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'''Elemental Abilities''' are a game mechanic introduced in ''Shiren the Wanderer 3''. All {{Shiren3|monsters}} have an ability imparted upon them which varies based on their level. The elemental abilities or attributes are represented by a colored box around them when viewing the dungeon grid or occasion ally the message log when an effect is activated.
{{Shiren 3 Wii Draft}}


{| class="{{GameClass}}" style="text-align:center; margin:auto"
'''Elemental Abilities''' {{JA|???||}} are a gameplay element in {{Shiren3WiiTitle}}. All {{Shiren3Wii|monster}}s have an ability imparted upon them which varies based on their level. The elemental abilities or attributes are represented by a colored box around them when viewing the dungeon grid or occasion ally the message log when an effect is activated.
 
==Elemental Abilities==
{| class="wikitable" style="text-align:center; margin:auto"
!Element
!Element
!Kanji
!Kanji
Line 7: Line 10:
!Effect
!Effect
|-
|-
| style="background: #8B4513; color:black;" |[[:Category:Earth-Type Monsters|Earth]]
|Earth
! style="background: #8B4513; color:black;" |
!土
|
|
|Movement is invisible (Can travel while cloaked)
|Movement is invisible (Can travel while cloaked)
|-
|-
| style="background: #FF0000; color:black;" |[[:Category:Fire-Type Monsters|Fire]]
|Fire
! style="background: #FF0000; color:black;" |
!熱
|The Fire of battle raised power!
|The Fire of battle raised power!
|Attacks are critical
|Attacks are critical
|-
|-
| style="background: #8A2BE2; color:black;" |[[:Category:Illusion-Type Monsters|Illusion]]
|Illusion
! style="background: #8A2BE2; color:black;" |
!幻
|The Illusion negated the attack!
|The Illusion negated the attack!
|Evasion increases
|Evasion increases
|-
|-
| style="background: #228B22; color:black;" |[[:Category:Nature-Type Monsters|Nature]]
|Nature
! style="background: #228B22; color:black;" |
!樹
|Nature neutralized the staff
|Nature neutralized the staff
|Nullifies staff effects
|Nullifies staff effects
|-
|-
| style="background: #000000; color:white;" |[[:Category:Shadow-Type Monsters|Shadow]]
|Shadow
! style="background: #000000; color:white;" |
!影
|The Shadow absorbed HP!
|The Shadow absorbed HP!
|Converts damage to HP
|Converts damage to HP
|-
|-
| style="background: #FF69B4; color:black;" |[[:Category:Spirit-Type Monsters|Spirit]]
|Spirit
! style="background: #FF69B4; color:black;" |
!気
|The Spirit consumed life!
|The Spirit consumed life!
|Reduces Fullness
|Reduces Fullness
|-
|-
| style="background: #696969; color:black;" |[[:Category:Steel-Type Monsters|Steel]]
|Steel
! style="background: #696969; color:black;" |
!鋼
|Steel countered the attack!
|Steel countered the attack!
|Counters damage
|Counters damage
|-
|-
| style="background: #FFFF00; color:black;" |[[:Category:Thunder-Type Monsters|Thunder]]
|Thunder
! style="background: #FFFF00; color:black;" |
!雷
|Thunder Struck a pressure point! {{Shiren3|Status Conditions|(Grand Paralyzed)}}
|Thunder Struck a pressure point! {{Shiren3Wii|Grand Paralyzed}}
|Causes Paralysis
|Causes Paralysis
|-
|-
| style="background: #0000FF; color:white;" |[[:Category:Water-Type Monsters|Water]]
|Water
! style="background: #0000FF; color:white;" |
!知
|Water negated the attack!
|Water negated the attack!
|Attacks are inaccurate
|Attacks are inaccurate
|-
|-
| style="background: #FF8C00; color:black;" |[[:Category:Special-Type Monsters|Special]]
|Special
| style="background: #FF8C00; color:black;" |Boss
|Boss
|
|
|Boss, Special Enemy, {{Shiren3|Shiren|Shiren}} and {{Shiren3|allies}}, {{Shiren3|Illusion Trap}} effect.
|Boss, Special Enemy, {{Shiren3Wii|Shiren}} and {{Shiren3Wii|Ally|Adventure Allies}}, {{Shiren3Wii|Illusion Trap}} effect.
{{Shiren3|Staves}} and other {{Shiren3|Items}} don't work on enemies with the boss attribute.  
{{Shiren3Wii|Staves}} and other {{Shiren3Wii|Item}}s don't work on enemies with the boss attribute.
|}
|}


