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Melding is a little different in this game than in previous ones. The melding Jar (合成の壺) works as in the first Shiren game. You can see how to use a Melding Jar [[Shiren 1/Gameplay Elements/Melding|here]].
{{Shiren 4 DS Draft}}


However, you can use the Mixer Monster to meld other items (herbs, scrolls, staves) with your main weapon or shield. The rules work as the Melding Jar ones: you must throw the weapon or shield to that monster and then, throw the item you want to meld on it. Remember that level 1 Mixer can eat only 2 items, and level 4 ones can eat up to 5 items. This is essential, because sometimes you need to throw several items to obtain a seal.
==Fusion Overview==
Fusion is the key to creating powerful equipment in Shiren 4. Although it may seem obvious to some, many people miss the fact that Fusion is one of the easiest way to quickly boost up your Katana, Mastersword, Windshield (or what have you) to their maximum bonus. The smith will charge XXXX Gitan and the most you can get from a blacksmith or an Air or Earth Bless scroll is +1 and on rare occasions, +3. You can waste a blank scroll to create an Air or Earth Bless scroll to upgrade your equipment but it's far easier to use random loot found in dungeons.
 
==Fusion Methods==
There are two methods to meld items together in Shiren 4.
 
===Fusion Jars===
Inserting two or more items of the same type into a Fusion Jar will combine them into a single item, Fusion their bonuses, charges, and/or effects. This can be done with weapons, shields, Armbands, and staves. In shops, placing an item in a Fusion jar that you haven't paid for will not combine with a similar item in the jar. However, the jar will still lose a slot. (This works the same for a Jar of Change.) Inserting items that are not weapons, shields, Armbands or staves into a Fusion Jar will use a slot, but produce no other effect. You can retrieve such items normally. You can use one Jar simultaneously with different types of items. The first weapon or shield inserted will be the "base" item. All subsequent items of the same type Inserted into the Jar will add their bonuses (+1, +3, etc) and any and all effects (e.g. rust-proof, sped up hunger or slow hunger, etc.) to the base item. Weapon and Shield effects are not interchangeable. Bonuses from shields cannot be Melded onto weapons, and vice-versa. Fusion with items that either already have the given effects or that are at their maximum bonus value will waste the "extra" effects or bonuses.
 
===Extraction===
Once items have been melded, you must either break the Jar open (by Throwing it against a wall) or use an Extraction Scroll to retrieve the items. Using an Extraction Scroll on a Jar of Fusion will remove the items from the Jar, but will only restore a number of slots equal to the number of items retrieved. So, a Fusion Jar that contains a single melded weapon and has no remaining slots will become a Fusion Jar[1] after an Extraction Scroll is used on it.
 
===Mixer Monster Family===
Mixer monsters and their leveled forms allow you to combine 2-5 items depending on the level of the monster. They work entirely the same as Fusion jars up to a point. By throwing certain items or eating Mixer monster meat and walking over them, you can add special seals to your items.
 
==Melds and Seals==
Commonly referred to by fans as melds and in Shiren 3 and 5, officially referred to as seals are valuable upgrades that can be melded to weapons and shields. Most weapons and shields and all armbands have seals and the only way to combine them onto a single item is through Fusion.


Maximum Seals are 35 for weapons and 27 for shields. To be able to meld all seals to a weapon or shield (though some are not recommended), you need to level that weapon or shield to its maximum level of 8.
Maximum Seals are 35 for weapons and 27 for shields. To be able to meld all seals to a weapon or shield (though some are not recommended), you need to level that weapon or shield to its maximum level of 8.
