Torneko 1:Spooky: Difference between revisions

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{{Torneko 1 Monster Infobox
{{Torneko 1 Monster Infobox
   | name   = Ghost
   | name           = Spooky
   | jpname = ゴースト
   | jpname         = ゴースト
   | romaji = Gōsuto
   | romaji         = Gōsuto
   | image   = Torneko 1 - Ghost.png
   | image         = Torneko 1 - Spooky.png
   | ability = Moves at {{Torneko1|Double Speed}}.
   | ability       = Moves at {{Torneko1|Double Speed}}.
   | hp     = 5
   | hp             = 5
   | attack = 3
   | attack         = 3
   | defense = 9
   | defense       = 9
   | movement speed = Double
   | movement speed = Double
   | attack speed = Normal
   | attack speed   = Normal
   | exp     = 2
   | exp           = 2
   | item   = 1.56%
   | item           = 1.56%
}}
}}
{{For|the lore page|Dragon Quest:Ghost}}
{{For|the lore page|Dragon Quest:Spooky}}


'''Ghost''' {{JA|ゴースト|Gōsuto|}} is a {{Torneko1|monster}} in {{Torneko1Title}}. Ghosts are orange colored specters that appear to float in midair. They wear a pointed purple witch hat with a red ribon. They adopt a taunting expression with their tongue sticking out and their three-fingered hands wide open.
'''Spooky''' {{JA|ゴースト|Gōsuto|}} is a {{Torneko1|monster}} in {{Torneko1Title}}. Spookys are orange colored specters that appear to float in midair. They wear a pointed purple witch hat with a red ribon. They adopt a taunting expression with their tongue sticking out and their three-fingered hands wide open.


==Monster Ability==
==Monster Ability==
Ghosts have double Movement Speed, giving them a bonus movement action before their regular action. This allow them to move two tiles at once or move one tile and attack Torneko in the same {{Torneko1|turn}}.
Spookys have double Movement Speed, giving them a bonus movement action before their regular action. This allow them to move two tiles at once or move one tile and attack Torneko in the same {{Torneko1|turn}}.
Like most monsters, they have a 50% chance to spawn asleep and a 50% chance to wake up whenever Torneko enters the room, leaves the room or stands next to them.
Like most monsters, they have a 50% chance to spawn asleep and a 50% chance to wake up whenever Torneko enters the room, leaves the room or stands next to them.


==Combat Strategy==
==Combat Strategy==
Ghosts shouldn't be underestimated at the start of an {{Torneko1|Adventure}} when Torneko {{Torneko1|Level}} is low and he has little to no equipment. Even though their {{Torneko1|HP}} is the same as a {{Torneko1|Slime}} and their {{Torneko1|Attack Power}} is barely higher, their {{Torneko1|Defense Power}} is on par with {{Torneko1|Monjar}}s who only appear on the 2nd floor. More than their stats, the real threat of Ghosts comes from their double Movement Speed preventing Torneko from fleeing safely. Running away to regenerate health is impossible and repositioning will be punished with repeated hits. If surprised by a Ghost while fighting an other monster in a room, players will have to choose between fleeing to a hallway to fight one monsters at a time, but get hit by the Ghost on the way, or try to fight both monsters at once. If several Ghosts are present, Torneko can also quickly get surrounded and cornered before he has time to move to a better spot.
Spookys shouldn't be underestimated at the start of an {{Torneko1|Adventure}} when Torneko {{Torneko1|Level}} is low and he has little to no equipment. Even though their {{Torneko1|HP}} is the same as a {{Torneko1|Slime}} and their {{Torneko1|Attack Power}} is barely higher, their {{Torneko1|Defense Power}} is on par with {{Torneko1|Mommonja}}s who only appear on the 2nd floor. More than their stats, the real threat of Spookys comes from their double Movement Speed preventing Torneko from fleeing safely. Running away to regenerate health is impossible and repositioning will be punished with repeated hits. If surprised by a Spooky while fighting an other monster in a room, players will have to choose between fleeing to a hallway to fight one monsters at a time, but get hit by the Spooky on the way, or try to fight both monsters at once. If several Spookys are present, Torneko can also quickly get surrounded and cornered before he has time to move to a better spot.


In some cases, starting a Bonus dungeon Adventure and spawning in a room with at least two Ghosts can mean an almost guaranteed defeat right at the start. This makes Ghosts some of the most infamous run ender for the More Magic Dungeon, despite how early they're encountered. This is not an issue in the Mysterious Dungeon where Torneko can bring in items.
In some cases, starting a Bonus dungeon Adventure and spawning in a room with at least two Spookys can mean an almost guaranteed defeat right at the start. This makes Spookys some of the most infamous run ender for the More Magic Dungeon, despite how early they're encountered. This is not an issue in the Mysterious Dungeon where Torneko can bring in items.


