |とおせんりゅう系
| rowspan="4" |Dragon
|1
![[File:SDS2-Monster-FT-L1-Floor Dragon.png]]
|Floor Dragon
|とおせんりゅう
|36
|30
|If there's another monster behind it, it can dig into the floor and  appear on the opposite side of Shiren, cutting his escape route.
|-
|2
![[File:SDS2-Monster-FT-L2-Dragon Head.png]]
|Dragon Head
|ドラゴンヘッド
|100
|3750
|If there's another monster behind it, it can dig into the floor and  appear on the opposite side of Shiren, cutting his escape route.
|-
|3
![[File:SDS2-Monster-FT-L3-Dirt Dragon.png]]
|Dirt Dragon
|スルードラゴン
|110
|4500
|If there's another monster behind it, it can dig into the floor and  appear on the opposite side of Shiren, cutting his escape route.
|-
|4
![[File:SDS2-Monster-FT-L4-Earth Dragon.png]]
|Earth Dragon
|ふくりゅう
|115
|5250
|If there's another monster behind it, it can dig into the floor and  appear on the opposite side of Shiren, cutting his escape route.
|-
| rowspan="2" |Fluffy Bunny Family
| rowspan="2" |いやしウサギ系
| rowspan="2" |Normal
|1
![[File:SDS2-Monster-FT-L1-Fluffy Bunny.png]]
|Fluffy Bunny
|いやしウサギ
|30
|35
|Heals an adjacent injured monster for 50 HP. If that monster is undead,  it will be damaged instead.
|-
|2
![[File:SDS2-Monster-FT-L2-Lifesaver Bunny.png]]
|Lifesaver Bunny
|きゅうめいウサギ
|90
|85
|When another monster is injured, it warps from anywhere on the same floor  and heals that monster for 50 HP. If that monster is undead, it will be  damaged instead.
|-
| rowspan="4" |Fog Hermit Family
| rowspan="4" |きり仙人系
| rowspan="4" |Drain
Magic
|1
![[File:SDS2-Monster-FT-L1-Fog Hermit.png]]
|Fog Hermit
|きり仙人
|13
|8
|Uses a magic attack that prevents target's autohealing if used 1 time,  and 1 HP loss per turn if used 2 times. Lasts for 10 turns. Needs to be in an  adjacent square to use this magic.
|-
|2
![[File:SDS2-Monster-FT-L2-Haze Hermit.png]]
|Haze Hermit
|みの仙人
|56
|350
|Uses a magic attack that prevents target's autohealing if used 1 time,  and 1 HP loss per turn if used 2 times. Lasts for 20 turns. Can use the magic  attack if it's in a straight line to Shiren.
|-
|3
![[File:SDS2-Monster-FT-L3-Mist Hermit.png]]
|Mist Hermit
|かすみ仙人
|80
|2000
|Uses a magic attack that prevents target's autohealing if used 1 time,  and 1 HP loss per turn if used 2 times. Lasts for 30 turns. Can use the magic  attack if it's in the same room as Shiren.
|-
|4
![[File:SDS2-Monster-FT-L4-Cloud Hermit.png]]
|Cloud Hermit
|もや仙人
|92
|2800
|Uses a magic attack that prevents target's autohealing if used 1 time,  and 1 HP loss per turn if used 2 times. Lasts for 40 turns. Can use the magic  attack if it's in the same room as Shiren.
|-
| rowspan="4" |Gather Family
| rowspan="4" |ギャザー系
| rowspan="4" |Normal
|1
![[File:SDS2-Monster-FT-L1-Gather.png]]
|Gather
|ギャザー
|50
|180
|Its shell transforms all indirect attacks into 2 damage (arrows, scrolls,  staves, etc).
|-
|2
![[File:SDS2-Monster-FT-L2-Killer Gather.png]]
|Killer Gather
|キラーギャザー
|60
|5000
|Its shell transforms all indirect attacks into 2 damage (arrows, scrolls,  staves, etc).
|-
|3
![[File:SDS2-Monster-FT-L3-Hell Gather.png]]
|Hell Gather
|ヘルギャザー
|81
|6100
|Its shell transforms all indirect attacks into 2 damage (arrows, scrolls,  staves, etc).
|-
|4
![[File:SDS2-Monster-FT-L4-Fallen Gather.png]]
|Fallen Gather
|フォールギャザー
|91
|7200
|Its shell transforms all indirect attacks into 2 damage (arrows, scrolls,  staves, etc).
|-
| rowspan="4" |Gaze Family
| rowspan="4" |ゲイズ系
| rowspan="4" |Magic
One-Eyed
|1
![[File:SDS2-Monster-FT-L1-Gaze.png]]
|Gaze
|ゲイズ
|19
|20
|It hypnotizes Shiren, making him waste a turn by: using, throwing or  inserting any item into a Jar; equipping or unequipping a weapon, shield or  armband; or facing and attacking in any direction. 30% chance to use its  ability.
|-
|2
![[File:SDS2-Monster-FT-L2-Super Gaze.png]]
|Super Gaze
|スーパーゲイズ
|75
|600
|It hypnotizes Shiren, making him waste a turn by: using, throwing or  inserting any item into a Jar; equipping or unequipping a weapon, shield or  armband; or facing and attacking in any direction. 25% chance to use its  ability.
|-
|3
![[File:SDS2-Monster-FT-L3-Hyper Gaze.png]]
|Hyper Gaze
|ハイパーゲイズ
|100
|4000
|It hypnotizes Shiren, making him waste a turn by: using, throwing or  inserting any item into a Jar; equipping or unequipping a weapon, shield or  armband; or facing and attacking in any direction. 20% chance to use its  ability.
|-
|4
![[File:SDS2-Monster-FT-L4-Ultra Gaze.png]]
|Ultra Gaze
|ゲンナマゲイズ
|120
|4700
|It hypnotizes Shiren, making him waste a turn by: using, throwing or  inserting any item into a Jar; equipping or unequipping a weapon, shield or  armband; or facing and attacking in any direction. 15% chance to use its  ability. Drops 5000 gitans (always).
|-
| rowspan="4" |Ghost Radish Family
| rowspan="4" |おばけ大根系
| rowspan="4" |Normal
|1
![[File:SDS2-Monster-FT-1L-Ghost Radish.png]]
|Ghost Radish
|おばけ大根
|65
|1800
|It throws Poison Herbs from 2 squares away in a straight line.
|-
|2
![[File:SDS2-Monster-FT-L2-Daze Radish.png]]
|Daze Radish
|めまわし大根
|70
|2000
|It throws Herbs of Confusion from 2 squares away. If the target is  confused, it will throw Poison Herbs.
|-
|3
![[File:SDS2-Monster-FT-L3-Sleep Radish.png]]
|Sleep Radish
|ねむり大根
|75
|3000
|It throws Sleeping Herbs from 3 squares away. If the target is sleeping,  it will throw Poison Herbs.
|-
|4
![[File:SDS2-Monster-FT-L4-Fear Radish.png]]
|Fear Radish
|みだれ大根
|80
|3500
|It throws Sleeping Herbs from 3 squares away. If the target is sleeping,  it will throw Poison Herbs.
|-
| rowspan="4" |Glare Snake Family
| rowspan="4" |にらみヘビ系
| rowspan="4" |Dragon
|1
![[File:SDS2-Monster-FT-L1-Glare Snake.png]]
|Glare Snake
|にらみヘビ
|24
|17
|None.
|-
|2
![[File:SDS2-Monster-FT-L2-Green Snake.png]]
|Green Snake
|ギョロつきヘビ
|50
|140
|None.
|-
|3
![[File:SDS2-Monster-FT-L3-Purple Snake.png]]
|Purple Snake
|ガンたれヘビ
|70
|3120
|None.
|-
|4
![[File:SDS2-Monster-FT-L4-Jade Snake.png]]
|Jade Snake
|メンチヘビ
|76
|3760
|None.
|-
| rowspan="4" |Goggles Family
| rowspan="4" |ゴーグラー系
| rowspan="4" |Normal
|1
![[File:SDS2-Monster-FT-L1-Goggles.png]]
|Goggles
|ゴーグラー
|35
|30
|Can only see 2 squares away.
|-
|2
![[File:SDS2-Monster-FT-L2-Worth Goggles.png]]
|Worth Goggles
|ワースゴーグラー
|66
|2000
|Can only see 2 squares away.
|-
|3
![[File:SDS2-Monster-FT-L3-Glenn_Goggles.png]]
|Glenn Goggles
|グレンゴーグラー
|77
|4000
