Shiren 1 SFC:Miscellaneous Unused Content: Difference between revisions

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This page is for '''miscellaneous removed and {{Shiren1SFC|unused}} content''' in ''{{Shiren1SFC|Mystery Dungeon 2: Shiren the Wanderer}}''{{FT}} that doesn't fit the other unused content pages.
This page is for '''miscellaneous removed and {{Shiren1SFC|unused}} content''' in {{Shiren1SFCTitle}} that doesn't fit the other unused content pages.
 
==Prototype Screenshots==
Some prototype screenshots feature graphics and unknown locations that are not seen in the released game. A screenshot shows a forest with a square room and a straight corridor, with a {{Shiren1SFC|Karakuroid}}{{FT}}, which doesn't appear in the forest area of th released game. The floor number appears to be a single digit. The {{Shiren1SFC|Main Menu}} background art of {{Shiren1SFC|Table Mountain}} also looks different in a prototype image.
 
<gallery>
Shiren 1 SFC - Unknown prototype location.png      | Unknown prototype location.
Shiren 1 SFC - Unknown prototype forest.png        | Unknown prototype forest.
Shiren 1 SFC - Prototype Table Mountain artwork.png | Prototype Table Mountain artwork.
</gallery>


==Compile Dates==
==Compile Dates==
A series of file dates for the game can be found in the ROM at 0x1D0000. New lines have been added for easier readability. It shows the development for the game started back on January 25, 1994, four months after the release of ''{{Torneko1|Torneko's Great Adventure: Mystery Dungeon}}'' for the Super Famicom.
A series of file dates for the game can be found in the ROM at 0x1D0000. New lines have been added for easier readability. It shows the development for the game started back on January 25, 1994, four months after the release of {{Torneko1Title}} for the Super Famicom.
<pre>
<pre>
root$Revision: 1.19 $$Date: 1995/10/09 06:41:25 $
root$Revision: 1.19 $$Date: 1995/10/09 06:41:25 $

Latest revision as of 00:34, 29 June 2025

This page is for miscellaneous removed and unused content in Super Famicom Mystery Dungeon 2: Shiren the Wanderer that doesn't fit the other unused content pages.

Compile Dates

A series of file dates for the game can be found in the ROM at 0x1D0000. New lines have been added for easier readability. It shows the development for the game started back on January 25, 1994, four months after the release of Super Famicom Torneko's Great Adventure: Mystery Dungeon(UT) - This is an unofficial translation. for the Super Famicom.

root$Revision: 1.19 $$Date: 1995/10/09 06:41:25 $
ppu$Revision: 1.108 $$Date: 1995/10/07 06:31:32 $
display$Revision: 1.298 $$Date: 1995/10/10 17:38:12 $
bg3$Revision: 1.91 $$Date: 1995/10/09 05:54:43 $
sound$Revision: 1.17 $$Date: 1995/08/04 01:54:15 $
sprite$Revision: 1.351 $$Date: 1995/10/09 04:58:40 $
game$Revision: 1.53 $$Date: 1995/10/03 15:33:37 $
LogoMain$Revision: 1.6 $$Date: 1995/09/25 07:41:10 $
spritetable$Revision: 1.132 $$Date: 1995/10/07 07:07:36 $
animation$Revision: 1.274 $$Date: 1995/10/09 03:45:27 $
npc$Revision: 1.441 $$Date: 1995/10/10 03:04:40 $
lives$Revision: 1.1024 $$Date: 1995/10/10 03:04:40 $
fmaze$Revision: 1.30 $$Date: 1995/08/15 04:41:28 $
item$Revision: 1.479 $$Date: 1995/10/06 08:56:17 $
map$Revision: 1.431 $$Date: 1995/10/07 17:55:58 $
map_data$Revision: 1.86 $$Date: 1995/09/25 10:02:15 $
map_data2$Revision: 1.88 $$Date: 1995/10/01 09:24:55 $
map_link$Revision: 1.136 $$Date: 1995/10/05 09:12:29 $
map_quiz_data$Revision: 1.56 $$Date: 1995/10/05 09:12:29 $
map_place$Revision: 1.20 $$Date: 1995/09/01 04:18:17 $
trap$Revision: 1.133 $$Date: 1995/10/05 01:45:29 $
house$Revision: 1.20 $$Date: 1995/09/16 03:06:18 $
replay$Revision: 1.16 $$Date: 1995/10/10 03:22:13 $
math$Revision: 1.5 $$Date: 1994/01/25 02:53:06 $
note$Revision: 1.14 $$Date: 1995/10/08 03:50:43 $
player$Revision: 1.122 $$Date: 1995/10/01 13:16:24 $
random$Revision: 1.3 $$Date: 1994/08/01 07:44:14 $
demo$Revision: 1.110 $$Date: 1995/10/10 17:35:59 $
display_open$Revision: 1.47 $$Date: 
ap_window$Revision: 1.195 $$Date: 1995/10/04 01:35:08 $
font$Revision: 1.58 $$Date: 1995/09/04 03:02:43 $
display_sysyemdata$Revision: 1.10 $$Date: 1995/10/09 14:27:11 $
hidden_command$Revision: 1.5 $$Date: 1995/09/27 07:24:29 $
spritemacro$Revision: 1.326 $$Date: 
spritemacro_sp$Revision: 1.207 $$Date: 
spritemacro_move$Revision: 1.14 $$Date: 
window$Revision: 1.153 $$Date: 1995/10/10 18:22:14 $
action$Revision: 1.282 $$Date: 1995/10/10 18:52:05 $
hiscore$Revision: 1.302 $$Date: 1995/10/09 11:39:32 $
sprite_systemdata$Revision: 1.101 $$Date: 1995/10/08 09:01:27 $
tloop_col$Revision: 1.25 $$Date: 1995/10/08 10:40:16 $
tloop_mask_data$Revision: 1.4 $$Date: 1995/08/23 11:54:40 $
map_data_sub$Revision: 1.105 $$Date: 1995/10/10 18:27:28 $
demoplay$Revision: 1.8 $$Date: 1995/10/08 03:51:35 $
fontdata$Revision: 1.1 $$Date: 1994/01/25 10:35:11 $
sound_data$Revision: 1.263 $$Date: 1995/10/10 17:35:59 $
display_map_data$Revision: 1.119 $$Date: 1995/10/09 15:37:03 $
displaywall1$Revision: 1.58 $$Date: 1995/10/07 08:37:16 $
displaywall2$Revision: 1.97 $$Date: 1995/10/08 07:48:39 $
sprite_equipmentdata$Revision: 1.23 $$Date: 1995/10/06 18:09:59 $
spritedata$Revision: 1.105 $$Date: 1995/10/09 05:55:09 $
displaydata$Revision: 1.58 $$Date: 1995/10/04 10:47:17 $
messagedata$Revision: 1.3 $$Date: 1994/02/22 05:58:58 $

See Also

References