Gates:Unused Augmented Reality features: Difference between revisions

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In ''{{Pkmn|Pokémon Mystery Dungeon: Gates to Infinity}}'', the file message/ar.bin contains {{Gates|unused}} text related to the "Discover a {{Gates|Magnagates|Magnagate}}!" feature of the game.
In {{GatesToInfinityTitle}}, the file message/ar.bin contains {{Gates|unused}} text related to the "Discover a {{Gates|Magnagates|Magnagate}}!" feature of the game.


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message_debug/ar.bin refers to the unused dialogue lines as "TALK_ZEKUROMU", indicating they were meant for Zekrom. The equivalent text is not present in the Japanese version.
message_debug/ar.bin refers to the unused dialogue lines as "TALK_ZEKUROMU", indicating they were meant for Zekrom. The equivalent text is not present in the Japanese version.


The unused text claims that the player needs to stay focused on the light that appears on-screen even after pressing A, however in the released game the console can be moved freely. It's implied that the Pokémon would join the team once defeated. Mentions of AR Markers also suggest the AR features were planned to be more in-depth instead of just looking for circular shapes. During the story of the game {{Gates|Entercards}} are used, which may be what the AR Markers would have looked like if the feature had been included in the released game.
The unused text claims that the player needs to stay focused on the light that appears on-screen even after pressing A, however in the released game the console can be moved freely. It's implied that the Pokémon would join the team once defeated. Mentions of AR Markers also suggest the AR features were planned to be more in-depth instead of just looking for circular shapes. During the story of the game, {{Gates|Entercard}}s are used, which may be what the AR Markers would have looked like if the feature had been included in the released game.


==See Also==
==See Also==
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==References==
==References==
* Unused AR features discovered by {{Admin|B}}.
<references />
<references />



Latest revision as of 00:33, 29 June 2025

In Nintendo 3DS Pokémon Mystery Dungeon: Gates to Infinity, the file message/ar.bin contains unused text related to the "Discover a Magnagate!" feature of the game.

AR Magnagate

[M:UNUSED]Who dares to summon me?!

[M:UNUSED]What?[K] You want to be friends?!

[M:UNUSED]Bwahahaha![K] You amuse me.

[M:UNUSED]If you wish to befriend me so badly,[R]make your way to my dungeon!

[M:UNUSED]Wha--?[K] You...you're leaving?[C][R]Well, it's not like I don't have[C]other things to do!

[M:UNUSED]Enter the dungeon?

Yes

No

[M:UNUSED]Get an AR Marker and use it to[R]make the Magnagate's entrance appear![C][C]Once you see the light, press [M:B05] and focus!

[M:UNUSED]No good! You need to focus on the[R]Magnagate's light even after pressing [M:B05]!

[M:UNUSED]After seeing the light: [HO:80:0081][M:B05][R][M:UNUSED]Return to the top screen: [HO:80:0081][M:B06]

[M:UNUSED]Back

message_debug/ar.bin refers to the unused dialogue lines as "TALK_ZEKUROMU", indicating they were meant for Zekrom. The equivalent text is not present in the Japanese version.

The unused text claims that the player needs to stay focused on the light that appears on-screen even after pressing A, however in the released game the console can be moved freely. It's implied that the Pokémon would join the team once defeated. Mentions of AR Markers also suggest the AR features were planned to be more in-depth instead of just looking for circular shapes. During the story of the game, Entercards are used, which may be what the AR Markers would have looked like if the feature had been included in the released game.

See Also

References

  • Unused AR features discovered by B.