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==Information==
==Information==
{{Shiren1DS|Final Puzzle|Fay's Final Puzzle}} floor: 85
{{Shiren1DS|Final Puzzle|Fay's Final Puzzle}}oor: 85


===Reward===
===Reward===
* {{Shiren1DS|Strengthening Jar}} 31 F
* {{Shiren1DS|Strengthening Jar}} onoor 31
* {{Shiren1DS|Herb of Invisibility}} 54 F (unconfirmed)
* {{Shiren1DS|Herb of Invisibility}} onoor 54 (unconfirmed)
* {{Shiren1DS|Seed of Ill Luck}} 83 F
* {{Shiren1DS|Seed of Ill Luck}} onoor 83


===Storehouse Jar===
===Storehouse Jar===
Line 12: Line 12:
===Author(s):===
===Author(s):===
Xerox1919
Xerox1919
===Password Donator:===
===Password Donator:===
amano_hyo
amano_hyo
Line 17: Line 18:
==Password(s)==
==Password(s)==
Insert password(s) into this box. Add more boxes vertically if there's more than 1.
Insert password(s) into this box. Add more boxes vertically if there's more than 1.
{| class="{{GameClass}}" style="text-align:center; margin:auto"
{| class="{{GameClass}}" style="text-align:center; margin:auto"
!Floor 56
!Floor 56
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==Walkthrough==
==Walkthrough==
Write a walkthrough here. Be sure to note dangerous traps, important loot and locations, shop contents, etc.
Write a walkthrough here. Be sure to note dangerous traps, important loot and locations, shop contents, etc.
===1 Fl===
 
===Floor 11===
Earth Bless Scroll<br>
Earth Bless Scroll<br>
Antidote Herb<br>
Antidote Herb
===2 Fl===
 
===Floor 2===
Lower left room has a big landmine and pitfall trap at the north exit.<br>
Lower left room has a big landmine and pitfall trap at the north exit.<br>
Monster Scroll<br>
Monster Scroll<br>
Jar of Change (3)<br>
Jar of Change (3)<br>
Melding Jar (5)<br>
Melding Jar (5)
===3 Fl===
 
===Floor 3===
Happy Armband at upper right room<br>
Happy Armband at upper right room<br>
Shop<br>
Shop<br>
Little Belly Seed<br>
Little Belly Seed<br>
Herb of Confusion<br>
Herb of Confusion
===4 Fl===
 
===Floor 4===
Pitfall Trap directly above the exit stairs.<br>
Pitfall Trap directly above the exit stairs.<br>
Jar of Holding (3)<br>
Jar of Holding (3)
===5 Fl===
 
===Floor 5===
Monster House in upper right room.<br>
Monster House in upper right room.<br>
Two Jars of Identity<br>
Two Jars of Identity<br>
Line 58: Line 65:
Scroll of Explosion<br>
Scroll of Explosion<br>
Scroll of Haste<br>
Scroll of Haste<br>
Scroll of Identity<br>
Scroll of Identity
===7 Fl===
 
===Floor 7===
Walrus Shield<br>
Walrus Shield<br>
Shop with Dragonward, Melding Jar<br>
Shop with Dragonward, Melding Jar
===8 Fl===
 
===Floor 8===
Sleepless Armband<br>
Sleepless Armband<br>
Monster House with Rusty Trap at left entrance and Pitfall Trap at right.<br>
Monster House with Rusty Trap at left entrance and Pitfall Trap at right.
===9 Fl===
 
===Floor 9===
Herb of Strength at upper left.<br>
Herb of Strength at upper left.<br>
Air Slayer<br>
Air Slayer
===10 Fl===
 
Hide Shield<br>
===Floor 10===
===11 Fl===
Hide Shield
Herb of Victory next to Jar of Change.<br>
 
===12 Fl===
===Floor 11===
Herb of Victory next to Jar of Change.
 