==Dragon Orbs General Information==
==Dragon Orbs General Information==
The first dragon orb {{JA|竜脈}} will appear at the {{Shiren3|Forest of Fire}} in the {{Shiren3|Hourai Underground Kingdom}}. The way to know if you're on a dragon orb floor is to look for the icon in the top right corner of the screen. Dragon orbs are a great way to {{Shiren3|bless}} {{Shiren3|Items}}, get more of an item ({{Shiren3|Herbs}}), and simply to strengthen your equipment. The way dragon orbs work is you offer up a piece of equipment and wait for turns to pass. The orbs warp around the dungeon after a certain number of turns. By reading {{Shiren3|Dragon Orb Scroll|Dragon Orb Scrolls}}, you can increase the number of dragon orbs to a max of 8. There are 9 different types of dragon orbs and they share the same elements as the monsters found throughout the game. The attribute of a dragon orb will determine the seal that will be applied to the {{Shiren3|Weapon}}, {{Shiren3|Shield}} or {{Shiren3|Armband}}, the types of items born from {{Shiren3|Staves}} and which types of {{Shiren3|Arrows}} will be created. There are 3 levels of dragon orbs which can be determined by the orbs of rotating light circling around them. The higher the number, the higher the level and the more powerful staff that will be created with use.  
The first dragon orb {{JA|竜脈}} will appear at the {{Shiren3Wii|Forest of Fire}} in the {{Shiren3Wii|Hourai Kingdom}}. The way to know if you're on a dragon orb floor is to look for the icon in the top right corner of the screen. Dragon orbs are a great way to {{Shiren3Wii|Blessed|bless}} {{Shiren3Wii|Item}}s, get more of an item ({{Shiren3Wii|Herb}}s), and simply to strengthen your equipment. The way dragon orbs work is you offer up a piece of equipment and wait for turns to pass. The orbs warp around the dungeon after a certain number of turns. By reading {{Shiren3Wii|Dragon Orb Scroll}}s, you can increase the number of dragon orbs to a max of 8. There are 9 different types of dragon orbs and they share the same elements as the monsters found throughout the game. The attribute of a dragon orb will determine the seal that will be applied to the {{Shiren3Wii|Weapon}}, {{Shiren3Wii|Shield}} or {{Shiren3Wii|Armband}}, the types of items born from {{Shiren3Wii|Staves}} and which types of {{Shiren3Wii|Arrow}}s will be created. There are 3 levels of dragon orbs which can be determined by the orbs of rotating light circling around them. The higher the number, the higher the level and the more powerful staff that will be created with use.