|Can only see 2 squares away.
|-
|4
![[File:SDS2-Monster-FT-L4-Arc Goggles.png]]
|Arc Goggles
|アークゴーグラー
|88
|4900
|Can only see 2 squares away.
|-
| rowspan="4" |Green Slime Family
| rowspan="4" |ミドロ系
| rowspan="4" |Drain
|1
![[File:SDS2-Monster-FT-L1-Green Slime.png]]
|Green Slime
|ミドロ
|35
|30
|Reduces the quality of equipped weapon/shield by 1. If they are plated it  won't have any effect.
|-
|2
![[File:SDS2-Monster-FT-L2-Purple Slime.png]]
|Purple Slime
|ゲドロ
|55
|150
|Reduces the quality of equipped weapon/shield by 2. If they are plated it  won't have any effect. Can split in 2 when it gets hit.
|-
|3
![[File:SDS2-Monster-FT-L3-Grey Slime.png]]
|Grey Slime
|オドロ
|65
|1350
|Reduces the quality of equipped weapon/shield by 3. If they are plated  they will remove the plate status. They can strip other melds as well. Can  split in 2 when it gets hit.
|-
|4
![[File:SDS2-Monster-FT-L4-Red Slime.png]]
|Red Slime
|チドロ
|75
|1700
|Reduces the quality of equipped weapon/shield by 3. If they are plated  they will remove the plate status. They can strip other melds as well. Can  split in 2 when it gets hit.
|-
| rowspan="4" |Guard Dog Family
| rowspan="4" |番犬系
| rowspan="4" |Not Registered
|1
![[File:SDS2-Monster-FT-L1-Guard Dog.png]]
|Guard Dog
|番犬
|100
|0
|Double Speed. Attacks twice in a turn. Only appears when you exit a shop  with unpaid items. High Attack.
|-
|2
![[File:SDS2-Monster-FT-L2-Fierce Dog.png]]
|Fierce Dog
|猛犬
|150
|0
|Double Speed. Attacks twice in a turn. Only appears when a Guard Dog  levels up. High Attack.
|-
|3
![[File:SDS2-Monster-FT-L3-Fight Dog.png]]
|Fight Dog
|闘犬
|200
|0
|Double Speed. Attacks twice in a turn. Only appears when a Fierce Dog  levels up. High Attack.
|-
|4
![[File:SDS2-Monster-FT-L4-Hound Dog.png]]
|Hound Dog
|猟犬
|200
|0
|Double Speed. Attacks twice in a turn. Only appears when a Fight Dog  levels up. High Attack.
|-
| rowspan="4" |Gyadon Family
| rowspan="4" |ギャドン系
| rowspan="4" |Floating
Thief
|1
![[File:SDS2-Monster-FT-L1-Gyadon.png]]
|Gyadon
|ギャドン
|60
|165
|Can travel on water. Steals a random staff from your inventory and eats  all its charges, dropping it on the floor afterwards. 25% chance to use its  ability.
|-
|2
![[File:SDS2-Monster-FT-L2-Gyairas.png]]
|Gyairas
|ギャイラス
|65
|165
|Can travel on water. Steals a random jar from your inventory and eats all  its charges, dropping it on the floor afterwards. If there are items inside  the jar, they vanish forever. 25% chance to use its ability.
|-
|3
![[File:SDS2-Monster-FT-L3-Gyandrer.png]]
|Gyandrer
|ギャンドラー
|80
|4200
|Can travel on water. Steals a random meld item from your inventory (even  equipped ones) and eats one random meld, dropping it on the floor afterwards.  20% chance to use its ability.
|-
|4
![[File:SDS2-Monster-FT-L4-Gyandron.png]]
|Gyandron
|ギャンドロン
|90
|4800
|Can travel on water. Steals a random herb from your inventory and  transforms it into Weeds, dropping it on the floor afterwards. 20% chance to  use its ability.
|-
| rowspan="4" |Hamster Robber  Family
| rowspan="4" |ジャンガリガン系
| rowspan="4" |Thief
|1
![[File:SDS2-Monster-FT-L1-Hamster Robber.png]]
|Hamster Robber
|ジャンガリガン
|13
|8
|Steals a random item from your inventory  and throws it 5 squares away from Shiren. 50% chance to use its ability.
|-
|2
![[File:SDS2-Monster-FT-L2-Hamster Stealer.png]]
|Hamster Stealer
|キャンベラン
|50
|165
|Steals a random item from your inventory and throws it 5 squares away  from Shiren. 50% chance to use its ability.
|-
|3
![[File:SDS2-Monster-FT-L3-Hamster Thief.png]]
|Hamster Thief
|グロバラン
|100
|2500
|Steals a random item from your inventory and throws it 5 squares away  from Shiren. 50% chance to use its ability.
|-
|4
![[File:SDS2-Monster-FT-L4-Hamster Burglar.png]]
|Hamster Burglar
|ロボロン
|110
|3500
|Steals a random item from your inventory and throws it 5 squares away  from Shiren. 50% chance to use its ability.
|-
| rowspan="4" |Hen Family
| rowspan="4" |チキン系
| rowspan="4" |Normal
|1
![[File:SDS2-Monster-FT-L1-Hen.png]]
|Hen
|チキン
|8
|12
|Double speed. Doesn't attack. Tries to escape from Shiren.
|-
|2
![[File:SDS2-Monster-FT-L2-Master Hen.png]]
|Master Hen
|マスターチキン
|80
|3000
|When its HP is below 15, it transforms into a Hen.
|-
|3
![[File:SDS2-Monster-FT-L3-Great Hen.png]]
|Great Hen
|グレートチキン
|90
|4300
|Double speed. Attacks twice per turn. When its HP is below 15, it  transforms into a Hen.
|-
|4
![[File:SDS2-Monster-FT-L4-Miracle Hen.png]]
|Miracle Hen
|ミラクルチキン
|100
|5100
|Double speed. Attacks twice per turn. When its HP is below 15, it  transforms into a Hen.
|-
| rowspan="4" |Bored Kappa Family
| rowspan="4" |ひまガッパ系
| rowspan="4" |Normal
|1
![[File:SDS2-Monster-FT-L1-Bored Kappa.png]]
|Bored Kappa
|ひまガッパ
|40
|120
|It throws items on the floor at Shiren from 5 squares away, inserting  them into jars. If Shiren's jars are full, he receives the item's effect  instead, and the item disappears.
|-
|2
![[File:SDS2-Monster-FT-L2-Meh Kappa.png]]
|Meh Kappa
|いやすぎガッパ
|60
|1500
|It throws items on the floor at Shiren from 10 squares away, inserting  them into jars. If Shiren's jars are full, he receives the item's effect  instead, and the item disappears.
|-
|3
![[File:SDS2-Monster-FT-L3-Lazy_Kappa.png]]
|Lazy Kappa
|たまらんガッパ
|70
|2900
|It throws items on the floor at Shiren if he's in the same room,  inserting them into jars. If Shiren's jars are full, he receives the item's  effect instead, and the item disappears.
|-
|4
![[File:SDS2-Monster-FT-L4-Sloth Kappa.png]]
|Sloth Kappa
|かんにんガッパ
|80
|3400
|It throws items on the floor at Shiren if he's in the same room,  inserting them into jars. If Shiren's jars are full, he receives the item's  effect instead, and the item disappears.
|-
| rowspan="4" |Hundred Eye Family
| rowspan="4" |ヒャクメ系
| rowspan="4" |Magic
|1
![[File:SDS2-Monster-FT-L1-Hundred Eye.png]]
|Hundred Eye
|ヒャクメ
|40
|155
|Confuses the target if it's in an adjacent square.
|-
|2
![[File:SDS2-Monster-FT-L2-Big Hundred Eye.png]]
|Big Hundred Eye
|大ヒャクメ
|60
|800
|Confuses the target if it's in an adjacent square.
|-
|3
![[File:SDS2-Monster-FT-L3-Hundred Eye Wizard.png]]
|Hundred Eye Wizard
|ヒャクメ魔人
|80
|2980
|Confuses the target if it's in the same room.
|-
|4
![[File:SDS2-Monster-FT-L4-Hundred Eye Demon.png]]
|Hundred Eye Demon
|ヒャクメ魔王
|100
|3620
|Confuses the target if it's in the same room.
|-
