Arbalestboy オトシボウヤー | |
---|---|
![]() | |
Information | |
Monster-type(s) | Normal-type |
Element | Earth |
Stats | |
HP | 17 |
Attack | 5 |
Defense | 5 |
Movement Speed | Normal Speed |
Experience | 6 |
This article is under construction or in need of expansion. You can help the Mystery Dungeon Franchise Wiki by expanding it. |
Arbalestboy オトシボウヤー | |
---|---|
![]() | |
Information | |
Monster-type(s) | Normal-type |
Element | Earth |
Stats | |
HP | 17 |
Attack | 5 |
Defense | 5 |
Movement Speed | Normal Speed |
Experience | 6 |
Ballistaboy オオアナボウヤー | |
---|---|
![]() | |
Information | |
Monster-type(s) | Normal-type |
Element | Shadow |
Stats | |
HP | 21 |
Attack | 7 |
Defense | 6 |
Movement Speed | Normal Speed |
Experience | 11 |
The Arbalestboy (Japanese: オトシボウヤー) Monster Family in Mystery Dungeon: Shiren the Wanderer 3 - The Sleeping Princess and the Karakuri Mansion consists of:
Arbalestboy and Ballistaboy fire arrows from a distance. It's best to approach them by moving diagonally to limit the number of arrows they can hit Shiren, Asuka, or Sensei with. If possible, it's best to retreat to a corridor and allow them to approach.
The Pitfall Traps they create can be useful for making an escape in some Dungeons, such as Bufu Cave.
|
|