DonJonker on Apr 29 2009, 9:39 AM EDT
So I'm getting stuck on the Trap Dungeon, and I'm not the biggest fan of it (didn't really like it in Shiren1 either). What's worse is that you can't level up or bring companions, so you can't play it "straight," w/o the armband, which is more or less how I beat it in Shiren1.
My main strategy has been to stock up on log traps and boulder traps, leave those in corridors surrounded by miscellaneous traps to up the multiplier in hopes that monsters trip them and die, which works for the first several levels, but they become too weak later on. For random encounters, I either put down some random traps and retreat, and then kill off the monster and gain normal exp, or take off the armband. The main problem is later on around level 10 when floating monsters come along. They're powerful, don't set off traps, and if you want the exp, you have to take off the armband. Since there aren't any shields in the dungeon, you take damage fast, and if you get hedged in on both sides, you're toast.
Any tips/tricks to negotiating this one?
Posted by Jubilee (administrator) on 20 January 2025 at 21:36. Edited by Jubilee (administrator) on 22 January 2025 at 20:09. |
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