===Weapon Seals===
{| class="wikitable"
{| class="wikitable"
! colspan="5" |'''WEAPONS'''
|-
|-
!'''SEAL NAME'''
! colspan="2" |Seal
!'''NEEDED ITEMS'''
! colspan="2" |Needed Item
!'''MELDING JAR'''
! rowspan="2" |Fusion Jar
!'''MIXER MONSTER'''
! rowspan="2" |Mioxer Monster
!'''PROPERTIES'''
! rowspan="2" |Properties
|-
!English
!Japanese
!English
!Japanese
|-
|-
|壁堀り2マス(Digs 2 walls)
|(Digs 2 walls)
|ボロいマトック系 Mattock Family
|壁堀り2マス
|Mattock Family
|ボロいマトック系
|YES
|YES
|YES
|YES
|Weapon can break 2 walls at once, but the weapon can break when used.
|Weapon can break 2 walls at once, but the weapon can break when used.
|-
|-
|正面3方向 (3 squares ahead)
|(3 squares ahead)
|かまいたち系 Razor Blade Family
|正面3方向
|Breeze Blade Family
|かまいたち系
|YES
|YES
|YES
|YES
|Attacks 3 squares in front.
|Attacks 3 squares in front.
|-
|-
|会心の一撃 (Critical)
|(Critical)
|戦神の斧系 Critical Axe Family
|会心の一撃
|Hatchet Family
|戦神の斧系
|YES
|YES
|YES
|YES
|Sometimes, it scores a critical hit.
|Sometimes, it scores a critical hit.
|-
|-
|ため攻撃 (Spark)
|(Spark)
|光の刃系 Spark Blade Family
|ため攻撃
|Bright Blade Family
|光の刃系
|YES
|YES
|YES
|YES
|If you miss 2 times, next hit won't miss and will be critical.
|If you miss 2 times, next hit won't miss and will be critical.
|-
|-
|サビよけ (Antirust)
|(Antirust)
|くすんだ金の剣系 Plated Sword Family
|サビよけ
|Dull Gold Edge Family
|くすんだ金の剣系
|YES
|YES
|YES
|YES
|Weapon can't rust.
|Weapon can't rust.
|-
|-
|炎飛ばし (Fire)
|(Fire)
|火の刃系 Fire Blade Family
|炎飛ばし
|Burning Blade Family
|火の刃系
|YES
|YES
|YES
|YES
|If HP is full, weapon spit fire when it's swung.
|If HP is full, weapon spit fire when it's swung.
|-
|-
| rowspan="2" |混乱 (Confusion)
| rowspan="2" |(Confusion)
|混乱の手斧系 Confusion Axe Family
| rowspan="2" |混乱
|Baffle Axe Family
|混乱の手斧系
|YES
|YES
|YES
|YES
| rowspan="2" |Chance to confuse monsters
| rowspan="2" |Chance to confuse monsters
|-
|-
|混乱草 Herb of Confusion
|Confusion Grass
|'''NO'''
|混乱草
|NO
|YES
|YES
|-
|-
| rowspan="2" |かなしばり (Paralyze)
| rowspan="2" |(Paralyze)
|しびれ刀系 Stun Blade Family
| rowspan="2" |かなしばり
|Shockuto Family
|しびれ刀系
|YES
|YES
|YES
|YES
| rowspan="2" |Chance to paralyze monsters
| rowspan="2" |Chance to paralyze monsters
|-
|-
|かなしばりの杖 Paralysis staff
|Paralysis Staff
|'''NO'''
|かなしばりの杖
|NO
|YES
|YES
|-
|-
| rowspan="2" |封印 (Seal)
| rowspan="2" |(Seal)
|封印棒系 Seal Club Family
| rowspan="2" |封印
|Sealing Keisaku Family
|封印棒系
|YES
|YES
|YES
|YES
| rowspan="2" |Chance to seal monster's special ability
| rowspan="2" |Chance to seal monster's special ability
|-
|-
|封印の杖 Sealing Staff
|Seal Staff
|'''NO'''
|封印の杖
|NO
|YES
|YES
|-
|-
| rowspan="2" |睡眠 (Sleep)
| rowspan="2" |(Sleep)
|おねむガラガラ系 Sleep Rattle Family
