Torneko 1:Turn
Turns (Japanese: ????) are central to the gameplay system used by Template:GameTitle inside dungeons. Both Torneko and monsters use this turn system. Whenever Torneko spends his turn, monsters get to take a turn of their own. To spend their turns, Torneko or monsters can perform actions. Actions can only be performed once per turn, several times, or as many time as the player wants depending on the type of actions and many other factors. An action can fail if the required conditions are not met, in that case a turn can still be spent or not depending on what actions was taken and if Torneko or monsters performed it.
Turns may be skipped for Torneko or monsters if they're incapacitated in some way, such as being Asleep.
The number of times an action can be performed in a turn may be changed by Status Conditions inflicted through various means or as part of a monster Special Ability.
Turn Order
Torneko always takes his turn before all the monsters when first arriving on a floor.
After Torneko has taken his turn, monsters take their turns following a set of rules :
- Monsters with double Movement Speed and/or double Attack Speed perform their bonus action first, in the order they spawned in on the floor.
- Then all monsters take their regular action, in the order they spawned in on the floor. If a monster is Slowed then it will only perform an action if it hasn't taken one on the turn before.
- Finally Torneko gets to take his turn again.
If Torneko or a monster spend their turn doubling their Movement Speed and/or Attack Speed, for example by consuming an Agility Seed, they will randomly either end their turn immediatly or get to perform their bonus action in the same turn.
If Torneko spends his turn afflicting a monster with Slowed using the Slow Staff, this monster will randomly either skip their turn or get to perform their action normally.
Actions
Torneko
What the game considers an action for Torneko and whether they consume a turn is not straightforward. Generally input from the player translates to actions, but some inputs must be repeated several time to count as an action and holding input down can save on actions. The timer before earthquakes occur is based on the number of actions taken by Torneko and not the number of turns spent. The first earthquake occurs after 1534 actions, the second earthquake occurs after 1574 actions and the final earthquake occurs after 1614 actions, bringing Torneko to the floor below.
The list of actions and their effects is detailed below :
Monsters
Actions taken by monsters are straightforward and always consume a turn, even if they fail.
The list of actions and their effects is detailed below :
Effect of Status Conditions on turn and actions
In Other Languages
Language | Name | |
---|---|---|
English | Adventures |
See Also
Adventures • Controls • Curses • Damage • Top Menu • Monster Houses • Plating • Rusting • Shop |