Draft:Shiren 6:Lure the Enemy: Difference between revisions
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Revision as of 05:48, 7 July 2024
This article is a draft relating to |
Lure the Enemy | |
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Information | |
Hint | To avoid an enemy's preemptive strike, swing your weapon with A and let the enemy come to you. |
Stats | |
Level | 1 |
HP | |
Fullness | 100/100 |
Strength | 8/8 |
Items | 1/24 |
Gitan | 0 |
Lure the Enemy (Japanese: ???), is the third Basic Training in Template:GameTitle.
Starting Conditions
Inventory
- Wooden Sword (equipped)
Monsters
Floor Items
None.
In Other Languages
Language | Name | |
---|---|---|
English | Lure the Enemy |
See Also
Monster Dojo • Dojo Challenge (Ver 1.1.0) • Training Ground (Ver 1.2.0) | |
Dojo Challenge | Mamel Dojo |
Training Ground | A Swing and a Miss • Bottleneck Strategy • Catch Your Breath • Ghost Busting • Just Around the Corner • Lure the Enemy • No Excuse for Poor Aim • Occam's Razor • Outnumbered, not Outwitted • Retreat and Recover • Serpentine! Serpentine! • Setting Boundaries • Special Delivery! • Tactical Retreat • They're In The Walls! • Use in Case of Emergency • Wander Over Yonder • You Can't Take it With You |