| rowspan="2" |睡眠
|Nap Rattle Family
|おねむガラガラ系
|YES
|YES
|YES
|YES
| rowspan="2" |Chance to put monsters to sleep
| rowspan="2" |Chance to put monsters to sleep
|-
|-
|睡眠草 Sleeping Herb
|Sleepy Grass
|'''NO'''
|睡眠草
|NO
|YES
|YES
|-
|-
| rowspan="2" |目つぶし (Blind)
| rowspan="2" |(Blind)
|真っ暗棒系 Dark Club Family
| rowspan="2" |目つぶし
|Blurry Stick Family
|真っ暗棒系
|YES
|YES
|YES
|YES
| rowspan="2" |Chance to blind monsters
| rowspan="2" |Chance to blind monsters
|-
|-
|目つぶし草 Herb of Blind
|Blinding Grass
|'''NO'''
|目つぶし草
|NO
|YES
|YES
|-
|-
| rowspan="2" |爆発特効 (Exploding)
| rowspan="2" |(Exploding)
|三日月刀系 Crescent Arm
| rowspan="2" |爆発特効
|Crescent Katana Family
|三日月刀系
|YES
|YES
|YES
|YES
| rowspan="2" |High damage to Exploding type monsters
| rowspan="2" |High damage to Exploding type monsters
|-
|-
|爆弾石 Exploding Stone
|Exploding Stone
|'''NO'''
|爆弾石
|NO
|YES
|YES
|-
|-
| rowspan="2" |水棲特効 (Water)
| rowspan="2" |(Water)
|水斬りの剣系 Water Sword Family
| rowspan="2" |水棲特効
|Water Cutter Family
|水斬りの剣系
|YES
|YES
|YES
|YES
| rowspan="2" |High damage to Water monsters
| rowspan="2" |High damage to Water monsters
|-
|-
|水がれの巻物 Evaporate Scroll
|Desert Scroll
|'''NO'''
|水がれの巻物
|NO
|YES
|YES
|-
|-
| rowspan="2" |浮遊特効 (Flying)
| rowspan="2" |(Flying)
|空の刃系 Sky Sword Family
| rowspan="2" |浮遊特効
|Sky Splitter Family
|空の刃系
|YES
|YES
|YES
|YES
| rowspan="2" |High damage to Floating monsters
| rowspan="2" |High damage to Floating monsters
|-
|-
|高飛び草 Warp Herb
|Warp Grass
|'''NO'''
|高飛び草
|NO
|YES
|YES
|-
|-
| rowspan="2" |一ツ目特効 (One-eyed)
| rowspan="2" |(One-eyed)
|一ツ目殺し系 Cyclops Killer Family
| rowspan="2" |一ツ目特効
|Myopic Masher Family
|一ツ目殺し系
|YES
|YES
|YES
|YES
| rowspan="2" |High damage to One-eyed monsters
| rowspan="2" |High damage to One-eyed monsters
|-
|-
|めぐすり草 Herb of Sight
|Perception Grass
|'''NO'''
|めぐすり草
|NO
|YES
|YES
|-
|-
| rowspan="2" |ドレイン特効 (Drain)
| rowspan="2" |(Drain)
|ドレイン斬り系 Drain Sword Family
| rowspan="2" |ドレイン特効
|Drain Dagger Family
|ドレイン斬り系
|YES
|YES
|YES
|YES
| rowspan="2" |High damage to Drain monsters
| rowspan="2" |High damage to Drain monsters
|-
|-
|毒消し草 Antidote Herb
|Antidote Grass
|'''NO'''
|毒消し草
|NO
|YES
|YES
|-
|-
| rowspan="2" |ドラゴン特効 (Dragon)
| rowspan="2" |(Dragon)
|トカゲ斬りの刃系 Lizard Blade
| rowspan="2" |ドラゴン特効
|Lizard Lasher
|トカゲ斬りの刃系
|YES
|YES
|YES
|YES
| rowspan="2" |High damage to Dragon monsters
| rowspan="2" |High damage to Dragon monsters
|-
|-
|ドラゴン草 Dragon Herb
|Dragon Grass
|'''NO'''
|ドラゴン草
|NO
|YES
|YES
|-
|-
|無気力 (Lethargic)
|(Lethargic)
|迷子の巻物 Wandering Scroll
|無気力
|'''NO'''
|Lost Scroll
|迷子の巻物
|NO
|YES
|YES
|Chance to make monsters lethargic
|Chance to make monsters lethargic
|-
|-
|