| rowspan="4" |Iron Head Family
| rowspan="4" |アイアンヘッド系
| rowspan="4" |One-Eyed
|1
![[File:SDS2-Monster-FT-L1-Ironhead.png]]
|Ironhead
|アイアンヘッド
|70
|1500
|It can attack with its head 2 squares away. 100% chance to use its  ability.
|-
|2
![[File:SDS2-Monster-FT-L2-Chainhead.png]]
|Chainhead
|チェインヘッド
|68
|4000
|It can attack with its head 2 squares away. 100% chance to use its  ability.
|-
|3
![[File:SDS2-Monster-FT-L3-Gigahead.png]]
|Gigahead
|ギガヘッド
|90
|4400
|It can attack with its head 2 squares away. 100% chance to use its  ability.
|-
|4
![[File:SDS2-Monster-FT-L4-Deathhead.png]]
|Deathhead
|デスヘッド
|95
|6000
|It can attack with its head 2 squares away. 100% chance to use its  ability.
|-
| rowspan="4" |King Squid Family
| rowspan="4" |イカキング系
| rowspan="4" |Normal
|1
![[File:SDS2-Monster-FT-L1-King Squid.png]]
|King Squid
|イカキング
|69
|160
|It can blind the target. Needs to be adjacent to use this special  ability. If you hit it with any not cursed riceball, it will die instantly  and drop the Squid-Sushi Scroll.
|-
|2
![[File:SDS2-Monster-FT-L2-Squid Caesar.png]]
|Squid Caesar
|イカ大王
|80
|3500
|It can blind the target. Needs to be adjacent to use this special  ability. If you hit it with any not cursed riceball, it will die instantly  and drop the Squid-Sushi Scroll.
|-
|3
![[File:SDS2-Monster-FT-L3-Squid Emperor.png]]
|Squid Emperor
|イカエンペラー
|84
|4000
|It can blind the target. It can use this ability from anywhere in the  same room. If you hit it with any not cursed riceball, it will die instantly  and drop the Squid-Sushi Scroll.
|-
|4
![[File:SDS2-Monster-FT-L4-Squid Kaiser.png]]
|Squid Kaiser
|イカカイザー
|92
|4500
|It can blind the target. It can use this ability from anywhere in the  same room. If you hit it with any not cursed riceball, it will die instantly  and drop the Squid-Sushi Scroll.
|-
| rowspan="4" |Leech Worm Family
| rowspan="4" |すすり虫系
| rowspan="4" |Drain
One-Eyed
|1
![[File:SDS2-Monster-FT-L1-Leech Worm.png]]
|Leech Worm
|すすり虫
|15
|24
|Reduces your current strength by 1.
|-
|2
![[File:SDS2-Monster-FT-L2-Leech Bug.png]]
|Leech Bug
|吸引虫
|55
|330
|Reduces your current strength by 2.
|-
|3
![[File:SDS2-Monster-FT-L3-Leech Fly.png]]
|Leech Fly
|がぶのみ虫
|80
|1560
|Reduces your current strength by 3.
|-
|4
![[File:SDS2-Monster-FT-L4-Leech Queen.png]]
|Leech Queen
|まるのみ虫
|92
|2140
|Reduces your current strength by 4.
|-
| rowspan="4" |Magic Child Family
| rowspan="4" |杖ふりわらべ系
| rowspan="4" |Magic
|1
![[File:SDS2-Monster-FT-L1-Magic Child.png]]
|Magic Child
|杖ふりわらべ
|7
|5
|Casts a spell that switches places with the target.
|-
|2
![[File:SDS2-Monster-FT-L2-Magic Priest.png]]
|Magic Priest
|杖ふりぼうず
|12
|7
|Casts a spell that knocks the target back.
|-
|3
![[File:SDS2-Monster-FT-L3-Magic Brat.png]]
|Magic Brat
|杖ふりワルガキ
|13
|9
|Casts a spell that paralyzes the target.
|-
|4
![[File:SDS2-Monster-FT-L4-Magic Boss.png]]
|Magic Boss
|杖ふりガキ大将
|14
|11
|Casts a spell that warps the target.
|-
| rowspan="4" |Mamel Family
| rowspan="4" |マムル系
| rowspan="4" |Normal
|1
![[File:SDS2-Monster-FT-L1-Mamel.png]]
|Mamel
|マムル
|5
|2
|None.
|-
|2
![[File:SDS2-Monster-FT-L2-Pit Mamel.png]]
|Pit Mamel
|あなぐらマムル
|6
|3
|None.
|-
|3
![[File:SDS2-Monster-FT-L3-Cave Mamel.png]]
|Cave Mamel
|洞窟マムル
|5
|1900
|None.
|-
|4
![[File:SDS2-Monster-FT-L4-Gitan Mamel.png]]
|Gitan Mamel
|ギタンマムル
|6
|3400
|Double speed. Attacks twice per turn. When killed, always drops 2000  gitan.
|-
| rowspan="4" |Mixer Family
| rowspan="4" |ミニマゼルン系
| rowspan="4" |Normal
|1
![[File:SDS2-Monster-FT-L1-Mixer.png]]
|Mixer
|ミニマゼルン
|62
|450
|Eats the first 2 items thrown at it and melds them.
|-
|2
![[File:SDS2-Monster-FT-L2-Fuser.png]]
|Fuser
|ミニマゼモン
|70
|1900
|Eats the first 3 items thrown at it and melds them.
|-
|3
![[File:SDS2-Monster-FT-L2-Combiner.png]]
|Combiner
|ミニマゼゴン
|90
|3000
|Eats the first 4 items thrown at it and melds them.
|-
|4
![[File:SDS2-Monster-FT-L4-Reactor.png]]
|Reactor
|ミニマゼドン
|100
|3600
|Eats the first 5 items thrown at it and melds them.
|-
| rowspan="4" |Miss Hermit Family
| rowspan="4" |からぶり仙人系
| rowspan="4" |Normal
|1
![[File:SDS2-Monster-FT-L1-Miss Hermit.png]]
|Miss Hermit
|からぶり仙人
|33
|46
|Gives you "miss" status for 5 turns (you will miss all your  main attacks).
|-
|2
![[File:SDS2-Monster-FT-L2-Sleep Hermit.png]]
|Sleep Hermit
|こごと仙人
|32
|46
|Puts you to sleep for 2 turns.
|-
|3
![[File:SDS2-Monster-FT-L2-Evade Hermit.png]]
|Evade Hermit
|みかわし仙人
|60
|2000
|Evades all main attacks, but can still be damaged by arrows, scrolls,  staves, etc..
|-
|4
![[File:SDS2-Monster-FT-L4-Confuse Hermit.png]]
|Confuse Hermit
|ざれごと仙人
|75
|2300
|Can confuse you for 10 turns.
|-
| rowspan="4" |Morabi Family
| rowspan="4" |モラビー系
| rowspan="4" |Normal
|1
![[File:SDS2-Monster-FT-L1-Morabi.png]]
|Morabi
|モラビー
|20
|14
|None.
|-
|2
![[File:SDS2-Monster-FT-L2-Warabi.png]]
|Warabi
|ワラビー
|30
|36
|None.
|-
|3
![[File:SDS2-Monster-FT-L3-Takabi.png]]
|Takabi
|タカビー
|65
|500
|None.
|-
|4
![[File:SDS2-Monster-FT-L4-Chotakabi.png]]
|Chotakabi
|チョータカビー
|80
|1300
|None.
|-
| rowspan="4" |Mouse Minion Family
| rowspan="4" |ねずみ子分系
| rowspan="4" |Normal
|1
![[File:SDS2-Monster-FT-L1-Mouse Minion.png]]
|Mouse Minion
|ねずみ子分
|6
|4
|None.
|-
|2
![[File:SDS2-Monster-FT-L2-Mouse Thug.png]]
|Mouse Thug
|ねずみ親分
|10
|7
|None.
|-
|3
![[File:SDS2-Monster-FT-L3-Mouse Boss.png]]
|Mouse Boss
|ねずみ黒幕
|30
|20
|None.
|-
|4
![[File:SDS2-Monster-FT-L4-Mouse Don.png]]
|Mouse Don
|ねずみ悪代官
|40
|80
|None.
|-
| rowspan="4" |Pacorepkin Family
| rowspan="4" |パコレプキン系
| rowspan="4" |Floating
Undead
|1
![[File:SDS2-Monster-FT-L1-Pacorepkin.png]]
|Pacorepkin
|パコレプキン
|30
|22
|Can travel on water and through walls.
|-
|2
![[File:SDS2-Monster-FT-L2-Pacorepkina.png]]
|Pacorepkina
|パコレプキーナ
|54
|90
|Can travel on water and through walls.
|-
|3
![[File:SDS2-Monster-FT-L3-Pacorepking.png]]
|Pacorepking
|パコレプキング
|80
|3400
|Can travel on water and through walls.
|-
|4
![[File:SDS2-Monster-FT-L4-Pacorepgod.png]]
|Pacorepgod
|パコレプゴッド
|85
|4500
|Can travel on water and through walls.
|-
| rowspan="4" |Pickpocket Family
| rowspan="4" |ワルガマラ系
| rowspan="4" |Thief
|1
![[File:SDS2-Monster-FT-L1-Pickpocket.png]]
|Pickpocket
|ワルガマラ
|13
|5
|Steals a random ammount of gitans and warps to a random location. After  that, it stays put with the bag of gitans at its feet. 45% chance to use its  ability.
|-
|-
|2
