Draft:Super MD:Wonder Room: Difference between revisions
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==Description== | ==Description== | ||
Short description: It swaps {{SuperMD|Defense}} and {{SuperMD|Special Defense|Sp. Def}}. | Short description: It swaps {{SuperMD|Defense}} and {{SuperMD|Special Defense|Sp. Def}}. | ||
The stats return to normal if it's used again. | The stats return to normal if it's used again. | ||
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==Effect== | ==Effect== | ||
Wonder Room swaps the Defense and Sp. Def stats of all Pokémon on the floor and can be ended early if Wonder Room is used again. This move swaps the Pokémon's Defense and Sp. Def stats, stat stage changes, the defensive stat an {{SuperMD|Ability|ability}} will affect, and the innate defensive boosts some Pokémon formes receive. It is currently unknown if Wonder Room doesn't affect certain Pokémon or disables specific abilities and items, but it is known that it can affect {{SuperMD|Bosses and Special Enemies|Bosses}}. | Wonder Room swaps the Defense and Sp. Def stats of all Pokémon on the floor and can be ended early if Wonder Room is used again. This move swaps the Pokémon's Defense and Sp. Def stats, stat stage changes, the defensive stat an {{SuperMD|Ability|ability}} will affect, and the innate defensive boosts some Pokémon formes receive. It is currently unknown if Wonder Room doesn't affect certain Pokémon or disables specific abilities and items, but it is known that it can affect {{SuperMD|Bosses and Special Enemies|Bosses}}. | ||
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==Learnset== | ==Learnset== | ||
==In Other Languages== | ==In Other Languages== | ||
{{In Other Languages | {{In Other Languages | ||
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==See Also== | ==See Also== | ||
{{Super MD | {{Super MD Moves Navbox}} | ||
[[Category:Super MD | [[Category:Super MD Moves]] |
Latest revision as of 19:55, 14 July 2025
This article is a draft relating to |
Wonder Room (Japanese: ???) is a Psychic-type Move in Pokémon Super Mystery Dungeon.
Description
Short description: It swaps Defense and Sp. Def. The stats return to normal if it's used again.
Long description: It changes the floor to a Wonder Room. The status returns to normal after a while or after you use this move again.
Effect
Wonder Room swaps the Defense and Sp. Def stats of all Pokémon on the floor and can be ended early if Wonder Room is used again. This move swaps the Pokémon's Defense and Sp. Def stats, stat stage changes, the defensive stat an ability will affect, and the innate defensive boosts some Pokémon formes receive. It is currently unknown if Wonder Room doesn't affect certain Pokémon or disables specific abilities and items, but it is known that it can affect Bosses.
Pokémon empowered by the Flower Gift ability will have their Attack and Defense raised by +2 stages rather than the usual Attack and Sp. Def.
Pokémon fortified by the ability Marvel Scale have their Sp. Def raised instead of their Defense.
Reflect and Light Screen are not affected by Wonder Room as they do not alter Defense or Sp. Def, but rather center on reducing damage of moves with certain move attributes.
The Intimidate and Fur Coat abilities are not affected by Wonder Room as they reduce damage from physical attacks and don't modify raw defensiveness to do so.
Wonder Room, however, does swap the Sp. Def boost provided by sandstorms to Rock-types. It also can swap the inherent Defense and Sp. Def boosts of certain Pokémon formes such as Deoxys-Defense.
Learnset
In Other Languages
Language | Name | |
---|---|---|
English | Wonder Room |