===Floor 12===
Antidrain Armband in start room with Leech Worm.<br>
Antidrain Armband in start room with Leech Worm.<br>
Monster House at top left with Gold Shield and Hide Shield.<br>
Monster House at top left with Gold Shield and Hide Shield.<br>
===13 Fl===
 
===Floor 13===
N'Duba as a Melding Jar.<br>
N'Duba as a Melding Jar.<br>
Monster Jar<br>
Monster Jar<br>
Monster Scroll<br>
Monster Scroll
===15 Fl===
 
Bottomless Jar<br>
===Floor 15===
===16 Fl===
Bottomless Jar
 
===Floor 16===
Monster Summon Trap at the south entrance of the upper left room.<br>
Monster Summon Trap at the south entrance of the upper left room.<br>
Switching Staff<br>
Switching Staff
===17 Fl===
 
Storehouse Jar <br>
===Floor 17===
===22 Fl===
Storehouse Jar
 
===Floor 22===
Cursed Melding Jar (3) in lower left.<br>
Cursed Melding Jar (3) in lower left.<br>
Kigny Seed<br>
Kigny Seed
===23 Fl===
 
Melding Jar (4) left of starting room.<br>
===Floor 23===
===25 Fl===
Melding Jar (4) left of starting room.
Herb of Strength south of starting room.<br>
 
===26 Fl===
===Floor 25===
Herb of Strength south of starting room.
 
===Floor 26===
Dark starting room, with Hover Fowl and Dark Angel coming at you. Owl is at the far north entrance (go around!)<br>
Dark starting room, with Hover Fowl and Dark Angel coming at you. Owl is at the far north entrance (go around!)<br>
Melding Jar (4) two steps NE of start.<br>
Melding Jar (4) two steps NE of start.<br>
Scroll of Blessing (top)<br>
Scroll of Blessing (top)<br>
Great Hall Scroll (bottom)<br>
Great Hall Scroll (bottom)
===27 Fl===
 
===Floor 27===
Staff of Happiness<br>
Staff of Happiness<br>
Jar of Change<br>
Jar of Change
===28 Fl===
 
Start in dark room right above Leech Bug and Dragon Head. Owl is south<br>
===Floor 28===
===29 Fl===
Start in dark room right above Leech Bug and Dragon Head. Owl is south
 
===Floor 29===
Great Monster House!<br>
Great Monster House!<br>
Crescent Arm<br>
Crescent Arm<br>
Cyclops Killer<br>
Cyclops Killer<br>
Maybe more, but also Item Bandits (One near you, one in bottom left area)<br>
Maybe more, but also Item Bandits (One near you, one in bottom left area)
===31 Fl===
 
===Floor 31===
Strengthening Jar (right side middle)<br>
Strengthening Jar (right side middle)<br>
Melding Jar near stairs.<br>
Melding Jar near stairs.
===34 Fl===
 
Lightning Staff<br>
===Floor 34===
===36 Fl===
Lightning Staff
Big Belly Seed<br>
 
===48 Fl===
===Floor 36===
Herb of Strength<br>
Big Belly Seed
===49 Fl===
 
===Floor 48===
Herb of Strength
 
===Floor 49===
Doppelganger Staff<br>
Doppelganger Staff<br>
Armband of Regret<br>
Armband of Regret
===50 Fl===
 
===Floor 50===
Secret exit in on right side.<br>
Secret exit in on right side.<br>
Venting Jar<br>
Venting Jar
===52 Fl===
 
Melding Jar (3)<br>
===Floor 52===
Scroll of Traps<br>
Melding Jar (3)
===54 Fl===
Scroll of Traps
Maybe an Herb of Invisibility in a shop (might be exclusive to the Floor 56 password)<br>
 
===55 Fl===
===Floor 54===
Jar of Change<br>
Maybe an Herb of Invisibility in a shop (might be exclusive to theoor 56 password)
===59 Fl===
 
Shop in upper left (if you fire an arrow up the hall you'll hit the shopkeeper!)<br>
===Floor 55===
===62 Fl===
Jar of Change
Extraction Scroll<br>
 
===65 Fl===
===Floor 59===
Pitcher's Armband<br>
Shop in upper left (if you fire an arrow up the hall you'll hit the shopkeeper!)
===78 Fl===
 
Monster House in upper left, same room with the stairs.<br>
===Floor 62===
===82 Fl===
Extraction Scroll
Start in two-room monster house floor.<br>
 
===83 Fl===
===Floor 65===
Shop with Seed of Ill Luck!<br>
Pitcher's Armband
 
===Floor 78===
Monster House in upper left, same room with the stairs.
 
===Floor 82===
Start in two-room monster houseoor.
 
===Floor 83===
Shop with Seed of Ill Luck!


==Gallery==
==Gallery==


==Notes==
==Notes==
The Floor 85 password did not have the reported Herb of Invisibility on Floor 54. However, from other passwords on here I'm observing that later death passwords may change the previous floor layout that the first death password had. Therefore, the Floor 56 password above may lead to the Herb of Invisibility. Unless it was just misreported. Good luck! (The Seed of Ill Luck is definitely present, though.)
Theoor 85 password did not have the reported Herb of Invisibility onoor 54. However, from other passwords on here I'm observing that later death passwords may change the previousoor layout that the first death password had. Therefore, theoor 56 password above may lead to the Herb of Invisibility. Unless it was just misreported. Good luck! (The Seed of Ill Luck is definitely present, though.)


