Draft:Shiren 5 Vita:Tower of Miracles: Difference between revisions
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==Plot== | ==Plot== | ||
This incarnation of {{Shiren5Vita|Reeva}} has the power and maybe the will to change the past and cause {{Shiren5Vita|Oyu}} to live. At first it says {{Shiren5Vita|Jirokichi}} must die in Oyu's place, but {{Shiren5Vita|Koppa}} challenges the god to a fight and if {{Shiren5Vita|Shiren | This incarnation of {{Shiren5Vita|Reeva}} has the power and maybe the will to change the past and cause {{Shiren5Vita|Oyu}} to live. At first it says {{Shiren5Vita|Jirokichi}} must die in Oyu's place, but {{Shiren5Vita|Koppa}} challenges the god to a fight and if {{Shiren5Vita|Shiren (Player Character)|Shiren's}} party wins, it must let Oyu live and not require anyone else to die. The god agrees to let everyone live if Shiren's party beats its avatar in a fight ''and'' if Jirokichi then rolls the dice again and gets 10s on all 3 dice. After winning the fight, Jirokichi rolls and gets all 10s. There's the strong implication that the god secretly controlled the dice and forced the favorable outcome, because it liked you all. | ||
==Dungeon information== | ==Dungeon information== |
Revision as of 03:12, 24 May 2024
This article is a draft relating to Shiren the Wanderer: The Tower of Fortune and the Dice of Fate (Vita) for the PlayStation Vita. |
Template:Shiren 5 Vita Location Infobox
Tower of Miracles (Japanese: 奇跡の塔) is the last sub-dungeon of the Tower of Fortune.
Plot
This incarnation of Reeva has the power and maybe the will to change the past and cause Oyu to live. At first it says Jirokichi must die in Oyu's place, but Koppa challenges the god to a fight and if Shiren's party wins, it must let Oyu live and not require anyone else to die. The god agrees to let everyone live if Shiren's party beats its avatar in a fight and if Jirokichi then rolls the dice again and gets 10s on all 3 dice. After winning the fight, Jirokichi rolls and gets all 10s. There's the strong implication that the god secretly controlled the dice and forced the favorable outcome, because it liked you all.
Dungeon information
Tower of Miracles has 9 floors. The dungeon is separated into 2 parts, the first part being 3 floors. Between parts 1 and 2 is the Sparrow's Inn and the second half is the remainder of the 6 floors. The dungeon continues to have the Day and Night cycles.
Gaining Access
Accessed by gathering all three Dice of Fate, then defeating Reeva Statue.
Monsters
Tower of Miracles
Day
Night
Miracle Alcove - Boss Fight
Jirokichi will likely get killed so you should have appropriate grasses ready to revive him. Swift Grass is among the most helpful items. A good amount of scrolls that affect an entire room are also helpful. Once you defeat the boss you get the real ending. If you want to fight the boss again, you can wish for it in Inori Cave. You also need to bring Tao and Kojirouta here to complete their side quests in future runs.
Template:Dungeon Boss table start Template:Dungeon Boss (Shiren 5) table row Template:Table end
Items and Gitan
Traps
In Other Languages
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See Also
Town and Village | Hermit's Hermitage (Night Training Facility) • Inori Village (Beginner House: Training Facility • Night Training Facility) • Nekomaneki Village (Dungeon Center: Explosion Rocks • Statue Cave) • Sparrow's Inn | |
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Dungeons | Main story | Destiny Trail • Ouma Shrine • Tower of Fortune |
Post-credits | Bizarre Tower • Destiny's Descent • Gen's Turf • Heavenly Lake • Inori Cave • Lost Well • Old Road • Onigiri Hollow • Pitfall of Life • Primordial Chasm • Underground Manor | |
Bonus | Aksys Challenge • Aura Ruins • Double Strike Trail • Froggo's Fury • Gorger's Manor • Hunter Pond • Master's Footprint • Merchant's Hideout • Monster Hotspot • Page of Youth • Perilous Rocks • Rousing Paradise • Sleeping Lands • Storm Forest • Trapper's Sandbox • Warning Valley |