[#483] |
gabikun on Feb 24 2010, 6:55 AM EST
Well, the game is going to be released tomorrow, but you can get it now by "unofficial" sources. As I'm going to have the original game, just in a few weeks, I'm going to download the game and play it until it arrives from play-asia, and play through emulator until then.
This thread is to comment about this game!!
Posted by Jubilee (administrator) on 25 January 2025 at 22:16. |
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gabikun on Apr 15 2010, 1:34 AM EDT
Added all NPCs. Some interesting things out there, that I don't see yet in the game, like the woman that gives diet bananas and the Old man that appears when you are about to eat your last banana (I think this game counts the bananas inside jars, unlike the SHiren DS game)
Posted by Jubilee (administrator) on 26 January 2025 at 02:37. |
| gabikun on Apr 19 2010, 4:53 AM EDT
Well, I've been playing to clear some post-story dungeons. With some victorys and retreats.
- First, I wanted to clear the "Only Night" dungeon. 29 floors, you can enter items, so it shouldn't be a problem. And it wasn't, until I entered the 30th floor. A boss is awaiting you there (He has a doggy face). Of course, it's night mode, so your main attacks will do 1 damage to him. You must rely on your skills to survive (the problem is that, I used all my skills and I couldn't beat it...). He can summon some night monsters, and his attacks can do high damage as well (and I had a 99 leveled shield!). Fortunately, I had 2 revival herbs (obtained in there), so my skills where reset after I was revived. The reward for beating it is the Night armband (I used it and confirmed that you can deal 25 damage to night monsters).
- The other attempt was in the Shiren's path (the dungeon with high-leveled monsters from the start, and, as the Ravine of the dead, has multiple false exits). I had to forfeit in floor 65, because I ran out of herbs of revival. Very hard dungeon, even with your best gear (leveled up night monsters can kill you in 1 hit even with a shield +99). I will try another run soon.
Posted by Jubilee (administrator) on 26 January 2025 at 02:37. |
| Posted by gabikun on Apr 19 2010, 4:53 AM EDT. »
Well, I've been playing to clear some post-story dungeons. With some victorys and retreats.
- First, I wanted to clear the "Only Night" dungeon. 29 floors, you can enter items, so it shouldn't be a problem. And it wasn't, until I entered the 30th floor. A boss is awaiting you there (He has a doggy face). Of course, it's night mode, so your main attacks will do 1 damage to him. You must rely on your skills to survive (the problem is that, I used all my skills and I couldn't beat it...). He can summon some night monsters, and his attacks can do high damage as well (and I had a 99 leveled shield!). Fortunately, I had 2 revival herbs (obtained in there), so my skills where reset after I was revived. The reward for beating it is the Night armband (I used it and confirmed that you can deal 25 damage to night monsters).
- The other attempt was in the Shiren's path (the dungeon with high-leveled monsters from the start, and, as the Ravine of the dead, has multiple false exits). I had to forfeit in floor 65, because I ran out of herbs of revival. Very hard dungeon, even with your best gear (leveled up night monsters can kill you in 1 hit even with a shield +99). I will try another run soon.«
LordGek on Apr 19 2010, 6:33 AM EDT
I think the Night Only becomes a 99 level dungeon in later runs once you've defeated the boss (at least I know this to be the case with a few of the Shiren 4 dungeons according to that Japanese Wiki).
Oh, Gabikun, you need to somehow add some tag line to your avatar of, "Release the Kraken!" (sure there is no way the text could be legible in the image itself, but dang it, you know it's true).
Posted by Jubilee (administrator) on 26 January 2025 at 02:38. |
| gabikun on Apr 20 2010, 10:27 AM EDT | Post edited: Apr 20 2010, 10:29 AM EDT
Hmmm.... I need to see Clash of the Titans before commenting this :P.
I'm now in another run in "Path to SHiren". I'm resting from the game, I'm in 23rd floor right now. I decided to take the night armband too, so I could see some interesting things:
- Night armband lets you do 25 damage to night monsters, but this is the basic damage. If your weapon can critical hit, you can do 50 damage, and if you have a super-effective weapon against some monsters, you will do 1,5 damage to them (37 damage). Of course, defence auras will protect monsters against some damage.
- Wearing 2 night armbands lets you do 50 basic damage to night monsters. This is not confirmed, I simply watched the japanese page.
Posted by Jubilee (administrator) on 26 January 2025 at 03:01. |
| gabikun on Apr 21 2010, 10:50 AM EDT | Post edited: Apr 21 2010, 10:52 AM EDT
Well.... Sometimes I hate this game.
