Draft:Magic Castle DS:Curse

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Curses are an Item-based gameplay element in in Template:GameTitle. Items may be cursed by the Curse Girl Family or the Cursed Jar. If an item is cursed, it will have a skull icon next to it and the item name will be in red.

Cursed Item Effects

Item Category Effect
Armbands It will retain its special abilities (good and bad), but you can't unequip it.
Gitan Always does 2 damage when thrown.
Herbs You can't use them, if you throw them you will always do 2 damage to monsters.
Jars You can't insert/remove items from them. The special properties of the Jar will not work while cursed. Example: Strengthening Jars will not increase the values of the items contained.
Monster Meat You can't use them. If you throw them to monsters, you will always do 2 damage to them.
Projectiles You can't use and unequip them. If you pick up normal arrows of the same type they will remove the curse status.
Riceballs You can't use them, if you throw them you will always do 2 damage to monsters.
Scrolls You can't use them. Sanctuary Scroll won't work if you place it in the floor. If you throw them you will always do 2 damage to monsters.
Shields It will retain its special abilities (good and bad), but you can't unequip it.
Staves You can't use them. Stability staves won't work if placed in the inventory. If you throw them to monsters, you will always do 2 damage to them.
Traps Traps can't have the Cursed Status.
Weapons It will retain its special abilities (good and bad), but you can't unequip it.

In Other Languages

Language Name
English Curses

See Also

References