However if Torneko manages to level up a few times and acquire some decent equipment, Ghosts become a non issue.
However if Torneko manages to level up a few times and acquire some decent equipment, Spookys become a non issue.


==Stats==
==Stats==
{{Torneko 1 Monster Stats
{{Torneko 1 Monster Stats
   | Monster = {{Torneko1Sprite|Ghost}} Ghost
   | monster = Spooky
   | HP     = 5
   | hp     = 5
   | Attack = 3
   | attack = 3
   | Defense = 9
   | defense = 9
}}
}}


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}}
}}
{{Spawn Locations (Torneko 1) table row
{{Spawn Locations (Torneko 1) table row
   | dungeon = Mysterious Dungeon
   | dungeon = Magic Dungeon
   | floor  = 1 - 6
   | floor  = 1 - 6
   | spawn  = {{Data needed}}
   | spawn  = {{Data needed}}
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==Gallery==
==Gallery==
<gallery>
<gallery>
Torneko 1 - Ghost.png | In-game appearance.
Torneko 1 - Spooky.png             | In-game appearance.
Torneko 1 - Ghost art.png   | Official artwork.
Torneko 1 Source Book - Spooky.png | Official artwork.
</gallery>
</gallery>
<!--
==Trivia==
*
-->
==In Other Languages==
==In Other Languages==
{{In Other Languages
{{In Other Languages
   | en    = Ghost (Official)
   | en    = Spooky
   | ja    = {{Tt|ゴースト|Gōsuto}}, ''Ghost''
   | ja    = {{Tt|ゴースト|Gōsuto}}, ''Spooky''
   | fr    =  
   | fr    =  
   | fr_ca =  
   | fr_ca =  
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<references />
<references />


[[Category:Ghost Family]]
[[Category:Torneko's Great Adventure (series) Spooky]]
[[Category:Torneko 1 Double Speed Monsters]]
[[Category:Torneko 1 Double Speed Monsters]]
[[Category:Torneko 1 Monsters With Abilities]]
[[Category:Torneko 1 Monsters With Abilities]]

Latest revision as of 20:54, 14 July 2025

Spooky
ゴースト
Image for Spooky
Information
Item Drop Rate 1.56%
Special Ability Moves at Double Speed.
Stats
HP 5
Attack Power 3
Defense Power 9
Movement Speed Double
Attack Speed Normal
Experience 2
For the lore page, see Dragon Quest:Spooky.

Spooky (Japanese: ゴースト) is a monster in Super Famicom Torneko's Great Adventure: Mystery Dungeon(UT) - This is an unofficial translation.. Spookys are orange colored specters that appear to float in midair. They wear a pointed purple witch hat with a red ribon. They adopt a taunting expression with their tongue sticking out and their three-fingered hands wide open.

Monster Ability

Spookys have double Movement Speed, giving them a bonus movement action before their regular action. This allow them to move two tiles at once or move one tile and attack Torneko in the same turn. Like most monsters, they have a 50% chance to spawn asleep and a 50% chance to wake up whenever Torneko enters the room, leaves the room or stands next to them.

Combat Strategy

Spookys shouldn't be underestimated at the start of an Adventure when Torneko Level is low and he has little to no equipment. Even though their HP is the same as a Slime and their Attack Power is barely higher, their Defense Power is on par with Mommonjas who only appear on the 2nd floor. More than their stats, the real threat of Spookys comes from their double Movement Speed preventing Torneko from fleeing safely. Running away to regenerate health is impossible and repositioning will be punished with repeated hits. If surprised by a Spooky while fighting an other monster in a room, players will have to choose between fleeing to a hallway to fight one monsters at a time, but get hit by the Spooky on the way, or try to fight both monsters at once. If several Spookys are present, Torneko can also quickly get surrounded and cornered before he has time to move to a better spot.

In some cases, starting a Bonus dungeon Adventure and spawning in a room with at least two Spookys can mean an almost guaranteed defeat right at the start. This makes Spookys some of the most infamous run ender for the More Magic Dungeon, despite how early they're encountered. This is not an issue in the Mysterious Dungeon where Torneko can bring in items.

However if Torneko manages to level up a few times and acquire some decent equipment, Spookys become a non issue.

Stats

Spooky's sprite. Spooky
HP: 5
Attack Power: 3
Defense Power: 9

Spawn Locations

dungeons Floors Spawn rate
English Japanese
Trial Dungeonちょっと不思議のダンジョン [Data needed]
Magic Dungeon[Research required] 1 - 6 [Data needed]
More Magic Dungeonもっと不思議のダンジョン 1 - 6 [Data needed]


Gallery

In Other Languages

Language Name
English Spooky
Japanese ゴースト, Spooky

See Also

References