!{{Shiren5Vita|Draining-type}}
![[File:SDS2-Monster-FT-L2-Thief.png]]
|ドレイン
|Thief
|{{Shiren5Vita|Drain Dagger Type}}
|ワルガマグッチ
|
|54
|(Anti-Drain)
|500
|They also tend to have special attacks which degrade your stats (HP, strength, etc…)
|Steals a random ammount of gitans and warps to a random location. After  that, it stays put with the bag of gitans at its feet. 35% chance to use its  ability.
|-
|-
|3
!{{Shiren5Vita|Exploding-type}}
![[File:SDS2-Monster-FT-L3-Burglar.png]]
|爆発
|Burglar
|{{Shiren5Vita|Crescent Katana Type}}
|ワルガマゴン
|
|74
|(Anti-Explode)
|2000
|They can also explode if they get very low on HP without dying.
|Can travel through walls. Does the same as before, but it warps to a  location inside a wall. 35% chance to use its ability.
|-
|-
|4
!{{Shiren5Vita|Floating-type}}
![[File:SDS2-Monster-FT-L4-Kleptomaniac.png]]
|浮遊
|Kleptomaniac
|{{Shiren5Vita|Sky Splitter Type}}
|ワルガマドーン
|
|86
|(Anti-Floating)
|2500
|They can also travel over water and air/void tiles.
|Can travel through walls. Does the same as before, but it warps to a  location inside a wall. 35% chance to use its ability.
|-
|-
| rowspan="4" |Piggy Family
!{{Shiren5Vita|Magic-type}}
| rowspan="4" |デブータ系
|魔法
| rowspan="4" |Normal
|{{Shiren5Vita|Magic Masher Type}}
|1
|
![[File:SDS2-Monster-FT-L1-Piggy.png]]
|(Anti-Magic)
|Piggy
|They tend to have special magical attacks.
|デブータ
|20
|18
|Throws unavoidable rocks from 2 squares away.
|-
|-
|2
!{{Shiren5Vita|Metal-type}}
![[File:SDS2-Monster-FT-L2-Piggo.png]]
|金属
|Piggo
|{{Shiren5Vita|Copper Cleaver Type}}
|デブーチョ
|
|60
|(Anti-Metal)
|50
|They can also be weakened by splashing them with water from a {{Shiren5Vita|Water Pot}}.
|Throws unavoidable rocks from 5 squares away.
|-
|-
|3
!Normal-type
![[File:SDS2-Monster-FT-L3-Piggora.png]]
|ノーマル
|Piggora
|
|デブートン
|
|61
|
|950
|Normal-type monsters are not negatively affected by any specific items.
|Throws unavoidable rocks from 10 squares away.
|-
|-
|4
!{{Shiren5Vita|Plant-type}}
![[File:SDS2-Monster-FT-L4-Piggaron.png]]
|植物
|Piggaron
|{{Shiren5Vita|Scythe Type}}
|デブーゴン
|
|68
|(Anti-Plant)
|1350
|It's unclear what other special abilities they have.
|Throws unavoidable rocks from 15 squares away.
|-
| rowspan="4" |Pitcher Plant Family
| rowspan="4" |ウツボカズラ系
| rowspan="4" |Normal
|1
![[File:SDS2-Monster-FT-L1-Pitcher Plant.png]]
|Pitcher Plant
|ウツボカズラ
|20
|10
|Eats the first thrown item, transforming it into a random herb. When it's  defeated, it will drop the herb.
|-
|2
![[File:SDS2-Monster-FT-L2-Identity Pitcher Plant.png]]
|Identity Pitcher Plant
|識別カズラ
|61
|500
|Eats the first thrown item, identitying it. When it's defeated, it will  drop the identified item.
|-
|3
![[File:SDS2-Monster-FT-L3-Bless Pitcher Plant.png]]
|Bless Pitcher Plant
|祝福カズラ
|63
|500
|Eats the first thrown item, blessing it (even if it was cursed). When  it's defeated, it will drop the blessed item.
|-
|4
![[File:SDS2-Monster-FT-L4-Strengthening Pitcher Plant.png]]
|Strengthening Pitcher Plant
|強化カズラ
|82
|1000
|Eats the first thrown item. The effect varies. If it's a weapon, shield,  staff or jar, it will raise it +5.  If  it's a scroll, it will transform it into a Blank Scroll. If it's an almost  broken armband, it will fix it. If it's an arrow, it will turn it into 5  arrows. If it's a riceball, it will transform it into a better one. When it's  defeated, it will drop the item.
|-
| rowspan="4" |Popster Tank Family
| rowspan="4" |オヤジ戦車系
| rowspan="4" |Exploding
|1
![[File:SDS2-Monster-FT-L1-Popster Tank.png]]
|Popster Tank
|オヤジ戦車
|80
|2500
|Moves at half speed. Shoots bombs in a straight line for 20 fixed damage.  If there are items or walls surrounding you, they will be destroyed. All  monsters and NPCs surrounding you will be damaged too.
|-
|2
![[File:SDS2-Monster-FT-L2-Dadster Tank.png]]
|Dadster Tank
|ガンコ戦車
|90
|3000
|Moves at normal speed. Shoots bombs in a straight line for 30 fixed  damage. If there are items or walls surrounding you, they will be destroyed.  All monsters and NPCs surrounding you will be damaged too.
|-
|3
![[File:SDS2-Monster-FT-L3-Oldster Tank.png]]
|Oldster Tank
|ゴウジョウ戦車
|100
|5500
|Moves at double speed and attacks twice in a turn. Shoots bombs in a  straight line for 40 fixed damage. If there are items or walls surrounding  you, they will be destroyed. All monsters and NPCs surrounding you will be  damaged too.
|-
|4
![[File:SDS2-Monster-FT-L4-Cranky Tank.png]]
|Cranky Tank
|イッテツ戦車
|110
|7500
|Moves at double speed and attacks twice in a turn. Shoots bombs in a  straight line for 50 fixed damage. If there are items or walls surrounding  you, they will be destroyed. All monsters and NPCs surrounding you will be  damaged too.
|-
| rowspan="4" |Raccoon Family
| rowspan="4" |かさタヌキ系
| rowspan="4" |Normal
|1
![[File:SDS2-Monster-FT-L1-Raccoon.png]]
|Raccoon
|かさタヌキ
|16
|5
|Takes the form of items. It will pop up and  attack you if you try to use the fake item. It will appear in your inventory  when you enter the next floor.
|-
|2
![[File:SDS2-Monster-FT-L2-Raccoon Veteran.png]]
|Raccoon Veteran
|からからタヌキ
|52
|300
|Takes the form of items. It will pop up and attack you if you try to use  the fake item. It will appear in your inventory when you enter the next  floor.
|-
|3
![[File:SDS2-Monster-FT-L3-Raccoon Boss.png]]
|Raccoon Boss
|たんたんタヌキ
|95
|1500
|Takes the form of items. It will pop up and attack you if you try to use  the fake item. It will appear in your inventory when you enter the next  floor.
|-
|4
![[File:SDS2-Monster-FT-L4-Raccoon Master.png]]
|Raccoon Master
|ぽんぽこタヌキ
|110
|2000
|Takes the form of items. It will pop up and attack you if you try to use  the fake item. It will appear in your inventory when you enter the next  floor.
|-
| rowspan="4" |Red Centipede Family
| rowspan="4" |ダギャン系
| rowspan="4" |Dragon
|1
![[File:SDS2-Monster-FT-L1-Red Centipede.png]]
|Red Centipede
|ダギャン
|18
|13
|None.
|-
|2
![[File:SDS2-Monster-FT-L2-Blue Centipede.png]]
|Blue Centipede
|ダギャダギャン
|84
|3000
|None.
|-
|3
![[File:SDS2-Monster-FT-L3-Purple Centipede.png]]
|Purple Centipede
|ダギャギャギャン
|90
|3200
|None.
|-
|4
![[File:SDS2-Monster-FT-L4-Yellow Centipede.png]]
|Yellow Centipede
|ダギャァァァー
|96
|4300
|None.
|-
| rowspan="4" |Rice Baby Family
| rowspan="4" |にぎり見習い系
| rowspan="4" |Normal
|1
![[File:SDS2-Monster-FT-L1-Rice Baby.png]]