{| class="{{GameClass}}" style="text-align:center; margin:auto"
{| class="wikitable" style="text-align:center; margin:auto"
! rowspan="8" |Unlocked<br>During the<br>Story
! rowspan="8" |Unlocked<br>During the<br>Story
! colspan="2" |Dungeon
! colspan="2" |Dungeon
! rowspan="2" |Floor(s)
! rowspan="2" |Floor(s)
! rowspan="2" style="background: #FF0000; color:black;" |Fire
! rowspan="2" style="border-width: 2px; border-color: #FF0000; color:black;" |Fire
! rowspan="2" style="background: #FFFF00; color:black;" |Thunder
! rowspan="2" style="border-width: 2px; border-color: #FFFF00; color:black;" |Thunder
! rowspan="2" style="background: #FF69B4; color:black;" |Spirit
! rowspan="2" style="border-width: 2px; border-color: #FF69B4; color:black;" |Spirit
! rowspan="2" style="background: #0000FF; color:white;" |Water
! rowspan="2" style="border-width: 2px; border-color: #0000FF; color:white;" |Water
! rowspan="2" style="background: #696969; color:black;" |Steel
! rowspan="2" style="border-width: 2px; border-color: #696969; color:black;" |Steel
! rowspan="2" style="background: #000000; color:white;" |Shadow
! rowspan="2" style="border-width: 2px; border-color: #000000; color:white;" |Shadow
! rowspan="2" style="background: #8A2BE2; color:black;" |Illusion
! rowspan="2" style="border-width: 2px; border-color: #8A2BE2; color:black;" |Illusion
! rowspan="2" style="background: #228B22; color:black;" |Nature
! rowspan="2" style="border-width: 2px; border-color: #228B22; color:black;" |Nature
! rowspan="2" style="background: #8B4513; color:black;" |Earth
! rowspan="2" style="border-width: 2px; border-color: #8B4513; color:black;" |Earth
|-
|-
!English
!English
!Japanese
!Japanese
|-
|-
|{{Shiren3|Forest of Fire}}
|{{Shiren3Wii|Forest of Fire}}
|火の森
|火の森
|5, 8
|5, 8
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|
|
|-
|-
|{{Shiren3|Mountain of Water}}
|{{Shiren3Wii|Mountain of Water}}
|水の山
|水の山
|4, 7, 10
|4, 7, 10
Line 105: Line 108:
|
|
|-
|-
|{{Shiren3|Valley of the Dead}}
|{{Shiren3Wii|Valley of the Dead}}
|死者の谷
|死者の谷
|4, 8
|4, 8
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|
|
|-
|-
| rowspan="2" |{{Shiren3|Karakuri Tower}}
| rowspan="2" |{{Shiren3Wii|Karakuri Tower}}
| rowspan="2" |からくり櫓
| rowspan="2" |からくり櫓
|4, 8, 12, 16, 20, 24
|4, 8, 12, 16, 20, 24
Line 142: Line 145:
|
|
|-
|-
|{{Shiren3|Outer Shrine}}
|{{Shiren3Wii|Outer Shrine}}
|拝殿部
|拝殿部
|4
|4
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|1
|1
|-
|-
! rowspan="11" |Unlocked<br>During the <br>Post Game
! rowspan="11" |Unlocked<br>During the <br>Post-Credits
! colspan="2" |Dungeon
! colspan="2" |Dungeon
! rowspan="2" |Floor(s)
! rowspan="2" |Floor(s)
! rowspan="2" style="background: #FF0000; color:black;" |Fire
! rowspan="2" style="border-width: 2px; border-color: #FF0000; color:black;" |Fire
! rowspan="2" style="background: #FFFF00; color:black;" |Thunder
! rowspan="2" style="border-width: 2px; border-color: #FFFF00; color:black;" |Thunder
! rowspan="2" style="background: #FF69B4; color:black;" |Spirit
! rowspan="2" style="border-width: 2px; border-color: #FF69B4; color:black;" |Spirit
! rowspan="2" style="background: #0000FF; color:white;" |Water
! rowspan="2" style="border-width: 2px; border-color: #0000FF; color:white;" |Water
! rowspan="2" style="background: #696969; color:black;" |Steel
! rowspan="2" style="border-width: 2px; border-color: #696969; color:black;" |Steel
! rowspan="2" style="background: #000000; color:white;" |Shadow
! rowspan="2" style="border-width: 2px; border-color: #000000; color:white;" |Shadow
! rowspan="2" style="background: #8A2BE2; color:black;" |Illusion
! rowspan="2" style="border-width: 2px; border-color: #8A2BE2; color:black;" |Illusion
! rowspan="2" style="background: #228B22; color:black;" |Nature
! rowspan="2" style="border-width: 2px; border-color: #228B22; color:black;" |Nature
! rowspan="2" style="background: #8B4513; color:black;" |Earth
! rowspan="2" style="border-width: 2px; border-color: #8B4513; color:black;" |Earth
|-
|-
!English
!English
!Japanese
!Japanese
|-
|-
| rowspan="8" |{{Shiren3|Dragon Veins}}
| rowspan="8" |{{Shiren3Wii|Dragon Veins}}
| rowspan="8" |地脈のほこら
| rowspan="8" |地脈のほこら
|1 - 5
|1 - 5
Line 261: Line 264:
|3
|3
|-
|-
|{{Shiren3|Hidden Path}}
|{{Shiren3Wii|Hidden Path}}
|隠し穴
|隠し穴
|
|
Line 276: Line 279:


