Magic Castle DS:Herb of Revival: Difference between revisions

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The '''Herb of Revival''' {{JA|復活草}} is an herb introduced in the {{MagicCastleDS|Version Differences}} release of Magic Castle. If you keep this herb in your main inventory and die, you will be revived on the next turn, and the herb will turn into {{MagicCastleDS|Weeds}}. When eaten, it will have no effect other than increasing fullness by 5, and giving a message telling you how to use it. If this herb is {{MagicCastleDS|Blessings and Curses}}, the blessing is consumed once you die, leaving the original herb intact and available for another use. A Herb of Revival will also have no effect inside a {{MagicCastleDS|Jars}}.
The '''Herb of Revival''' {{JA|復活草}} is an herb introduced in the {{MagicCastleDS|Version Differences}} release of Magic Castle. If you keep this herb in your main inventory and die, you will be revived on the next turn, and the herb will turn into {{MagicCastleDS|Weeds}}. When eaten, it will have no effect other than increasing fullness by 5, and giving a message telling you how to use it. If this herb is {{MagicCastleDS|Blessings and Curses}}, the blessing is consumed once you die, leaving the original herb intact and available for another use. A Herb of Revival will also have no effect inside a {{MagicCastleDS|Jars}}.



Revision as of 00:38, 18 May 2021

Template:Infobox Consumables (Magic Castle DS)

The Herb of Revival (Japanese: 復活草) is an herb introduced in the Version Differences release of Magic Castle. If you keep this herb in your main inventory and die, you will be revived on the next turn, and the herb will turn into Weeds. When eaten, it will have no effect other than increasing fullness by 5, and giving a message telling you how to use it. If this herb is Blessings and Curses, the blessing is consumed once you die, leaving the original herb intact and available for another use. A Herb of Revival will also have no effect inside a Jars.

Tips for use

  • When you get one of these, try to bless it as soon as you can so it won't turn into Weeds when you are defeated.
  • This herb is still vulnerable to Rice Changer and Cell Armor, as well as other item-affecting Monsters; when there is one of these monsters nearby, try to put the herb on the ground so it won't be destroyed or Blessings and Curses, but remember that it will not be able to revive you if it's on the ground.

Locations

Locations Wanderer Rescues Smithy, Shop & Bank Jar of Change
Boss Arena
Gift Shiren 3 Wii Connection
Dungeon/Drop type Floor Shop Jar of Change Thiefwalrus Family Hiding Egg
Ancient Ruins
Magistrate's Lesser Court
Magistrate's Greater Court
Jahannam Gate
Tonfan Dungeon
The Road of Traps
Cave of the Pot
Edge of the Abyss
Blacksmith's Furnace
Mamel Cave
Deep Ruins
Obaba Cave

External Sources