Draft:Shiren 5 Vita:Adventure Footprint
This article is a draft relating to Shiren the Wanderer: The Tower of Fortune and the Dice of Fate (Vita) for the PlayStation Vita. |
Achievement Tracking Systems in Shiren 5
There are at least 5 different places/ways where cool and difficult game achievements are tracked and registered:
- You can win PlayStation trophies by playing Shiren 5. The PlayStation trophy system is Sony's social network for games, and is visible outside of Shiren 5.
- The Adventure Footprint tracks your personal record of accomplishments across all different dungeons and gameplay modes. It is only visible within the game itself (from the Top Menu, go to Other -> Adventure Log), though players can easily take screenshots of their Adventure Footprint on their PS Vita]s and post them online. Each Adventure Footprint entry is a textual description of either a boolean accomplishment or of a personal high score.
- The game also keeps track of a set of lesser, boolean-only accomplishments via the appearance of small icons on the player's summary page on the Top Menu screen. These are again only visible within the game itself. It is unclear what these icons represent, how you can get them, or how many if them there are in total (there are at least 17). However, these are very likely an extension of the Adventure Footprint system, just with icons instead of text. The original Japanese version of Shiren 5 has 64 Adventure Footprint entries spelled out via text (in Japanese of course), whereas the English version of Shiren 5 only has 33 Adventure Footprint textual entries. Looking at the differences between the two versions, it seems clear that at least some of the Adventure Footprint entries that were not ported as text appear as icons on the Top Menu screen instead.
- The Item Book and Monster Book may also be considered forms of progress/achievement tracking. The Item Book shows you which items you have seen and identified, and the Monster Book shows you which monsters you have seen and killed. For scrolls only, the Item Book also keeps track of which scrolls you have read with a check mark.
- If you read a scroll you've never read before, save your game immediately and your Item Book will now show a check mark next to that scroll. This saves the progress even if you later die in the dungeon [CONFIRM]. My best guess is that just being visible in the Item Book means you can use that name automatically when naming unidentified items, but you need the check mark in order to write that scroll on Blank Scrolls. There are 3 scrolls for which no check mark is available: Blank Scroll, Wet Scroll, and Piece of Paper; you cannot write these on Blank Scrolls.
- The New Item Book is not really an achievement tracking system, as there are literally millions of different New Items it is possible to craft and the game doesn't allow you to craft more than 64 of them. (If you craft more than that, you must select an older crafted New Item to remove from the game.) So, there is no concept of crafting everything it is possible to craft.
- The Expert Badge system is also internal to Shiren 5, and can also be found under the Adventure Log menu. It's virtually the same as the Adventure Footprint except it tracks stretch achievements specific to individual dungeons. It appears that there are maybe a dozen or so different expert badge types but only 8 are tracked for any given dungeon.
The game also keeps track of a large number of unlocks and miscellaneous states, but as these are not visible in any centralized dashboard view, neither to the player themselves nor to a social network, they aren't really in the same category as achievements. These are often related to Characters, either in rest areas or found randomly in dungeons. A hardcore 100% completionist will want to do all these things, but unfortunately will need to track them manually. [TO DO: make another page about the many things that can be unlocked and the many other things you can do repeatedly with Characters.]
The game does not appear to register any type of progress right as it happens, but only registers progress when you save the game and/or when you return safely to the starting villages (Nekomaneki Village + Inori Village). It's best to try saving the game immediately after you do something amazing, to hopefully register the progress in case you die later in your run.
This page focuses on the Adventure Footprint. [TODO: add info here or link to other pages with info on the other tracking systems as well.]
Footprints
# | Record / Footprint | Max Value for X | Notes (see Google Translate link for more hints) |
---|---|---|---|
1 | Top Level:X | 99 | "Easy to do with a backpack" (???) |
2 | Max HP:X | 630 | 500 HP natural + 100 from sword/shield runes + 30 with Satori set resonance |
3 | Max Fullness:X | 200 | |
4 | Max Exp.:X | 9,999,999 | "More than twice the experience value of Lv 99" |
5 | Max Strength:X | 56 | 50 STR natural + 2 Strength Bracelets |
6 | Max Gitan:X | 999,999 | "If you bring it in, you can afford" (???) |
7 | High Score:X | 5,874,105 * | Winning helps |
8 | Most Foes defeated on 1 floor:X | 9,999 | |
9 | Max damage in 1 attack:X | 999 | "High level Night monsters, blessings Gitan, etc." (???).