==Barriers==
==Barriers==
To prevent dragon orbs from warping, you have to read a {{Shiren3|Barrier Scroll|Barrier Scroll}}. However, should you, your allies or a {{Shiren3|Monsters|monster}} break the barrier, the barrier will vanish and the orb will warp away. Barrier scrolls can usually be found on the floor when a dragon orb is present. Sometimes they can be found on the floors before the Dragon Orbs. Offer an item to the Dragon Orb and then step back and read a Barrier Scroll. If anybody or any monsters are inside the barrier when the scroll is read, they will be warped away. All Dragon Orbs in the room will have a barrier created around them so long as they're not up against a wall. All 8 squares around the orb need to be clear or the scroll won't work. You can create up to 4 barriers to shorten the number of turns for the orb to work.  
To prevent dragon orbs from warping, you have to read a {{Shiren3Wii|Barrier Scroll|Barrier Scroll}}. However, should you, your allies or a {{Shiren3Wii|monster}} break the barrier, the barrier will vanish and the orb will warp away. Barrier scrolls can usually be found on the floor when a dragon orb is present. Sometimes they can be found on the floors before the Dragon Orbs. Offer an item to the Dragon Orb and then step back and read a Barrier Scroll. If anybody or any monsters are inside the barrier when the scroll is read, they will be warped away. All Dragon Orbs in the room will have a barrier created around them so long as they're not up against a wall. All 8 squares around the orb need to be clear or the scroll won't work. You can create up to 4 barriers to shorten the number of turns for the orb to work.


==Basics of Equipment Growth==
==Basics of Equipment Growth==
{{Stub Section}}
{{Shiren 3 Wii Stub Section}}
{| class="{{GameClass}}" style="text-align:center; margin:auto"
{| class="wikitable" style="text-align:center; margin:auto"
! colspan="2" |Item Type
! colspan="2" |Item Type
!Effect
!Effect
|-
|-
| rowspan="5" |Attribute affected
| rowspan="5" |Attribute affected
|{{Shiren3|Weapon}}
|{{Shiren3Wii|Weapon}}
|Becomes blessed, strength increases, increased damage to all types of monsters not of the orb used,  
|Becomes blessed, strength increases, increased damage to all types of monsters not of the orb used,  
'''limit is doubled if reinforced to the limit (What?).'''
'''limit is doubled if reinforced to the limit (What?).'''
|-
|-
|{{Shiren3|Shield}}
|{{Shiren3Wii|Shield}}
|Becomes blessed, defense increases, lessened damage taken from all types of monsters, not of the orb,  
|Becomes blessed, defense increases, lessened damage taken from all types of monsters, not of the orb,  
'''limit is doubled when it is reinforced (What?).'''
'''limit is doubled when it is reinforced (What?).'''
|-
|-
|{{Shiren3|Armband}}
|{{Shiren3Wii|Armband}}
|Becomes blessed, a seal is gained based on the dragon orb type, preventing special effects from enemies with that ability.
|Becomes blessed, a seal is gained based on the dragon orb type, preventing special effects from enemies with that ability.
|-
|-
|{{Shiren3|Absorb Staff}}
|{{Shiren3Wii|Absorb Staff}}
|The number of swings increases, staves with the dragon orb attribute (Level 1 - 3) are created.
|The number of swings increases, staves with the dragon orb attribute (Level 1 - 3) are created.
|-
|-
|{{Shiren3|Arrow}}
|{{Shiren3Wii|Arrow}}
|Becomes blessed, special arrows are created based on the element of the dragon orb.  
|Becomes blessed, special arrows are created based on the element of the dragon orb.
|-
|-
| rowspan="3" |Change
| rowspan="3" |Change
|{{Shiren3|Jar}}
|{{Shiren3Wii|Jar}}
|Becomes blessed, capacity increases, turns into another jar.
|Becomes blessed, capacity increases, turns into another jar.
|-
|-
|{{Shiren3|Scroll}}
|{{Shiren3Wii|Scroll}}
|Becomes blessed, changes into another scroll.
|Becomes blessed, changes into another scroll.
|-
|-
|{{Shiren|Gitan}}
|{{Shiren3Wii|Gitan}}
|The amount increases, it turns into an item.
|The amount increases, it turns into an item.
|-
|-
| rowspan="6" |Blessing and<br>quantity increases
| rowspan="6" |Blessing and<br>quantity increases
|{{Shiren3|Staff}}
|{{Shiren3Wii|Staff}}
|Becomes blessed, the number of charges increases.
|Becomes blessed, the number of charges increases.
|-
|-
|{{Shiren3|Spell}}
|{{Shiren3Wii|Spell}}
|Becomes blessed, the number increases (up to 10).
|Becomes blessed, the number increases (up to 10).
|-
|-
|{{Shiren3|Stones}}
|{{Shiren3Wii|Stone}}s
|Becomes blessed.
|Becomes blessed.
|-
|-
|{{Shiren3|Herb}}
|{{Shiren3Wii|Herb}}
|Becomes blessed, creates more of the same and other herbs.
|Becomes blessed, creates more of the same and other herbs.
|-
|-
|{{Shiren3|Riceball}}
|{{Shiren3Wii|Riceball}}
|Becomes blessed.
|Becomes blessed.
|-
|-
|{{Shiren3|Meat}}
|{{Shiren3Wii|Meat}}
|Becomes blessed.
|Becomes blessed.
|}
|}
==See Also==
{{Shiren 3 Wii Gameplay Elements Navbox}}


