Draft:Shiren 5 Vita:Hermit's Hermitage
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- Menu-based shop
- This shop draws from a different set of possible contents than the Nekomaneki Village shop
- E.g. it often sells torches and peaches, which can help with night mode
- E.g. it often sells Synthesis Pots and IIRC it can sell Healing Pots too
- Dungeon-based storage area. Size: 3x5 wide rectangle +1 tile in the middle bottom entrance for 16 tiles in all.
- Hermit that introduces you to night and lets you access the Night Training Facility, and also unlocks the ability to get to the Night Training Facility from Inori Village
- Hermit that will train you on powerful night abilities when you complete certain quests for him (e.g. kill a certain number of night monsters)
- Hermit blacksmith
- Must be unlocked by giving him a juicy peach
- Note: when you change floors, any peaches in your main inventory may ripen to the next form (hard peach -> peach -> juicy peach -> rotten peach)
- So, if you have a hard peach or peach, leave it in your main inventory until it becomes a juicy peach, then put it in a Preservation Pot
- Once unlocked, you can pay him 1000 gitan to upgrade one piece of equipment once per run
- Once unlocked, you can pay him 3000 gitan to remove one seal from one piece of equipment once per run
- This is the only controlled way to remove runes in the game! You can do it in an uncontrolled way via high-level Muddy monsters, but that would be really hard to use well.
- After beating Tower of Fortune and returning, there's a new exit in the blacksmith's shop to the Primordial Chasm bonus dungeon
- Must be unlocked by giving him a juicy peach
- Hermit sentry aka tagging station aka lost and found
- You can pay to attach a tag to swords and shields, and if you fail in a run, there's a chance you will find your tagged items here.
- This is a big change from Shiren 1 and a huge opportunity to safeguard your equipment—take advantage of it!
- Tags may be removed if returned here, so make sure they are re-tagged!
- Note that most if not all shopkeepers, both in dungeons and outside of dungeons, can also tag your equipment if you pay them either 2000 or 3000 gitans per tag
- There's also a Tag Scroll and a wandering NPC who can tag your items in dungeons
- Inn
- Pay 500 gitan to rest + recover full HP + full stomach + maybe heal strength and other status ailments
- There's also a side quest that starts in the temporal tower dungeons (I think) to escort a lost hermit home / to this location, but I don't remember what that unlocks
- Note: every dungeon location after this point experiences day/night cycles, so make sure you're ready
- Night plays very differently than day, so if you're not familiar with it, make sure to do the Night Training Facility
- Unlock more night abilities across multiple runs via the ability master here
- Make sure your primary sword and shield are tagged
- It doesn't hurt to have a torch and a peach before you leave, but it's not critical, and you'll find more of these on your travels anyway