Shiren 3 Wii:Status Abnormality

MDFW - The Mystery Dungeon Tree of Information.
Revision as of 03:54, 26 October 2023 by B (talk | contribs) (Text replacement - "''{{Shiren|Shiren the Wanderer 3 - The Sleeping Princess and the Karakuri Mansion}}''. <sup>{{ConsoleLogo|Wii|small}}</sup>" to "''{{Shiren|Shiren the Wanderer 3 - The Sleeping Princess and the Karakuri Mansion}}'' <sup>{{ConsoleLogo|Wii|small}}</sup>")
Jump to navigation Jump to search
For a full list of Status Conditions, see Shiren 3 Wii:List of Status Conditions.

Status Conditions (Japanese: ???), alternatively called States, Statuses, Status Aliments or Aliments in different parts of the interface, are a gameplay element in Shiren the Wanderer 3 - The Sleeping Princess and the Karakuri Mansion Wii

Status Conditions are modifiers for creatures (Shiren, Asuka, Sensei, and Monsters) that usually only last a limited duration, such as just a few turns or just one floor, though some states can last indefinitely until something happens to the creature to change the state. States are mostly independent of one another. They can have a hidden countdown timer, but they are either in effect or not in effect for any given creature, and if they are in effect, they have a uniform effect on the creature for the duration of the state.


See Also

References