==References==
==References==
* <ref>https://gamefaqs.gamespot.com/wii/943250-shiren-the-wanderer/faqs/73678</ref> Dragon orb info and descriptions thanks to Echeclus11's GameFAQ's FAQ (Used with permission.)
* <ref>https://gamefaqs.gamespot.com/wii/943250-shiren-the-wanderer/faqs/73678</ref> Dragon orb info and descriptions thanks to Echeclus11's GameFAQ's FAQ (Used with permission.)
* <ref>http://miya.s16.xrea.com/siren3/guide/ryumyaku.html</ref> Dragon orb Info and functionality thanks to miya.s16.xrea.com/
* <ref>http://miya.s16.xrea.com/siren3/</ref> Dragon orb Info and functionality thanks to miya.s16.xrea.com/
* <ref>https://gamefaqs.gamespot.com/boards/943250-shiren-the-wanderer/56219681</ref> Info on how to make a Kabra Reborn: Post #4
* <ref>https://gamefaqs.gamespot.com/boards/943250-shiren-the-wanderer/56219681</ref> Info on how to make a Kabra Reborn: Post #4
<references />
<references />


[[Category:Shiren 3 Gameplay Elements]]
[[Category:Shiren 3 Wii Gameplay Elements]]
[[Category:Research]]

Latest revision as of 00:28, 1 July 2025

Elemental Abilities (Japanese: ???) are a gameplay element in Wii Mystery Dungeon: Shiren the Wanderer 3 - The Sleeping Princess and the Karakuri Mansion. All monsters have an ability imparted upon them which varies based on their level. The elemental abilities or attributes are represented by a colored box around them when viewing the dungeon grid or occasion ally the message log when an effect is activated.

Elemental Abilities

Element Kanji Message Effect
Earth Movement is invisible (Can travel while cloaked)
Fire The Fire of battle raised power! Attacks are critical
Illusion The Illusion negated the attack! Evasion increases
Nature Nature neutralized the staff Nullifies staff effects
Shadow The Shadow absorbed HP! Converts damage to HP
Spirit The Spirit consumed life! Reduces Fullness
Steel Steel countered the attack! Counters damage
Thunder Thunder Struck a pressure point! Grand Paralyzed Causes Paralysis
Water Water negated the attack! Attacks are inaccurate
Special Boss Boss, Special Enemy, Shiren and Adventure Allies, Illusion Trap effect.

Staves and other Items don't work on enemies with the boss attribute.