|Rice Baby
|にぎり見習い
|22
|65
|None.
|-
|2
![[File:SDS2-Monster-FT-L2-Rice Changer.png]]
|Rice Changer
|にぎり変化
|50
|150
|Can transform one random item from your inventory into a Big Riceball. If  this ability is used in front of a party member, he will be transformed into  a Rotten Riceball.
|-
|3
![[File:SDS2-Monster-FT-L3-Rice Boss.png]]
|Rice Boss
|にぎり親方
|80
|900
|Can give Shiren "Riceball" status for 10 turns. If this ability  is used in front of a party member, he will be transformed into a Rotten  Riceball.
|-
|4
![[File:SDS2-Monster-FT-L3-Rice Master.png]]
|Rice Master
|にぎり元締
|100
|2600
|Can transform one random item from your inventory into a Big Riceball.  Can give Shiren "Riceball" status for 10 turns. If this ability is  used in front of a party member, he will be transformed into a Rotten  Riceball.
|-
| rowspan="4" |Rock Head Family
| rowspan="4" |じんめん岩系
| rowspan="4" |Normal
|1
![[File:SDS2-Monster-FT-L1-Rock Head.png]]
|Rock Head
|じんめん岩
|25
|21
|Stays in the same place without moving until it receives an attack or the  target comes close to it. Can drop Escape Scrolls.
|-
|2
![[File:SDS2-Monster-FT-L2-Devil Rock Head.png]]
|Devil Rock Head
|鬼面岩石
|55
|450
|Stays in the same place without moving until it receives an attack or the  target comes close to it.
|-
|3
![[File:SDS2-Monster-FT-L3-Rock Head Demon.png]]
|Rock Head Demon
|デーモンズロック
|70
|2500
|Stays in the same place without moving until it receives an attack or the  target comes close to it.
|-
|4
![[File:SDS2-Monster-FT-L4-Devil Moai.png]]
|Devil Moai
|デビルモアイ
|80
|3500
|Stays in the same place without moving until it receives an attack or the  target comes close to it.
|-
| rowspan="4" |Samuraidon Family
| rowspan="4" |サムライどん系
| rowspan="4" |Armed
|1
![[File:SDS2-Monster-FT-L1-Samuraidon.png]]
|Samuraidon
|サムライどん
|19
|26
|Its shield acts like a    Ward, deflecting 1/4 of the damage taken.
|-
|2
![[File:SDS2-Monster-FT-L2-Taishodon.png]]
|Taishodon
|タイショウどん
|72
|2150
|Its shield deflects all magic back to the user.
|-
|3
![[File:SDS2-Monster-FT-L3-Tonsamadon.png]]
|Tonsamadon
|トノサマどん
|80
|2100
|Its shield deflects all thrown items.
|-
|4
![[File:SDS2-Monster-FT-L4-Daimyodon.png]]
|Daimyodon
|ダイミョウどん
|90
|5200
|Its shield deflects 1/4 of damage taken, and deflects all magic and  thrown items back to the user.
|-
| rowspan="4" |Schubell Family
| rowspan="4" |シューベル系
| rowspan="4" |Normal
|1
![[File:SDS2-Monster-FT-L1-Schubell.png]]
|Schubell
|シューベル
|28
|35
|Can summon 1 random level 1 monster.
|-
|2
![[File:SDS2-Monster-FT-L2-Menbell.png]]
|Menbell
|メンベルス
|45
|100
|Can summon 1 random level 2 monster.
|-
|3
![[File:SDS2-Monster-FT-L3-Bellthoven.png]]
|Bellthoven
|ベルトーベン
|55
|1600
|Can summon 1-3 random level 3 monsters.
|-
|4
![[File:SDS2-Monster-FT-L4-Shopin.png]]
|Shopin
|ショーパン
|65
|2100
|Can summon 1-3 random level 4 monsters.
|-
| rowspan="4" |Sheep Oracle Family
| rowspan="4" |ヒツジ神官系
| rowspan="4" |Drain
Magic
|1
![[File:SDS2-Monster-FT-L1-Sheep Oracle.png]]
|Sheep Oracle
|ヒツジ神官
|20
|15
|Cuts your attack in half for 20-30 turns.
|-
|2
![[File:SDS2-Monster-FT-L2-Goat Priest.png]]
|Goat Priest
|ヤギ司祭
|40
|180
|Cuts your attack in half for 20-30 turns.
|-
|3
![[File:SDS2-Monster-FT-L3-Gazelle Pope.png]]
|Gazelle Pope
|ガゼル教皇
|80
|2200
|Cuts your attack in half for 20-30 turns.
|-
|4
![[File:SDS2-Monster-FT-L4-Lion Pontiff.png]]
|Lion Pontiff
|シシ法王
|95
|2900
|Cuts your attack in half for 20-30 turns.
|-
| rowspan="4" |Sheriff Family
| rowspan="4" |盗賊番系
| rowspan="4" |Not Registered
|1
![[File:SDS2-Monster-FT-L1-Sheriff.png]]
|Sheriff
|盗賊番
|150
|0
|None. Only appears when you exit a shop with unpaid items. High Attack.
|-
|2
![[File:SDS2-Monster-FT-L2-Detective.png]]
|Detective
|岡っぴき
|150
|0
|None. Only appears when a Sheriff levels up. High Attack.
|-
|3
![[File:SDS2-Monster-FT-L3-Watchman.png]]
|Watchman
|十手持ち
|150
|0
|None. Only appears when a Detective levels up. High Attack.
|-
|4
![[File:SDS2-Monster-FT-L4-Concentricity.png]]
|Concentricity
|同心
|150
|0
|None. Only appears when a Watchman levels up. High Attack.
|-
| rowspan="4" |Shopkeeper Family
| rowspan="4" |店主系
| rowspan="4" |Not Registered
|1
![[File:SDS2-Monster-FT-L1-Shopkeeper (Red).png]]
|Shopkeeper (Red)
|店主 (赤)
|200
|0
|Double Speed. Attacks twice in a turn. Sells items in dungeons. Only  attacks if it receives damage from you or you exit the shop with unpaid  items. High Attack.
|-
|2
![[File:SDS2-Monster-FT-L2-Shopkeeper (Green).png]]
|Shopkeeper (Green)
|店主 (緑)
|200
|0
|Double Speed. Attacks twice in a turn. Only appears when a Shopkeeper  (Red) levels up. High Attack.
|-
|3
![[File:SDS2-Monster-FT-3L-Shopkeeper (Blue).png]]
|Shopkeeper (Blue)
|店主 (青)
|200
|0
|Double Speed. Attacks twice in a turn. Only appears when a Shopkeeper  (Green) levels up. High Attack.
|-
|4
![[File:SDS2-Monster-FT-L4-Shopkeeper (Purple).png]]
|Shopkeeper (Purple)
|店主 (紫)
|200
|0
|Double Speed. Attacks twice in a turn. Only appears when a Shopkeeper  (Blue) levels up. High Attack.
|-
| rowspan="4" |Skull Mage Family
| rowspan="4" |ガイコツまどう系
| rowspan="4" |Magic
Undead
|1
![[File:SDS2-Monster-FT-L1-Skull Mage.png]]
|Skull Mage
|ガイコツまどう
|25
|20
|It casts the following spells: Haste, Switch, Knockback, Warp.
|-
|2
![[File:SDS2-Monster-FT-L2-Skull Wizard.png]]
|Skull Wizard
|ガイコツまじん
|40
|280
|It casts the following spells: Postpone, Confusion, 25 damage, transform  into a monster.
|-
|3
![[File:SDS2-Monster-FT-L3-Skull Wraith.png]]
|Skull Wraith
|ガイコツまおう
|75
|2500
|It casts the following spells: Riceball, Paralyze, Confusion, Slow, Seal,  Level -1.
|-
|4
![[File:SDS2-Monster-FT-L4-Skull Demon.png]]
|Skull Demon
|ガイコツまてん
|80
|3200
|It casts the following spells: Riceball, Sleep, 40 damage, Blind, Level  -3.
|-
| rowspan="4" |Slumber Wizard Family
| rowspan="4" |まどろみ使い系
| rowspan="4" |Magic
One-Eyed
|1
![[File:SDS2-Monster-FT-L1-Slumber Wizard.png]]
|Slumber Wizard
|まどろみ使い
|16
|15
|Can put Shiren to sleep for 5 turns. 40% chance to use its ability.
|-
|2
![[File:SDS2-Monster-FT-L2-Sleeping Monk.png]]
|Sleeping Monk
|ねむり僧侶
|60
|300
|Can put Shiren to sleep for 5 turns. 25% chance to use its ability.
|-
|3
![[File:SDS2-Monster-FT-L3-Coma Guru.png]]
|Coma Guru
|こんすい導師
|80
|2700
|Can put Shiren to sleep for 5 turns. 20% chance to use its ability.
|-
|4
![[File:SDS2-Monster-FT-L4-Blast Sage.png]]
