Module:Super MD Dungeon Items table

MDFW - The Mystery Dungeon Tree of Information.
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Template-info.png Documentation

This template generates a list of items present in a dungeon for Pokémon Super Mystery Dungeon.

Usage

{{#invoke:Super MD Items Dungeon table|main
  | category    = 
  | item_1      = 
  | floors_1    = 
  ...
  | item_n      = 
  | floors_n    = 
}}

Example

{{#invoke:Super MD Dungeon Items table|main
  | category    = Berry
  | item_1      = Oran Berry
  | floors_1    = 1 - 3
}}
Berry's sprite.
Berry
EnglishJapaneseFloors
Oran Berryオレンのみ1 - 3

--------------------------------------------------------------------------------
--
--					Module:Super MD Dungeon Items table
--
--------------------------------------------------------------------------------

local p = {}
local mw = require('mw')

function p.main(frame)
	local data = require("Module:Super MD Item Data Cell")
	local metatable = {__index = function () return "" end}
	setmetatable(data, metatable)
	local args = frame.args
	
	local output = mw.html.create()
	local header = mw.html.create()
	local categoryArg = args["category"]

	-- Header row
	header
		:tag('tr')
			:tag('th'):attr("colspan", "3"):wikitext(frame:expandTemplate{title = "SuperMDSprite", args = {frame:preprocess('{{#switch:' .. categoryArg .. ' Berry=Oran Berry | Health Drink=Max Elixir | Seed=Reviver Seed | Projectile=Gravelerock | Food=Apple | Gummi=Rainbow Gummi | TM=TM Icon | Wonder Orb=Escape Orb | Equipment=Deluxe Ribbon | Wand=Switcher Wand | Miscellaneous Item=Evolution Crystal artwork | #default={{{category|}}} }}'), size = "32x32px"}} .. '<br>' .. frame:expandTemplate{title = "SuperMD", args = {(categoryArg or "")}}):done()
		:tag('tr')
	if string.lower(categoryArg) == "poké" then
		header
			:tag('th'):cssText("width: 33%"):wikitext("Lowest amount"):done()
			:tag('th'):cssText("width: 33%"):wikitext("Highest amount"):done()
	else
		header
			:tag('th'):cssText("width: 33%"):wikitext("English"):done()
			:tag('th'):cssText("width: 33%"):wikitext("Japanese"):done()
	end
	header
		:tag('th'):cssText("width: 34%"):wikitext("Floors"):done()

	-- Data rows
	local rows = mw.html.create()
	local i = 1
	
	while true do
		local row = mw.html.create()
		local itemArg = args["item_" .. i]
		local lowAmountArg = args["low_amount_" .. i]
		local highAmountArg = args["high_amount_" .. i]
		local floorsArg = args["floors_" .. i]

		if not itemArg and not floorsArg and not lowAmountArg and not highAmountArg then
			break -- exit loop when no more rows are found
		end
		
		row
			:tag("tr")
		if string.lower(categoryArg) == "poké" then
			row
				:tag("td"):wikitext((lowAmountArg or frame:expandTemplate{title = "Research"})):done()
				:tag("td"):wikitext((highAmountArg or frame:expandTemplate{title = "Research"})):done()
		else
			row
				:tag("td"):wikitext(frame:expandTemplate{title = "SuperMD", args = {(itemArg or "")}}):done()
				:tag("td"):wikitext(data[itemArg]["ja"]):done()
		end
		row
			:tag("td"):wikitext((floorsArg or frame:expandTemplate{title = "Research"})):done()

		rows
			:node(row)
			:allDone()
		
		i = i + 1
	end
	
	output
		:tag('table'):addClass("wikitable"):cssText("text-align: center; width: 100%;")
			:node(header)
			:node(rows)
	return tostring(output)
end

return p