Draft:Shiren 6:You Can't Take it With You: Difference between revisions
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| hint = When moving onto Gitan with dash (B + Move) you can use the Examine command to exchange it with one of the items in your inventory.<br><br>Throwing Gitan at enemies will deal damage. | | hint = When moving onto Gitan with dash (B + Move) you can use the Examine command to exchange it with one of the items in your inventory.<br><br>Throwing Gitan at enemies will deal damage. | ||
| level = 5 | | level = 5 | ||
| | | hp = 39/39 | ||
| fullness = 100/100 | | fullness = 100/100 | ||
| strength = 8/8 | | strength = 8/8 |
Revision as of 20:38, 29 August 2024
This article is a draft relating to |
You Can't Take it With You (Japanese: ???), also referred to as You Cant Take it With You in the black screen when entering, is the fourteenth session of Basic Training in Template:GameTitle.
Starting Conditions
Inventory
- Onigiri
Monsters
- Tiger Thrower
- Vile Scorpion
Floor Items
- 350 Gitan (x3)
- Preservation Pot [5]
- 100 Gitan
- 300 Gitan
- 500 Gitan
In Other Languages
Language | Name | |
---|---|---|
English | You Can't Take it With You You Cant Take it With You |
See Also
Monster Dojo • Dojo Challenge (Ver 1.1.0) • Training Ground (Ver 1.2.0) | |
Dojo Challenge | Mamel Dojo |
Training Ground | A Swing and a Miss • Bottleneck Strategy • Catch Your Breath • Ghost Busting • Just Around the Corner • Lure the Enemy • No Excuse for Poor Aim • Occam's Razor • Outnumbered, not Outwitted • Retreat and Recover • Serpentine! Serpentine! • Setting Boundaries • Special Delivery! • Tactical Retreat • They're In The Walls! • Use in Case of Emergency • Wander Over Yonder • You Can't Take it With You |