Draft:Shiren 5 Vita:Inori Village

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Inori Village
Image for Shiren 5 Vita:Inori Village
Information
Entrance Location
Final Goal Floor
Total Floor Count
Backtracking
Bring Items In?
Bring Items Out?
Bring Gitan In?
Time
Can Find Adventure Allies
Rescues
Characters
Pre-ID'd Items
New Items
Visibility
Shops
Monster Houses
Monster Spawn Rate
The Winds of Kron
Boss
For the lore page, see Shiren:Inori Village.

Inori Village (Japanese: イノリの里) is one of the resting areas and towns present in PlayStation Vita Shiren the Wanderer: The Tower of Fortune and the Dice of Fate. This is the first Location Shiren reaches at the beginning game.

Description

There are many Characters to talk to, both inside and outside of buildings, some stationary and some moving. You'll need to speak to most if not all of these Characters multiple times throughout your gameplay state in order to unlock everything. Aside from your very first run and your first run after beating the Tower of Fortune, all other runs start in the hotel in Nekomaneki Village.

Talking to some Characters is necessary to advance or unlock various aspects of the game. Others give you hints or tips. Some of the latter offer veritable libraries of reference information about how to play and master the game. There are also loads of secret things you can unlock here, sometimes by doing things elsewhere. Here are some of the more useful things you can do in Inori Village:

Plot

Main story

In particular, you must kick off the primary storyline about the star-crossed lovers Jirokichi and Oyu before you can leave this location at all.

Post-Credits

Later, after beating the Tower of Fortune for the first time, there is an ending cutscene that takes place here, and then you can begin accessing the enormous amounts of bonus content available in this game. The story goes that you tried to leave but got lost in the jungle only to return in Inori Village again.

Locations and services

Outside

Lost or untagged equipment can sometimes show up in the field of crops. There's a suspicious-looking hot spring, which can be used to fill a special and hard-to-acquire pot. There's a suspicious-looking "ordinary" well, from which you can get a hard-to-acquire item as part of the Decchi Man side quest.

Inside

Rich Man's House

Kojirouta, the rich man's son, is an ally you can recruit here in Rich Man's House.

Second building

An old woman in the 2nd building gives you catnip, which is necessary to unlock ally Gen in Nekomaneki Village.

Beginner House

A lady in the Beginner House offers you access to the Training Facility. A sage offers you access to the Night Training Facility, though this needs to be unlocked by talking to a hermit in Hermit's Hermitage.

Oyu's House

Dungeon Entrances

Main Story

Ouma Shrine

After kicking off the main storyline with Jirokichi and Oyu, you can exit to the east to Ouma Shrine. After beating Ouma Shrine, the same exit just takes you directly to Nekomaneki Village.

Post-Credits

Inori Cave

After beating the Tower of Fortune for the first time and completing the main storyline, an exit opens up in the back of the Beginner House to the Inori Cave bonus dungeon.

Old Road

Once completing Decchi Man side quest, you will unlock the bonus dungeon Old Road in the "ordinary" well.

Onigiri Hollow

Once completing Decchi Man side quest, you will unlock the bonus dungeon Onigiri Hollow in the "ordinary" well.

Pitfall of Life

If you escort Kojirouta to the top of the Tower of Fortune then return to Rich Man's House, it unlocks the entrance to the Pitfall of Life bonus dungeon at the back of that building.

Inhabitants

Sprite Character Notes
English Japanese
Rich Man's House
Kojirouta
Elder
Oyu's House
Oyu
Jirokichi
Old Woman
Other
Boy
Girl
Young Man
Man
Woman
Lady
Madam
Old Man
Old Woman
Sage Appears after completing the Night Training Facility for the first time.

In Other Languages

Language Name
English Inori Village
Japanese イノリの里

See Also

References