[[Category:Shiren 1 Gameplay Elements]]
[[Category:Shiren 1 Gameplay Elements]]
[[Category:Shiren 1 DS Guides]]
[[Category:Shiren 1 DS Guides]]

Revision as of 01:08, 11 May 2023

Information

Fay's Final Puzzleoor: 85

Reward

Storehouse Jar

Yes

Author(s):

Xerox1919

Password Donator:

amano_hyo

Password(s)

Insert password(s) into this box. Add more boxes vertically if there's more than 1.

Floor 56
GFZ9D 27VC D8B!2

0HWC1 LN99 XVR6L
TQ8DR MCB0 CP1GJ
1JJG! C22R BQF20

Floor 85
SMD3G M!2F G8Z3H

MZ1!8 XL8X RVMS9
ZY2T! DHHP 88GK5
TCPCR SG1Y PNH20

Walkthrough

Write a walkthrough here. Be sure to note dangerous traps, important loot and locations, shop contents, etc.

Floor 11

Earth Bless Scroll
Antidote Herb

Floor 2

Lower left room has a big landmine and pitfall trap at the north exit.
Monster Scroll
Jar of Change (3)
Melding Jar (5)

Floor 3

Happy Armband at upper right room
Shop
Little Belly Seed
Herb of Confusion

Floor 4

Pitfall Trap directly above the exit stairs.
Jar of Holding (3)

Floor 5

Monster House in upper right room.
Two Jars of Identity
Unbreakable Jar
2 (3?) Scrolls of Need
Scroll of Explosion
Scroll of Haste
Scroll of Identity

Floor 7

Walrus Shield
Shop with Dragonward, Melding Jar

Floor 8

Sleepless Armband
Monster House with Rusty Trap at left entrance and Pitfall Trap at right.

Floor 9

Herb of Strength at upper left.
Air Slayer

Floor 10

Hide Shield

Floor 11

Herb of Victory next to Jar of Change.

Floor 12

Antidrain Armband in start room with Leech Worm.
Monster House at top left with Gold Shield and Hide Shield.

Floor 13

N'Duba as a Melding Jar.
Monster Jar
Monster Scroll

Floor 15

Bottomless Jar

Floor 16

Monster Summon Trap at the south entrance of the upper left room.
Switching Staff

Floor 17

Storehouse Jar

Floor 22

Cursed Melding Jar (3) in lower left.
Kigny Seed

Floor 23

Melding Jar (4) left of starting room.

Floor 25

Herb of Strength south of starting room.

Floor 26

Dark starting room, with Hover Fowl and Dark Angel coming at you. Owl is at the far north entrance (go around!)
Melding Jar (4) two steps NE of start.
Scroll of Blessing (top)
Great Hall Scroll (bottom)

Floor 27

Staff of Happiness
Jar of Change

Floor 28

Start in dark room right above Leech Bug and Dragon Head. Owl is south

Floor 29

Great Monster House!
Crescent Arm
Cyclops Killer
Maybe more, but also Item Bandits (One near you, one in bottom left area)

Floor 31

Strengthening Jar (right side middle)
Melding Jar near stairs.

Floor 34

Lightning Staff

Floor 36

Big Belly Seed

Floor 48

Herb of Strength

Floor 49

Doppelganger Staff
Armband of Regret

Floor 50

Secret exit in on right side.
Venting Jar

Floor 52

Melding Jar (3) Scroll of Traps

Floor 54

Maybe an Herb of Invisibility in a shop (might be exclusive to theoor 56 password)

Floor 55

Jar of Change

Floor 59

Shop in upper left (if you fire an arrow up the hall you'll hit the shopkeeper!)

Floor 62

Extraction Scroll

Floor 65

Pitcher's Armband

Floor 78

Monster House in upper left, same room with the stairs.

Floor 82

Start in two-room monster houseoor.

Floor 83

Shop with Seed of Ill Luck!

Gallery

Notes

Theoor 85 password did not have the reported Herb of Invisibility onoor 54. However, from other passwords on here I'm observing that later death passwords may change the previousoor layout that the first death password had. Therefore, theoor 56 password above may lead to the Herb of Invisibility. Unless it was just misreported. Good luck! (The Seed of Ill Luck is definitely present, though.)