|Blast Sage
|ばくすい賢者
|100
|3800
|Can put Shiren to sleep for 5 turns. 20% chance to use its ability.
|-
| rowspan="4" |Soldier Ant Family
| rowspan="4" |兵隊アリ系
| rowspan="4" |Armed
|1
![[File:SDS2-Monster-FT-L1-Soldier Ant.png]]
|Soldier Ant
|兵隊アリ
|23
|16
|Digs walls.
|-
|2
![[File:SDS2-Monster-FT-L2-Corporate Ant.png]]
|Corporal Ant
|隊長アリ
|40
|82
|Digs walls.
|-
|3
![[File:SDS2-Monster-FT-L3-Captain Ant.png]]
|Captain Ant
|将軍アリ
|80
|1500
|Digs walls. Double speed, attacks twice per turn.
|-
|4
![[File:SDS2-Monster-FT-L4-General Ant.png]]
|General Ant
|元帥アリ
|85
|2400
|Digs walls. Double speed, attacks twice per turn.
|-
| rowspan="4" |Soldier Family
| rowspan="4" |魔城兵系
| rowspan="4" |Not Registered
|1
![[File:SDS2-Monster-FT-L1-Soldier.png]]
|Soldier
|魔城兵
|5
|0
|None.
|-
|2
![[File:SDS2-Monster-FT-L2-Strong Soldier.png]]
|Strong Soldier
|魔城強兵
|50
|0
|None.
|-
|3
![[File:SDS2-Monster-FT-L2-Dragon Soldier.png]]
|Dragon Soldier
|魔城竜兵
|50
|0
|None. Always drops Escape Scrolls when defeated. It has Dragon weakness.
|-
|4
![[File:SDS2-Monster-FT-L4-Guard Soldier.png]]
|Guard Soldier
|魔城衛兵
|50
|0
|None.
|-
| rowspan="4" |Spike Bomb Family
| rowspan="4" |ばくだんウニ系
| rowspan="4" |Exploding
One-Eyed
|1
![[File:SDS2-Monster-FT-L1-Spike Bomb.png]]
|Spike Bomb
|ばくだんウニ
|120
|200
|When it sees Shiren, it starts a countdown. 5 turns later, it will  explode.
|-
|2
![[File:SDS2-Monster-FT-L2-Spike Blast.png]]
|Spike Blast
|ばくれつウニ
|120
|2000
|When it sees Shiren, it starts a countdown. 5 turns later, it will  explode.
|-
|3
![[File:SDS2-Monster-FT-L3-Spike Fire.png]]
|Spike Fire
|ふんかウニ
|120
|3000
|When it sees Shiren, it warps to a surrounding square and starts a  countdown. 5 turns later, it will explode.
|-
|4
![[File:SDS2-Monster-FT-L4-Spike Erupt.png]]
|Spike Erupt
|だいふんかウニ
|130
|4000
|When it sees Shiren, it warps to a surrounding square and starts a  countdown. 5 turns later, it will explode.
|-
| rowspan="4" |Taur Family
| rowspan="4" |タウロス系
| rowspan="4" |Armed
|1
![[File:SDS2-Monster-FT-L1-Taur.png]]
|Taur
|タウロス
|66
|150
|It has a chance to do a critical hit.
|-
|2
![[File:SDS2-Monster-FT-L2-Minotaur.png]]
|Minotaur
|ミノタウロス
|66
|1000
|It has a chance to do a critical hit. Can drop the Minotaur Axe.
|-
|3
![[File:SDS2-Monster-FT-L3-Megataur.png]]
|Megataur
|メガタウロス
|85
|5500
|It has a chance to do a critical hit.
|-
|4
![[File:SDS2-Monster-FT-L4-Gigataur.png]]
|Gigataur
|ギガタウロス
|105
|6800
|It has a chance to do a critical hit. Can drop the Minotaur Axe.
|-
| rowspan="4" |Thiefwalrus Family
| rowspan="4" |ワルっトド系
| rowspan="4" |Thief
|1
![[File:SDS2-Monster-FT-L1-Thiefwalrus.png]]
|Thiefwalrus
|ワルっトド
|40
|75
|Steals an item from your inventory, then warps to a random location and  tries to escape. Can grab items on the floor too, but not items in shops. 40%  chance to use its ability.
|-
|2
![[File:SDS2-Monster-FT-L2-Greenwalrus.png]]
|Greenwalrus
|ギャングっトド
|50
|600
|Steals an item from your inventory, then warps to a random location and  tries to escape. Can grab items on the floor too, but not items in shops. It  can split in 2 if it is hit. 30% chance to use its ability.
|-
|3
![[File:SDS2-Monster-FT-L3-Ironwalrus.png]]
|Ironwalrus
|ゴットドファーザ
|60
|1200
|Steals an item from your inventory (including equipped items), then warps  to a random location and tries to escape. Can grab items on the floor too,  but not items in shops. It can split in 2 if it is hit. 20% chance to use its  ability.
|-
|4
![[File:SDS2-Monster-FT-L4-Roguewalrus.png]]
|Roguewalrus
|プレジデンットド
|70
|1600
|Steals an item from your inventory (including equipped items), then warps  and disappears forever. Can grab items on the floor too, but not items in  shops. It can split in 2 if it is hit. 20% chance to use its ability.
|-
| rowspan="4" |Throw Beetle Family
| rowspan="4" |コクワガッター系
| rowspan="4" |Normal
|1
![[File:SDS2-Monster-FT-L1-Throw Beetle.png]]
|Throw Beetle
|コクワガッター
|45
|85
|Can throw Shiren at other monsters or other monsters at Shiren from 5  squares away, damaging each for 5 HP. If there is a visible trap, can throw  the target to that trap, always activating it. If there is a monster house on  the floor, can throw Shiren into that monster house.
|-
|2
![[File:SDS2-Monster-FT-L2-Throw Chafer.png]]
|Throw Chafer
|クーワガッター
|75
|3000
|Can throw Shiren at other monsters or other monsters at Shiren from 10  squares away, damaging each for 5 HP. If there is a visible trap, can throw  the target to that trap, always activating it. If there is a monster house on  the floor, can throw Shiren into that monster house.
|-
|3
![[File:SDS2-Monster-FT-L3-Throw Scarab.png]]
|Throw Scarab
|ノコギガッター
|76
|3500
|Can throw Shiren at other monsters or other monsters at Shiren from 15  squares away, damaging each for 5 HP. If there is a visible trap, can throw  the target to that trap, always activating it. If there is a monster house on  the floor, can throw Shiren into that monster house.
|-
|4
![[File:SDS2-Monster-FT-L4-Throw Scarabaeus.png]]
|Throw Scarabaeus
|オオクワガッター
|88
|4100
|Can throw Shiren at other monsters or other monsters at Shiren from 20  squares away, damaging each for 5 HP. If there is a visible trap, can throw  the target to that trap, always activating it. If there is a monster house on  the floor, can throw Shiren into that monster house.
|-
| rowspan="4" |Throw Spider Family
| rowspan="4" |はじきコガネ系
| rowspan="4" |Normal
|1
![[File:SDS2-Monster-FT-L1-Throw Spider.png]]
|Throw Spider
|はじきコガネ
|42
|60
|Knocks the stairs away in a straight line until they are stopped by an  obstacle.
|-
|2
![[File:SDS2-Monster-FT-L2-Knockback Spider.png]]
|Knockback Spider
|ふきとばボタル
|80
|3500
|Knocks the stairs away in a straight line until they are stopped by an  obstacle.
|-
|3
![[File:SDS2-Monster-FT-L3-Knock Away Spider.png]]
|Knock Away Spider
|はねとばカブト
|82
|3500
|Knocks the stairs away in a straight line until they are stopped by an  obstacle.
|-
|4
![[File:SDS2-Monster-FT-L4-Kick Spider.png]]
|Kick Spider
|けりとばテントウ
|85
|3800
|Knocks the stairs away in a straight line until they are stopped by an  obstacle.
|-
| rowspan="4" |Trap Nin Family
| rowspan="4" |ワナニン系
| rowspan="4" |Normal
|1
![[File:SDS2-Monster-FT-L1-Trap Nin.png]]
|Trap Nin
|ワナニン
|24
|18
|When it's defeated, transforms itself into a trap.
|-
|2
![[File:SDS2-Monster-FT-L2-Trap Ninja.png]]
