Etrian 1:Master the seventh dungeon

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Master the seventh dungeon
第7迷宮を踏破されたし

Please traverse the seventh dungeon, found at the Yggdrasil's base. We are offering a 7,000en reward. A call for evacuation has been sounded due to the abundance of DOE amber.

世界樹の麓で発見されし第7迷宮、その踏破を望む。達成者には金7000enの褒賞を授与する。また、同麓では大量のD.O.Eの琥珀が発見された。命惜しまれる者は即刻、遠方へと避難せよ。

Information
Prerequisites Report "Reach the Yggdrasil's base"
Experience 700
Reward 7,000 en
Music Box
You can develop the town to 9*


Master the seventh dungeon (Japanese: 第7迷宮を踏破されたし) is a Mission in Etrian Mystery Dungeon. Accepting this mission unlocks Muspelheim.

What must be done

To complete this mission you must defeat Dread Muspell, boss of Muspelheim.

Transcript

Accepting the Mission

Magan: I can't believe that Muspell exists. Or rather... I don't want to believe it. Power enough to demolish a tree of that size... Just thinking of the scale of it frightens me. I fear for this town... But I can face that fear, because there is something I believe in more strongly than Muspell's existence. That is your courage, and your skill. Please get to the bottom of the Land of Flame... I believe you can get at the truth.

A new dungeon has been unlocked! 7th Branch: Muspelheim

Reporting the Mission

Magan: Please allow me to thank you properly for protecting our town. I'd like to present you with something. Not as provost, but as a personal gift from myself.

Obtained key item: Music Box!

Magan: I inherited this from my father. It plays different tunes, so I hope you'll enjoy it. There are instructions here, too... ...You seem a bit downcast. Do you not enjoy music?

> I think there are other dungeons.

  • Magan: ...Yes. We've only confirmed one Yggdrasil in the area, but there were supposedly many of them in ancient days...

> I think there are other Embermen.

  • Magan: ...Yes. We've only confirmed one Yggdrasil in the area, but there were supposedly many of them in ancient days...

> I think there are other lairs.

  • Magan: ...Yes. We've only confirmed one Yggdrasil in the area, but there were supposedly many of them in ancient days...

Magan: In which case, there should be other Embermen lairs built below those Yggdrasils too. However... the trees that marked their locations no longer exist. It would be nice if we could find them, but...

Sarah: Sorry to interrupt! Mr. Magan, if I may... Urp. M-May I have a moment of your time?

Magan: Are you feeling well, Dr. Stein? You look a bit peaked...

Sarah: I-I'm fine. I just had one too many Amber Cocktails last night. But something's been bothering me. I don't think Muspelheim was the only Embermen lair out there.

Magan: We were just discussing that very subject. But we don't know how to find these other lairs...

Sarah: Well done, [guild] Guild. I think I know how we might find those lairs. There was a Sacred Gate at the entrance to Muspelheim. It was a seal placed by the Keepers. Based on what Professor Randi told me, the Keepers didn't seal just one location. If we look for other gates... *urrrp*

Magan: I understand. I'll ask the Guildmaster to look into this. We'll let you know when we find the seals, so for now, I urge that you get some rest, Doctor.

Sarah: I-I'm sorry. Well, if you're insisting... Please excuse me.


In Other Languages

Language Name
English Master the seventh dungeon
Japanese 第7迷宮を踏破されたし

See Also

References