Meta:Yuji Horii

MDFW - The Mystery Dungeon Tree of Information.
Revision as of 19:46, 25 April 2022 by Jubilee (talk | contribs) (Korra II A Royal moved page Meta:Yuji Horii to Drafts:Meta:Yuji Horii: This page is in need of proper categorization.)
Jump to navigation Jump to search

Template:Infobox Staff Yuji Horii (Japanese: 堀井 雄二, Horii Yuji), born January 6, 1954, is a Japanese video game designer and scenario writer best known as the creator of the Dragon Quest series of role-playing games, supervising and writing the scenario for Chrono Trigger, as well as the first visual novel adventure game Portopia Serial Murder Case.

Career

He graduated from Waseda University's Department of Literature. He also worked as a freelance writer for newspapers, comics, and magazines, including the Famicom Shinken video games column that ran in Weekly Shōnen Jump from 1985 to 1988.

He then entered in an Enix-sponsored game programming contest, where he placed with Love Match Tennis, a tennis video game, motivating him to become a video game designer.

Horii then created The Portopia Serial Murder Case, a game that later inspired Hideo Kojima, of Metal Gear fame, to enter the video game industry. It is the first part of the Yuji Horii Mysteries trilogy, along with its successors Okhotsk ni Kiyu: Hokkaido Rensa Satsujin (1984), and Karuizawa Yūkai Annai (1985).

After creating several more visual novel adventure games, Horii went on to create Dragon Quest, which is said to have created the blueprint for Japanese console role-playing games, taking inspiration from Portopia, as well as Wizardry and Ultima.

He was a fan of Apple PC role-playing games and was motivated to create Dragon Quest for ordinary gamers, who found such games difficult, and thus he worked on an intuitive control system, influenced by his work on Portopia.

His works also include the Itadaki Street series. Horii was also a supervisor of the Super Nintendo Entertainment System game, Chrono Trigger, which had multiple game endings, with Horii appearing in one of the endings with the game development staff.

Horii currently heads his own production company, Armor Project, a company that has an exclusive production contract with Square Enix, a contract established with Enix before the company merged with Square. He is on the selection committee for the annual Super Dash Novel Rookie of the Year Award.

Works

Mystery Dungeon Franchise

In the Mystery Dungeon franchise, he appeared numerous time as different roles. Additionally, he has contributed only in the Dragon Quest Mystery Dungeon games.

Year Game Role Ref.
1993 Torneko's Great Adventure: Mystery Dungeon Designer / Writer
1999 World of Dragon Warrioir: Torneko: The Last Hope Designer
2001 Dragon Quest Characters: Torneko's Great Adventure 2 Advance: Mystery Dungeon Designer
2002 Dragon Quest Characters: Torneko's Great Adventure 3: Mystery Dungeon Designer
2004 Dragon Quest Characters: Torneko's Great Adventure 3 Advance: Mystery Dungeon Designer
2006 Dragon Quest: Young Yangus and the Mysterious Dungeon Designer

Other games

In other medias, he is known as the designer and scenario writer for the Dragon Quest franchise since its first title in 1986.

Year Game Role Ref.
1983 Love Match Tennis Designer
The Portopia Serial Murder Case Designer / Writer
1984 Okhotsk ni Kiyu: Hokkaido Rensa Satsujin Jiken Writer
1985 Karuizawa Yūkai Annai Writer
1986 Dragon Quest Designer / Writer
1987 Dragon Quest II Designer / Writer
1988 Dragon Quest III Designer / Writer
1990 Dragon Quest IV Designer / Writer
1991 Itadaki Street: Watashi no Omise ni Yottette Writer
Famicom Jump II: Saikyō no Shichinin Designer / Supervisor
1992 Dragon Quest V Designer / Writer
1994 Itadaki Street 2 Designer
1995 Dragon Quest VI Designer / Writer
Chrono Trigger Writer
1998 Dragon Quest Monsters Designer / Writer / Executive director
Itadaki Street: Gorgeous King Designer
1999 Dragon Quest VII Designer / Writer / Scenario director
2000 Dragon Quest Monsters 2 Designer / Writer / Executive director
2001 Itadaki Street 3 Designer
2002 Dragon Quest Monsters: Caravan Heart Designer / Writer / Executive director
2004 Dragon Quest VIII Designer / Writer
2005 Itadaki Street Special Designer
2006 Dragon Quest Heroes: Rocket Slime Executive producer
Itadaki Street Portable Designer
Dragon Quest Monsters: Joker Designer / Writer / General director
2007 Itadaki Street DS Designer
2009 Dragon Quest Swords Designer
Dragon Quest IX Designer / Writer
2010 Itadaki Street Mobile Designer
2011 Fortune Street Designer
Slime MoriMori Dragon Quest 3 Executive producer
2012 Dragon Quest X Designer / Writer / General director
2015 Dragon Quest Heroes: The World Tree's Woe and the Blight Below General director
Dragon Quest of the Stars General director
2016 Dragon Quest Heroes II General director
2017 Dragon Quest XI Designer / Writer
2019 Super Smash Bros. Ultimate Supervisor
Dragon Quest Walk General director
TBA Dragon Quest XII Designer / Writer

See Also

Template:Mystery Dungeon Franchise Staff Navbox

References