Dragon Orbs General Information

The first dragon orb (Japanese: 竜脈) will appear at the Forest of Fire in the Hourai Kingdom. The way to know if you're on a dragon orb floor is to look for the icon in the top right corner of the screen. Dragon orbs are a great way to bless Items, get more of an item (Herbs), and simply to strengthen your equipment. The way dragon orbs work is you offer up a piece of equipment and wait for turns to pass. The orbs warp around the dungeon after a certain number of turns. By reading Dragon Orb Scrolls, you can increase the number of dragon orbs to a max of 8. There are 9 different types of dragon orbs and they share the same elements as the monsters found throughout the game. The attribute of a dragon orb will determine the seal that will be applied to the Weapon, Shield or Armband, the types of items born from Staves and which types of Arrows will be created. There are 3 levels of dragon orbs which can be determined by the orbs of rotating light circling around them. The higher the number, the higher the level and the more powerful staff that will be created with use.

Unlocked
During the
Story
Dungeon Floor(s) Fire Thunder Spirit Water Steel Shadow Illusion Nature Earth
English Japanese
Forest of Fire 火の森 5, 8 1
Mountain of Water 水の山 4, 7, 10 1 1
Valley of the Dead 死者の谷 4, 8 1
Karakuri Tower からくり櫓 4, 8, 12, 16, 20, 24 1 1 1 1 1 3
12 1
Outer Shrine 拝殿部 4 1 1 1
Unlocked
During the
Post-Credits
Dungeon Floor(s) Fire Thunder Spirit Water Steel Shadow Illusion Nature Earth
English Japanese
Dragon Veins 地脈のほこら 1 - 5 1 1 1 1 1
6 -10 1 1 1 1 1
11 - 15 1 - 2 1 - 2 1 - 2 1 - 2 1 - 2 1 - 2 1 - 2
16 - 20 2 2 2 2
21 - 25 2 2 2 2
26 - 30 2 - 3 2 - 3 2 - 3 2 - 3 2 - 3
31 - 35 3 3 3 3 3
35 - 40 3 3 3 3 3
Hidden Path 隠し穴

Barriers

To prevent dragon orbs from warping, you have to read a Barrier Scroll. However, should you, your allies or a monster break the barrier, the barrier will vanish and the orb will warp away. Barrier scrolls can usually be found on the floor when a dragon orb is present. Sometimes they can be found on the floors before the Dragon Orbs. Offer an item to the Dragon Orb and then step back and read a Barrier Scroll. If anybody or any monsters are inside the barrier when the scroll is read, they will be warped away. All Dragon Orbs in the room will have a barrier created around them so long as they're not up against a wall. All 8 squares around the orb need to be clear or the scroll won't work. You can create up to 4 barriers to shorten the number of turns for the orb to work.

Basics of Equipment Growth

Item Type Effect
Attribute affected Weapon Becomes blessed, strength increases, increased damage to all types of monsters not of the orb used,

limit is doubled if reinforced to the limit (What?).

Shield Becomes blessed, defense increases, lessened damage taken from all types of monsters, not of the orb,

limit is doubled when it is reinforced (What?).

Armband Becomes blessed, a seal is gained based on the dragon orb type, preventing special effects from enemies with that ability.
Absorb Staff The number of swings increases, staves with the dragon orb attribute (Level 1 - 3) are created.
Arrow Becomes blessed, special arrows are created based on the element of the dragon orb.
Change Jar Becomes blessed, capacity increases, turns into another jar.
Scroll Becomes blessed, changes into another scroll.
Gitan The amount increases, it turns into an item.
Blessing and
quantity increases
Staff Becomes blessed, the number of charges increases.
Spell Becomes blessed, the number increases (up to 10).
Stones Becomes blessed.
Herb Becomes blessed, creates more of the same and other herbs.
Riceball Becomes blessed.
Meat Becomes blessed.

See Also

References

  • [1] Dragon orb info and descriptions thanks to Echeclus11's GameFAQ's FAQ (Used with permission.)
  • [2] Dragon orb Info and functionality thanks to miya.s16.xrea.com/
  • [3] Info on how to make a Kabra Reborn: Post #4