Module:Rescue Team DX Item Locations table
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Documentation for this module may be created at Module:Rescue Team DX Item Locations table/doc
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--
-- Module:Rescue Team DX Item Locations table
--
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local p = {}
local mw = require('mw')
function p.main(frame)
local args = frame.args
local output = mw.html.create()
local header = mw.html.create()
-- Header row
header
:tag('tr')
:tag('th'):cssText("width: 33%"):wikitext("Location"):done()
:tag('th'):cssText("width: 33%"):wikitext("Floors"):done()
:tag('th'):cssText("width: 34%"):wikitext("Spawn Rate"):done()
-- Data rows
local rows = mw.html.create()
local i = 1
while true do
local row = mw.html.create()
local locationArg = args["location_" .. i]
local floorsArg = args["floors_" .. i]
local spawnRateArg = args["spawnRate_" .. i]
if not locationArg and not floorsArg and not spawnRateArg then
break -- exit loop when no more rows are found
end
row
:tag('tr'):done()
:tag('td'):wikitext(frame:expandTemplate{title = "RescueTeamDX", args = {(locationArg or "")}}):done()
:tag('td'):wikitext((floorsArg or frame:expandTemplate{title = "Research"})):done()
:tag('td'):wikitext((spawnRateArg or frame:expandTemplate{title = "Research"})):done()
rows
:node(row)
:allDone()
i = i + 1
end
output
:tag('table'):addClass("wikitable"):cssText("text-align: center; margin: auto; width: 50%;")
:node(header)
:node(rows)
return tostring(output)
end
return p