|HP +5
|HP +5
|薬草 Medicinal Herb
|Herb
|'''NO'''
|薬草
|NO
|YES
|YES
|Maximum HP +5
|Maximum HP +5
|-
|-
|
|HP +10
|HP +10
|弟切草 Restorative Herb
|Otogiriso
|'''NO'''
|弟切草
|NO
|YES
|YES
|Maximum HP +10
|Maximum HP +10
|-
|-
|
|HP +15
|HP +15
|いやし草 Herb of curation
|Heal Grass
|'''NO'''
|いやし草
|NO
|YES
|YES
|Maximum HP +15
|Maximum HP +15
|-
|-
|
|HP +20
|HP +20
|命の草 Herb of Life
|Life Grass
|'''NO'''
|命の草
|NO
|YES
|YES
|Maximum HP +20
|Maximum HP +20
|-
|-
|基本値+3 (Weapon +3)
|(Weapon +3)
|しあわせ草 Happiness Herb
|基本値+3
|'''NO'''
|Cheery Grass
|しあわせ草
|NO
|YES
|YES
|Weapon's attack +3
|Weapon's attack +3
|-
|-
|基本値+8 (Weapon +8)
|(Weapon +8)
|天使の種 Angel Seed
|基本値+8
|'''NO'''
|Angel Seed
|天使の種
|NO
|YES
|YES
|Weapon's attack +8
|Weapon's attack +8
|-
|-
|LVダウン (Level down)
|(Level down)
|不幸の種 Seed of Misfortune
|LVダウン
|'''NO'''
|Misfortune Seed
|不幸の種
|NO
|YES
|YES
|Chance to down monster's level
|Chance to down monster's level
|-
|-
|
|HP1
|HP1
|超不幸の種 Seed of ill Luck
|SuperUnlucky Seed
|'''NO'''
|超不幸の種
|NO
|YES
|YES
|Chance to drop monster's HP to 1.
|Chance to drop monster's HP to 1.
|-
|-
|連続攻撃 (Double Attack)
|(Double Attack)
|すばやさ草 (Speed Herb) + 加速の札 (Speed Talisman) + 加速の杖 (Speed Staff)
|連続攻撃
|'''NO'''
|Swift Grass + Swift Talisman + Swift Staff
|すばやさ草 + 加速の札 + 加速の杖
|NO
|YES
|YES
|Chance to hit monsters 2 times
|Chance to hit monsters 2 times
|-
|-
|壁掘り (Dig)
|(Dig)
|ボロいつるはし系 Pickaxe Family
|壁掘り
|Rusty Pickaxe Family
|ボロいつるはし系
|YES
|YES
|YES
|YES
|Digs through walls but can break
|Digs through walls but can break
|-
|-
|壁掘り無限 (unbreakable dig)
|(unbreakable dig)
|サトリピック系 Satori Pickaxe Family
|壁掘り無限
|Wonder Pick Family
|サトリピック系
|YES
|YES
|YES
|YES
|Digs through walls and won't break
|Digs through walls and won't break
|-
|-
|威力弱体 (Fragile)
|(Fragile)
|使い捨て刀系 Fragile edge Family
|威力弱体
|Shoddy Dirk Family
|使い捨て刀系
|YES
|YES
|YES
|YES
|Everytime it hits a monster, its value decreases
|Everytime it hits a monster, its value decreases
|-
|-
|ワナ壊し (Trap Break)
|(Trap Break)
|ボロい木づち系 Hammer Family
|ワナ壊し
|Old Mallet Family
|ボロい木づち系
|YES
|YES
|YES
|YES
|It makes traps and items in front disappear, but weapon has a chance to break
|It makes traps and items in front disappear, but weapon has a chance to break
|-
|-
|ワナ壊し無限 (Unbreakable trap break)
|(Unbreakable trap break)
|壊れないハンマー系 Unbreakable Hammer Family
|ワナ壊し無限
|Sturdy Hammer Family
|壊れないハンマー系
|YES
|YES
|YES
|YES
|It makes traps and items in front disappear, and won't ever break
|It makes traps and items in front disappear, and won't ever break
|-
|-
|攻撃100% (100 % Hit)
|(100 % Hit)
|必中小刀系 Homing Blade Family
|攻撃100%
|(Homing Blade Family)
|必中小刀系
|YES
|YES
|YES
|YES