In the good side, I finished the Path to Shiren dungeon... or better said, I reached the 100th floor.
In the bad side, I discovered that there is another puzzle after reaching the 100th floor, so, if you want to take the Kamina's blade, you need to solve it. As the Platinum Paradise puzzle, you need specific items to solve it.
On the worst side, I decided to try to solve the puzzle. If you can't do it, you can use an escape scroll to exit. Of course, i couldn't, so I used the escape scroll. Then, I discovered that the run WAS NOT COUNT as a cleared one. A victory run for nothing: no reward, no good score.... bleh.
To recover from this, I will put the situations in which the tag system works (as the japanese wiki says):
Tag System works:
- When you die with the tagged weapon/shield in your inventory and you don't ask for a rescue.
- When your weapon or shield is knocked away (or you throw it) and disappears by hitting someone, or disappears because it's knocked to a place surrounded by water.
- When you equip a pitcher's armband and you throw that weapon/shield or a Jar containing that weapon/shield.
Tag System doesn't work:
- When a Banana Changer/Master transforms that weapon/shield into a banana. Or when a Level 4 Field Bandit transforms it into a weed.
- When you insert that weapon/shield into a Jar that transforms it into another item (or gitan).
- When you sell it at shops (if you sell it and then you steal it from that shop, you will need to tag it again).
- When you steal from a shop and you die in the same floor (as Lordgek discovered by himself :P).
Posted by Jubilee (administrator) on 26 January 2025 at 03:10. |
| chebuoi on May 7 2010, 1:09 AM EDT
hey guys, saying hi, Japanese is too stressful for me so I will wait for some kind of fan translation patch instead >.>
Posted by Jubilee (administrator) on 26 January 2025 at 03:10. |
| gabikun on May 18 2010, 8:35 AM EDT | Post edited: May 18 2010, 8:36 AM EDT
Well, lot of time has passed and I must say I haven't played shiren 4 for long.... But I found some interesting things:
- I finished the Anti-level up dungeon (50 floors) and it doesn't transform into a 99 floor dungeon afterwards. It wasn't very difficult to complete; as long as you find weapons and shields with bonuses and you use the melding monster to get extra Max. HP (melding weapons with healing herbs) it's moderately easy. In the last levels there are level 2 snake things and level 2 firepuffs, that can drain 20 fixed HP, so you must be careful.
- I found that the Trap Armband (not the Trap Master Armband) is a bad armband. It doesn't make you see the traps, instead, if you have it equipped, a new trap will appear in the floor every 10/20 turns. Great if you have the Trap Master Armband too, but otherwise, avoid it.
There are only 3 more dungeons to fully complete the game: the beach dungeon, the 2-hit dungeon and the "sucking floor" one.
Posted by Jubilee (administrator) on 26 January 2025 at 03:11. |
| Posted by gabikun on May 18 2010, 8:35 AM EDT. »
Well, lot of time has passed and I must say I haven't played shiren 4 for long.... But I found some interesting things:
- I finished the Anti-level up dungeon (50 floors) and it doesn't transform into a 99 floor dungeon afterwards. It wasn't very difficult to complete; as long as you find weapons and shields with bonuses and you use the melding monster to get extra Max. HP (melding weapons with healing herbs) it's moderately easy. In the last levels there are level 2 snake things and level 2 firepuffs, that can drain 20 fixed HP, so you must be careful.
- I found that the Trap Armband (not the Trap Master Armband) is a bad armband. It doesn't make you see the traps, instead, if you have it equipped, a new trap will appear in the floor every 10/20 turns. Great if you have the Trap Master Armband too, but otherwise, avoid it.
There are only 3 more dungeons to fully complete the game: the beach dungeon, the 2-hit dungeon and the "sucking floor" one.«
LordGek on May 18 2010, 10:40 AM EDT
Never heard of the Trap Armband, yowza! I'm assuming that is just something you can find in any of the post story dungeons and not one of those Major Awards for clearing a dungeon, right?
Posted by Jubilee (administrator) on 26 January 2025 at 03:12. |
| Posted by LordGek on May 18 2010, 10:40 AM EDT. »
Never heard of the Trap Armband, yowza! I'm assuming that is just something you can find in any of the post story dungeons and not one of those Major Awards for clearing a dungeon, right?«
gabikun on May 18 2010, 11:04 AM EDT
It can be found in the beach dungeon, as every other armband (except dungeon rewards). It's a little rare, though. I have 2 of them in my warehouse (because I thought its property was to see all traps in the floor)
Posted by Jubilee (administrator) on 26 January 2025 at 03:13. |
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