|Trap Ninja
|ワナニンジャ
|44
|70
|When it's defeated, transforms itself into a trap.
|-
|3
![[File:SDS2-Monster-FT-L3-Trap Nin Nin.png]]
|Trap Nin Nin
|ワナニンニン
|66
|1400
|When it's defeated, transforms itself into a trap.
|-
|4
![[File:SDS2-Monster-FT-L4-Trap Kage.png]]
|Trap Kage
|ワナカゲ
|88
|2100
|When it's defeated, transforms itself into a trap.
|-
| rowspan="4" |Twisty Hani Family
| rowspan="4" |くねくねハニー系
| rowspan="4" |Drain
|1
![[File:SDS2-Monster-FT-L1-Twisty Hani.png]]
|Twisty Hani
|くねくねハニー
|25
|35
|Reduces your current level by 1.
|-
|2
![[File:SDS2-Monster-FT-L2-Floppy Hani.png]]
|Floppy Hani
|なよなよハニー
|40
|1200
|Reduces your current level by 1.
|-
|3
![[File:SDS2-Monster-FT-L3-Droopy Hani.png]]
|Droopy Hani
|くたくたハニー
|80
|4000
|Reduces your current level by 1.
|-
|4
![[File:SDS2-Monster-FT-L4-Wrinkly Hani.png]]
|Wrinkly Hani
|しわしわハニー
|20
|6000
|Reduces your current level by 1. High Defense.
|-
| rowspan="4" |Ururoid Family
| rowspan="4" |ウルロイド系
| rowspan="4" |Exploding
|1
![[File:SDS2-Monster-FT-L1-Ururoid.png]]
|Ururoid
|ウルロイド
|30
|35
|Throws bombs from 2 squares away for 10 fixed damage. If there are items  or walls surrounding you, they will be destroyed. All monsters and NPCs  surrounding you will be damaged too.
|-
|2
![[File:SDS2-Monster-FT-L2-Goribot.png]]
|Goribot
|ゴリボット
|35
|50
|Throws bombs from 3 squares away for 15 fixed damage. If there are items  or walls surrounding you, they will be destroyed. All monsters and NPCs  surrounding you will be damaged too.
|-
|3
![[File:SDS2-Monster-FT-L3-Bear Borg.png]]
|Bear Borg
|ベアボーグ
|85
|3600
|Throws bombs from 5 squares away for 20 fixed damage. If there are items  or walls surrounding you, they will be destroyed. All monsters and NPCs  surrounding you will be damaged too.
|-
|4
![[File:SDS2-Monster-FT-L4-Gao Tiger.png]]
|Gao Tiger
|ガオタイガー
|95
|4400
|Throws bombs from 6 squares away for 25 fixed damage. If there are items  or walls surrounding you, they will be destroyed. All monsters and NPCs  surrounding you will be damaged too.
|-
| rowspan="4" |Vampire Baron Family
| rowspan="4" |悪魔だんしゃく系
| rowspan="4" |Undead
|1
![[File:SDS2-Monster-FT-L1-Vampire Baron.png]]
|Vampire Baron
|悪魔だんしゃく
|39
|52
|If next to another monster, it can transform into that monster and use  its special ability for 1 turn.
|-
|2
![[File:SDS2-Monster-FT-L2-Vampire Duke.png]]
|Vampire Duke
|悪魔こうしゃく
|55
|400
|If next to another monster, it can transform into that monster and use  its special ability for 1 turn.
|-
|3
![[File:SDS2-Monster-FT-L3-Vampire Tyrant.png]]
|Vampire Tyrant
|悪魔ぼうくん
|90
|4600
|If next to another monster, it can transform into that monster and use  its special ability for 1 turn.
|-
|4
![[File:SDS2-Monster-FT-L4-Vampire Emperor.png]]
|Vampire Emperor
|悪魔こうてい
|99
|6660
|If next to another monster, it can transform into that monster and use  its special ability for 1 turn.
|-
| rowspan="4" |Veteran Jar Fisherman Family
| rowspan="4" |壺つりジジイ系
| rowspan="4" |Thief
|1
![[File:SDS2-Monster-FT-L1-Veteran Jar Fisherman.png]]
|Veteran Jar Fisherman
|壺つりジジイ
|22
|25
|Steals a random jar from your inventory, then tries to escape at double  speed. 50% chance to use its ability.
|-
|2
![[File:SDS2-Monster-FT-L2-Old Jar Fisherman.png]]
|Old Jar Fisherman
|壺つりおきな
|25
|28
|Steals a random jar from your inventory, then tries to escape at double  speed. 30% chance to use its ability.
|-
|3
![[File:SDS2-Monster-FT-L3-Elder Jar Fisherman.png]]
|Elder Jar Fisherman
|壺つり長老
|100
|4,000
|Steals a random jar from your inventory and transforms it into a Jar of  Curses. All items inside that jar will become Cursed. Tries to escape at  double speed afterwards. 30% chance to use its ability.
|-
|4
![[File:SDS2-Monster-FT-L4-Eldest Jar Fisherman.png]]
|Eldest Jar Fisherman
|壺つり大老
|120
|4,750
|Steals a random jar from your inventory and transforms it into a Jar of  Curses. All items inside that jar will become Cursed. Tries to escape at  double speed afterwards. 30% chance to use its ability.
|-
| rowspan="4" |Warning Fly Family
| rowspan="4" |警報バエ系
| rowspan="4" |Floating
|1
![[File:SDS2-Monster-FT-L1-Warning Fly.png]]
|Warning Fly
|警報バエ
|34
|48
|Can travel on water. Makes a noise that wakes up all monsters in the  floor.
|-
|2
![[File:SDS2-Monster-FT-L2-Alarm Fly.png]]
|Alarm Fly
|みっこくバエ
|56
|450
|Can travel on water. Makes a noise that wakes up all monsters in the  floor.
|-
|3
![[File:SDS2-Monster-FT-L3-Alert Fly.png]]
|Alert Fly
|たれこみバエ
|60
|850
|Can travel on water. Makes a noise that wakes up all monsters in the  floor.
|-
|4
![[File:SDS2-Monster-FT-L4-Awaken Fly.png]]
|Awaken Fly
|ちくりバエ
|70
|1500
|Can travel on water. Makes a noise that wakes up all monsters in the  floor.
|-
| rowspan="4" |Wild Boar Family
| rowspan="4" |かっとびイノシシ系
| rowspan="4" |Normal
|1
![[File:SDS2-Monster-FT-L1-Wild Boar.png]]
|Wild Boar
|かっとびイノシシ
|15
|8
|Knocks the target back 5 squares away, making it stumble.
|-
|2
![[File:SDS2-Monster-FT-L2-Clash Boar.png]]
|Clash Boar
|げきとつイノシシ
|64
|800
|Knocks the target back 5 squares away, making it stumble.
|-
|3
![[File:SDS2-Monster-FT-L3-Demolish Boar.png]]
|Demolish Boar
|かいめつイノシシ
|70
|1900
|Knocks the target back 5 squares away, making it stumble.
|-
|4
![[File:SDS2-Monster-FT-L4-Collapse Boar.png]]
|Collapse Boar
|ほうかいイノシシ
|76
|2200
|Knocks the target back 5 squares away, making it stumble.
|-
| rowspan="4" |Will'o Wisp Family
| rowspan="4" |あやしい人魂系
| rowspan="4" |Floating
Undead
|1
![[File:SDS2-Monster-FT-L1-Wil_o Wisp.png]]
|Will'o Wisp
|あやしい人魂
|14
|6
|Can travel on water.
|-
|2
![[File:SDS2-Monster-FT-L2-Dead Soul.png]]
|Dead Soul
|おびえた死霊
|34
|40
|Can travel on water.
|-
|3
![[File:SDS2-Monster-FT-L3-Evil Soul.png]]
|Evil Soul
|なげき悪霊
|60
|70
|Can travel on water.
|-
|4
![[File:SDS2-Monster-FT-L4-Revenge Ghost.png]]
|Revenge Ghost
|うらみ怨霊
|72
|2400
|Can travel on water.
|-
| rowspan="4" |Zen Guru Family
| rowspan="4" |座禅導師系
| rowspan="4" |Floating
|1
![[File:SDS2-Monster-FT-L1-Zen Guru.png]]
|Zen Guru
|座禅導師
|40
|22
|Can travel on water.
|-
|2
![[File:SDS2-Monster-FT-L2-Zen Monk.png]]
|Zen Monk
|座禅即仏
|50
|75
|Can travel on water.
|-
|3
![[File:SDS2-Monster-FT-L3-Zen Priest.png]]
|Zen Priest
|座禅入道
|55
|150
|Can travel on water.
|-
|4
![[File:SDS2-Monster-FT-L4-Zen God.png]]
|Zen God
|座禅神仏
|110
|5200
|Can travel on water.
|}
|}