|Always hits monsters
|Always hits monsters
|-
|-
|攻撃力ダウン (Attack down)
|(Attack down)
|カミナの剣系 Kamina's Sword Family
|攻撃力ダウン
|Kamina's Sword Family
|カミナの剣系
|YES
|YES
|YES
|YES
|Chance to lower monster's strength
|Chance to lower monster's strength
|-
|-
|ギタン得 (Gitan Filler)
|(Gitan Filler)
|バーゲンの刀系 Bargain Sword Family
|ギタン得
|Bargain Katana Family
|バーゲンの刀系
|YES
|YES
|YES
|YES
|Prices in shops have 20% discount, sometimes obtains gitan from monsters
|Prices in shops have 20% discount, sometimes obtains gitan from monsters
|}
===Shield Seals===
{| class="wikitable"
|-
|-
! colspan="5" |'''SHIELDS'''
! colspan="2" |Seal
! colspan="2" |Needed Item
! rowspan="2" |Fusion Jar
! rowspan="2" |Mioxer Monster
! rowspan="2" |Properties
|-
|-
!'''SEAL NAME'''
!English
!'''NEEDED ITEMS'''
!Japanese
!'''MELDING JAR'''
!English
!'''MIXER MONSTER'''
!Japanese
!'''PROPERTIES'''
|-
|-
|ハラモチ (Antihunger)
|(Antihunger)
|ハラモチの盾系 (Antihunger shield Family)
|ハラモチ
|Diet Shield Type
|ハラモチの盾系
|YES
|YES
|YES
|YES
|Fullness decreases at half speed
|Fullness decreases at half speed
|-
|-
|ハラヘリ (Hunger)
|(Hunger)
|重い盾系 (Armorward Family)
|ハラヘリ
|Heavy Shield Type
|重い盾系
|YES
|YES
|YES
|YES
|Fullness decreases at double speed
|Fullness decreases at double speed
|-
|-
|腹減らない(No Hunger)
|(No Hunger)
|サトリの盾系 (Satori Shield Family)
|腹減らない
|Nirvana Board Family
|サトリの盾系
|YES
|YES
|YES
|YES
|Fullness won't decrease, but max. fullness becomes 1
|Fullness won't decrease, but max. fullness becomes 1
|-
|-
| rowspan="2" |炎半減 (Fire Ward)
| rowspan="2" |(Fire Ward)
|トカゲの盾系 (Lizard Shield Family)
| rowspan="2" |炎半減
|Snake Shield Type
|トカゲの盾系
|YES
|YES
|YES
|YES
| rowspan="2" |Fire damage is halved.
| rowspan="2" |Fire damage is halved.
|-
|-
|ドラゴン草 (Dragon Herb)
|Dragon Grass
|'''NO'''
|ドラゴン草
|NO
|YES
|YES
|-
|-
| rowspan="2" |(Explosion Ward)
| rowspan="2" |爆発半減 (Explosion Ward)
| rowspan="2" |爆発半減 (Explosion Ward)
|爆発隠の盾系 (Blast Shield)
|Blast Shield Type
|爆発隠の盾系
|YES
|YES
|YES
|YES
| rowspan="2" |Explosion damage is halved
| rowspan="2" |Explosion damage is halved
|-
|-
|爆弾石 (Exploding stone)
|(Exploding stone)
|'''NO'''
|爆弾石
|NO
|YES
|YES
|-
|-
| rowspan="2" |避けアップ (Evasive Shield)
| rowspan="2" |(Evade up)
|見切りの盾系 (Evasive Shield)
| rowspan="2" |避けアップ
|Spry Shield Type
|見切りの盾系
|YES
|YES
|YES
|YES
| rowspan="2" |Chance to evade attacks.
| rowspan="2" |Chance to evade attacks.
|-
|-
|めぐすり草 x 2 (Herb of Sight x 2)
|Perception Grass x 2
|'''NO'''
|めぐすり草 x 2
|NO
|YES
|YES
|-
|-
|カウンター (Counterattack Shield)
|(Counterattack Shield)
|反撃の盾系 (Counter Shield)
|カウンター
|Counter Shield Type
|反撃の盾系
|YES
|YES
|YES
|YES
|This repels some enemy damage with a counterattack.
