Shiren 1 DS:Fay's Puzzle: Recognizing Trouble: Difference between revisions
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==Puzzle #20/50: Recognizing Trouble== | ==Puzzle #20/50: Recognizing Trouble== | ||
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|毒矢のワナ | |毒矢のワナ | ||
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==External Sources== | |||
<references /> | |||
[[Category:Shiren 1 Gameplay Elements]] | [[Category:Shiren 1 Gameplay Elements]] | ||
[[Category:Fay's Puzzles]] | [[Category:Fay's Puzzles]] | ||
[[Category:Minigames]] | [[Category:Minigames]] |
Revision as of 23:20, 15 April 2021
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#19 Don't Read | #21 From Afar |
Puzzle #20/50: Recognizing Trouble
Things to be learned:
Solution:
- Move south across the Poison Dart Trap, the Dream Gas Trap, and the Spinning Trap.
- If you become Confused, use turns with attacks/A + B rather than trying to move.
- Pick up the Scroll of Need and continue heading South into the next room.
- Move onto the second Scroll of Need and then read it.
- Each of the monsters in the room will be stopped and you can freely access the Stairway.
Monster and Trap Appearances
Sprite | Monster | HP | |
---|---|---|---|
English | Japanese | ||
File:Gather.png | Gather X5 | ギャザー | 36 |
Sprite | Trap | |
---|---|---|
English | Japanese | |
File:Shiren 1 DS Trap Sprite - Spinning Trap.gif | Spinning Trap | 回転板のワナ |
File:Shiren 1 DS Trap Sprites - Dream Gas Trap.png | Dream Gas Trap | 幻覚ガス |
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Poison Dart Trap | 毒矢のワナ |