Shiren 3 Wii:List of Status Abnormalities: Difference between revisions
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Revision as of 07:31, 7 December 2023
List of Status Conditions in Shiren the Wanderer 3 - The Sleeping Princess and the Karakuri Mansion
States
Normal Conditions | Description | How to Obtain | Notes | |
---|---|---|---|---|
English | Japanese | |||
Normal | ふつう | |||
Transformed | 変化 | Turns the character into a Monsters, with access to its special moves. | Monster Meat | |
Good Conditions | Description | How to Obtain | Notes | |
English | Japanese | |||
Attack Up | Attack Power is increased for a brief period of time. | |||
Clairvoyant | よく見え | All Traps and Invisible Monsters will be revealed. | Eye Salve Herb | |
Discerning | Items will be Identifying Items as they are picked up. | Lasts for one floor. | ||
Enraged | イカリ | Attack power will double for a set number of turns. | ||
Furious | オオイカリ | Attack power will double and Speed will increase for a set number of turns. | ||
Haste | Perform two actions per turn. | Lasts for 5 turns (10 actions) | ||
Indomitable | Strength cannot be reduced by poison or Monsters' special moves. | Lasts for one floor. | ||
Invisible | Renders the character unable to be seen by other foes and Player Characters. | Invisible Herb | ||
Juggernaut | 無敵 | Victory Herb | ||
Lightfooted | Monsters will not be awakened by footsteps. | Lasts for one floor. | ||
Pain Sharing | Pain Share Staff | |||
Rested | The character cannot be put to Asleep. | Lasts for one floor. | ||
Satiated | ハラヘラズ | Actions will no longer reduce Fullness. | Lasts for one floor. | |
Bad Conditions | Description | How to Obtain | Notes | |
English | Japanese | |||
Asleep | 睡眠 | The victim will be unable to act. Being attacked will not break the effect. | Sleeping Herb | |
Berserk | 狂戦士 | The victim will become unable to be controlled, and will attack anything nearby without prejudice. | Skullcap, Berserker Trap | Lasts for 20 turns. |
Blind | 空振り | The victim will miss all direct attacks. | ||
Burdened | 拾えず | For the remainder of the floor, the victim will be unable to put Items into the inventory. | Overloaded Scroll | |
Confused | 混乱 | Attacks and movement directions will be affected. | Spinning Trap, Confusion Herb | |
Darkness | 目つぶし | Unable to see, the vicim will lose sight of his or her target for a number of turns. | Lasts for 10 turns. | |
Deep Sleep | バクスイ | The victim will be unable to act. Being attacked will not break the effect, but once released, movement speed will be increased. | ||
Epic Paralyzed | 強烈かなしばり | Paralysis Staff Blessings and Curses | ||
Feeble | Strength will be reduced to one. | |||
Grand Paralyzed | かなしばり | The victim will become unable to move or attack. Any other damage or effect sustained will cancel the effect. | Elemental Abilities, Paralysis Staff | Talking to the character will also cure this. |
Hallucinating | Monsters, Player Characters, items, Traps, and stairways will appear differently. | Dream Gas Trap, Hallucinator Trap, Dream Spell | ||
High Pain Share | Pain Share Staff Blessings and Curses | |||
Hypnosis | ||||
Immobilized | カゲぬい | The victim will be locked in place for a few turns, but may take action from this position. | Immobilize Trap, Shadowbind Staff, | |
Inactive | The victim will be unable to attack and use items, but can still move. The condition can be broken with an Player Characters attack or by letting a few turns pass. | Lasts for 3 turns. | ||
Inattentive | Experience will be limited to one per battle on the current floor. | |||
Jar Hand | One hand will be stuck in a Jars. This effect can only be broken by dealing or receiving damage. | Sticky Jar | ||
Lip Sealed | くちなし | The victim will be unable to perform certain actions that use the mouth. Hunger restoration will cease. | Silence Scroll | |
Locked | The Locked item will not be usable. The item that is locked will differ depending on the Monsters level. | Scroll Hater | ||
Onigiri'd | おにぎり | The victim will be changed into a Riceball for a few turns. Be especially wary of anything that could burn you while in this form. | Riceball Trap, Rice Baby Family | Fire or Rotten Trap will instantly kill you. |
Pain Share | When the one who inflicted the Pain Share state takes damage, this character will also be hurt. | Pain Share Staff | ||
Paralyzed | 不動 | The victim will be unable to move or change directions, but may still take an action. | ||
Paranoid | ゾワゾワ | The victim will attack in the opposite direction. | ||
Possessed | Possessed characters are treated as Monsters by their Allies and will be attacked. Possessed allies will attack if spoken to. | |||
Predictable | 固定ダメージ | Damage inflicted will no longer be a variable. | Lil' Billy | |
Sealed | 封印 | The victim will be unable to use their mouths for anything, including eating or using the incantations of Staves. Monsters in this state are unable to use their special abilities. | ||
Sick | HP will cease its natural restoration. If hit by the same attack while in this state, the victim will become Wizened. | Bonni | ||
Slow | 鈍足 | The victim will only be able to act once every two turns. | ||
Stupified | レベル半減 | The victim's level will be reduced by half for a number of turns. | Lasts for 10 turns. | |
Wizened | HP will be reduced each turn. |
See Also
Adventure • Bosses and Special Enemies (List) • Banks • Blessing • Cross-Mixing • Curse • Dragon Orb • Elemental Abilities • Fusion • Item Resonances • Item Transformations • Lottery Shop • Memories • Monsters (List) • Monster Houses • Rescues • Runes (List) • Shops • Top Menu • Special Tiles (List) • Storage • Status Abnormalities (List) • Top Menu • Traps (List) |
References
- [1]Most gameplay states and descriptions thanks to Echeclus11's GameFAQ's FAQ (Copied with permission.)