Note also that this is limited to the HP of the monster(s) you've hit. So if the game says you did 500 HP of damage but the monster only had 100 HP, this would not set your record above 100. |
10 | You've cleared Tower of Fortune X times. | 15 * | |
11 | You've cleared Inori Cave X times. | 19 * | "Initial clear, including magic square clear" (???) |
12 | You've cleared Primordial Chasm X times. | 5 * | |
13 | You've cleared Destiny's Descent X times. | 1 * | |
14 | You've cleared Bizarre Tower X times. | 9 * | |
15 | You've cleared Onigiri Hollow X times. | 2 * | |
16 | You've cleared Pitfall of Life X times. | 10 * | |
17 | You've cleared Heavenly Lake X times. | 2 * | |
18 | You've cleared Old Road X times. | 2 * | |
19 | You've cleared Gen's Turf X times. | 1 * | |
20 | You've cleared Lost Well X times. | 3 * | |
21 | You've cleared all of the Training Facility. | <yes or no> | |
22 | You've cleared Explosion Rocks X times. | 17 * | |
23 | You've cleared all of the Underground Manor. | <yes or no> | |
24 | You've awakened Super status X times. | 568 * | |
25 | You successfully stole X times. | 145 * | Thief status not mandatory; pitfall trap in store counts. |
26 | You failed to steal X times. | 22 * | |
27 | You've been rescued X times. *** | 1 * | Incorrect / misleading translation! See below. |
28 | You made X successful rescues. | 136 * | |
29 | You created X new items. | 22 * | Also counts unregistered and thrown away. |
30 | You've succeeded X times at the Pick-A-Choice Shop. | 42 * | |
31 | You've failed X times at the Pick-A-Choice Shop. | 33 * | |
32 | You've had X wishes granted. | 14 * | |
33 | You learned all abilities. | <yes or no> |
Arcane Details
Footprints only appear in your record when they have been completed once / when they have non-zero values.
Every non-boolean record has an upper limit, though not every limit is known. Some limits are a given number of digits all being 9. For example, the highest level Shiren can reach is 99, and the max damage in 1 attack is 999. Other limits are enforced at a lower level by the game but can be boosted in specific circumstances. For instance, the game limits you to a maximum of 50 strength naturally, but you can also wear two Strength Bracelets for a maximum of 56 strength. Where the max value is documented on the Japanese wiki, it is taken as fact and written as an absolute hard limit on this page. Where the max value was not shown on the Japanese wiki, the values come from ExNihilo's posted records and are marked with an asterisk (*). It is presumed that these values also have a limit based on a certain number of digits all being 9, but no one has yet found the limit.
Footprint #27, which corresponds to Japanese footprint #42, has been mistranslated or is a bug. You get this footprint when you give "Wanderer Aid" to another player, *not* when you are rescued. Note that "Wanderer Aid" is different than "Wanderer Rescue". Wanderer Aid appears to only be available in the Tower of Fortune, and only via ad-hoc connection. With Wanderer Aid, you select a Revival Herb or Undo Herb from your storehouse in Nekomaneki Village to give to the other player. The other player is then revived immediately and can keep playing, and you get the footprint. With Wanderer Rescue, you must play the same dungeon the other player played and reach their body, and you can't yourself request rescue should you fall. In any case, footprint #27 should more correctly read: "You successfully aided X times."
Minor formatting note: the game handles pluralization correctly, using the word "time" or "times" for all values of X.
References
[1]This snapshot of an expert player's Adventure Footprint (ExNihilo on gamefaqs.com) was the initial source for this page.
[2]The mystery of footprint #27 has been solved after many years!
[3]A popular Japanese wiki has this page about the Adventure Footprint (google translate version: goo.gl/RLGv9o ).