== External References ==
Monsters with none of the above special types are normal-type monsters.
 
In addition to the equipment and runes listed above, there are also secret pot effects that interact with these monster types. See the {{Shiren5Vita|Runes}} page and the {{Shiren5Vita|Secret Pots and New Items}} page for details.
 
==Monsters in the game==
Below you can find a link to all monsters that appear in the games, basic info about them and their abilities. Day forms first, followed by their night forms. 
 
;<big>{{Shiren5Vita|Special Enemies}}</big>'''
:For all non-standard enemies such as shopkeepers and bosses.
 
;<big>{{Shiren5DS|Monster|Shiren 5}}</big>'''
:The list of Monsters present in the Nintendo DS release of the game.
 
;<big>Monsters</big>'''
:The list of Monsters present in the PlayStation Vita, Nintendo Switch and Steam release of the game.
 
<!--
==Gallery==
<gallery>
 
</gallery>
-->
 


There are some excellent external resources about monsters linked on the [[Shiren 5]] main page.  Most of this external info has not yet been migrated to this wiki.
==See Also==
{{Shiren 5 Vita Monsters Navbox}}


== Subpages ==
==References==
{{Special:PrefixIndex/{{FULLPAGENAME}}/}}
* <ref>https://docs.google.com/spreadsheets/d/19vofBwtBbEqZVfloor 1tr9XdjVsLgTyA4tIKiFzjaan1ZjM/edit?usp=sharing</ref> English and Japanese monster names.
* <ref>English translation by Aksys.</ref> Almost all of the content on the monster table was taken directly from the in-game text.
* <ref>https://seesaawiki.jp/w/shiren5/d/%a5%e2%a5%f3%a5%b9%a5%bf%a1%bc</ref> Japanese monster type names.
<references />


[[Category:Shiren 5 Monsters]]
[[Category:Shiren 5 Vita Monsters|*]]

Latest revision as of 23:35, 8 July 2025

Monsters are organized into "families". There are usually 8 monsters in each family, one at each of four power levels, x2 for day monsters vs. night monsters. Family members are substantially similar to one another in both appearance and other attributes, though higher-level monsters within a family tend to be much tougher, tend to be worth more experience points, and tend to have more dangerous capabilities. Pay attention to the color of the monster you are facing to know which level it is and thus which specific capabilities it has.

Monster-types

Monsters can have zero or more special types, each of which corresponds to different capabilities and/or vulnerabilities. All members of a monster family share the same set of types.

Monster Type Swords Shield Rune Notes
English Japanese
Aquatic-type 水棲 Water Cutter Type (Anti-Aquatic) They can also travel over water tiles.
Cyclopean-type 一ツ目 Myopic Masher Type (Anti-Cyclops) Unclear what other special abilities they have.
Dragon-type ドラゴン Lizard Lasher Type (Anti-Dragon) They also tend to be able to blast you with fireballs at long distances, sometimes even from other rooms.
Draining-type ドレイン Drain Dagger Type (Anti-Drain) They also tend to have special attacks which degrade your stats (HP, strength, etc…)
Exploding-type 爆発 Crescent Katana Type (Anti-Explode) They can also explode if they get very low on HP without dying.
Floating-type 浮遊 Sky Splitter Type (Anti-Floating) They can also travel over water and air/void tiles.
Magic-type 魔法 Magic Masher Type (Anti-Magic) They tend to have special magical attacks.
Metal-type 金属 Copper Cleaver Type (Anti-Metal) They can also be weakened by splashing them with water from a Water Pot.
Normal-type ノーマル Normal-type monsters are not negatively affected by any specific items.
Plant-type 植物 Scythe Type (Anti-Plant) It's unclear what other special abilities they have.

Monsters with none of the above special types are normal-type monsters.

In addition to the equipment and runes listed above, there are also secret pot effects that interact with these monster types. See the Runes page and the Secret Pots and New Items page for details.

Monsters in the game

Below you can find a link to all monsters that appear in the games, basic info about them and their abilities. Day forms first, followed by their night forms.

Special Enemies
For all non-standard enemies such as shopkeepers and bosses.
Shiren 5
The list of Monsters present in the Nintendo DS release of the game.
Monsters
The list of Monsters present in the PlayStation Vita, Nintendo Switch and Steam release of the game.


See Also

References

  • [1] English and Japanese monster names.
  • [2] Almost all of the content on the monster table was taken directly from the in-game text.
  • [3] Japanese monster type names.