Draft:Shiren 2:Fusion

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This page is based off of the Magic Castle GBC - page. Very little is currently known about how melding works in Shiren 2 in the English community.

Melding Overview

Melding is the key to creating powerful equipment in Shiren 2. Although it may seem obvious to some, many people miss the fact that melding is one of the easiest way to quickly boost up your Katana, Mastersword, Windshield (or what have you) to their maximum bonus. An Air or Earth Bless scroll is +1 and on rare occasions, +3. You can waste a blank scroll to create an Air or Earth Bless scroll to upgrade your equipment but it's far easier to use random loot found in dungeons.

Melding Methods

There are two methods to meld items together in Shiren 2.

Melding Jar

Inserting two or more items of the same type into a Melding Jar will combine them into a single item, melding their bonuses, charges, and/or effects. This can be done with weapons, shields, Armbands, and staves. In shops, placing an item in a melding jar that you haven't paid for will not combine with a similar item in the jar. However, the jar will still lose a slot. (This works the same for a Jar of Change.) Inserting items that are not weapons, shields, Armbands or staves into a Melding Jar will use a slot, but produce no other effect. You can retrieve such items normally. You can use one Jar simultaneously with different types of items. The first weapon or shield inserted will be the "base" item. All subsequent items of the same type Inserted into the Jar will add their bonuses (+1, +3, etc) and any and all effects (e.g. rust-proof, sped up hunger or slow hunger, etc.) to the base item. Weapon and Shield effects are not interchangeable. Bonuses from shields cannot be Melded onto weapons, and vice-versa. Melding with items that either already have the given effects or that are at their maximum bonus value will waste the "extra" effects or bonuses

Extraction

Once items have been melded, you must either break the Jar open (by Throwing it against a wall) or use an Extraction Scroll to retrieve the items. Using an Extraction Scroll on a Jar of Melding will remove the items from the Jar, but will only restore a number of slots equal to the number of items retrieved. So, a Melding Jar that contains a single melded weapon and has no remaining slots will become a Melding Jar[1] after an Extraction Scroll is used on it. Slots can be added back to the jar by using a Jar Growth Scroll allowing you to create an endless use melding jar, assuming you can find an extraction scroll.

Mixer Monster Family

Mixer monsters and their leveled forms allow you to combine 2-5 items depending on the level of the monster. They work entirely the same as melding jars.* Blank scrolls can be thrown at Mixer family monsters to add a slot to your Weapon, Shield or armband?

Melds & Seals

Commonly referred to by fans as melds and in Shiren 3 and 5, officially referred to as seals are valuable upgrades that can be melded to weapons and shields. Most weapons and shields and all armbands have seals and the only way to combine them onto a single item is through melding. Starting in Shiren 2, items now slots for seals which means you can no longer combine every possible seal to a single weapon.*

Weapon Seals
Seal Effect Seal Effect
Bad

Seal

Effect Bad

Seal

Effect
Shield Seals
Seals Effect Seal Effect
Bad

Seal

Effect Bad

Seal

Effect
Armband Seals
Seal Effect Seal Effect
Bad

Seal

Effect Bad

Seal

Effect

Examples

For purposes of illustration here are some examples:

Base Additions End Result
Katana +1 Polearm +4, Razor Wind Katana + 5 with the ability to attack in 3 directions at once.
Armor Ward Hide Shield, Hide Shield +3, Wood Shield + 5 1Armor Ward with slowed hunger rate and + 8
1Polearm Wood Shield, Armor Ward, Homing Blade Polearm, Wood Shield with increased hunger rate, Homing Blade
Knockback Staff [4] Knockback Staff [3] Knockback Staff [7]
Switching Staff [6] Knockback Staff [5] Switching Staff [6], Knockback Staff [5]

1Melding a Hide Shield into an Armor Ward will not give the Armor Ward Slow Hunger - it will only remove the Armor Ward's Increased Hunger effect. You must meld a second Hide Shield into the Armor Ward to give it Slow Hunger.

Notes

  • * Are there any Mixer recipe's for this game?
  • Are armband seals a thing in Shiren 2? Can they be melded?

References