|This repels some enemy damage with a counterattack.
|-
|-
|サビよけ (Antirust)
|(Antirust)
|くすんだ金の盾系 (Plated Shield)
|サビよけ
|Gold Shield Type
|くすんだ金の盾系
|YES
|YES
|YES
|YES
|Shield can't rust.
|Shield can't rust.
|-
|-
|催眠無効 (Antihypnosis)
|(Antihypnosis)
|ややゲイズの盾系 (Antigaze Shield)
|催眠無効
|(Antigaze Shield)
|ややゲイズの盾系
|YES
|YES
|YES
|YES
|You won't be hypnotized.
|You won't be hypnotized.
|-
|-
|ついばみ守り (Eat-Protect)
|(Eat-Protect)
|ややギャドンの盾系 (AntiGyadon Shield)
|ついばみ守り
|(AntiGyadon Shield)
|ややギャドンの盾系
|YES
|YES
|YES
|YES
|Gyadons (Pterodactyl monsters) can't eat your items.
|Gyadons (Pterodactyl monsters) can't eat your items.
|-
|-
|盗み守り (Item Protect)
|(Item Protect)
|錠前の盾系 (Antiwalrus Shield)
|盗み守り
|Lock Shield Type
|錠前の盾系
|YES
|YES
|YES
|YES
|This protects your items from Walrus monsters. Note that this can't protect your gold.
|This protects your items from Walrus monsters. Note that this can't protect your gold.
|-
|-
|所持金守り (Money Protect)
|(Money Protect)
|金庫の盾系 (Antipickpocket Shield)
|所持金守り
|Safe Shield Type
|金庫の盾系
|YES
|YES
|YES
|YES
|This protects your gold from Pickpocket monsters. Note that this can't protect your items.
|This protects your gold from Pickpocket monsters. Note that this can't protect your items.
|-
|-
|ダメージ経験 (Experience)
|(Experience)
|福果の盾系 (Blessed Fruit Shield)
|ダメージ経験
|Student Shield Type
|福果の盾系
|YES
|YES
|YES
|YES
|Whenever a monster hits you, you would gain the same experience points as the damage you take.
|Whenever a monster hits you, you would gain the same experience points as the damage you take.
|-
|-
|
|HP+5
|HP+5
|薬草 (Medicinal Herb)
|Herb
|'''NO'''
|薬草
|NO
|YES
|YES
|Maximum HP +5
|Maximum HP +5
|-
|-
|
|HP+10
|HP+10
|弟切草 (Restorative Herb)
|Otogiriso
|'''NO'''
|弟切草
|NO
|YES
|YES
|Maximum HP +10
|Maximum HP +10
|-
|-
|
|HP+15
|HP+15
|いやし草 (Herb of Healing)
|Heal Grass
|'''NO'''
|いやし草
|NO
|YES
|YES
|Maximum HP +15
|Maximum HP +15
|-
|-
|
|HP+20
|HP+20
|命の草 (Herb of Life)
|Life Grass
|'''NO'''
|命の草
|NO
|YES
|YES
|Maximum HP +20
|Maximum HP +20
|-
|-
|基本値+3 (Defence +3)
|(Defence +3)
|しあわせ草 (Happiness Herb)
|基本値+3
|'''NO'''
|Cheery Grass
|しあわせ草
|NO
|YES
|YES
|Shield's defence +3
|Shield's defense +3
|-
|-
|基本値+8 (Defence +8)
|(Defence +8)
|天使の種 (Angel Seed)
|基本値+8
|'''NO'''
|Angel Seed
|天使の種
|NO
|YES
|YES
|Shield's defence +8
|Shield's defense +8
|-
|-
|LVダウン (Level Down)
|(Level Down)
|不幸の種 (Seed of Misfortune)
|LVダウン
|'''NO'''
|Misfortune Seed
|不幸の種
|NO
|YES
|YES
|Chance to down monster's level when it hits you.
|Chance to down monster's level when it hits you.
|-
|-
|
|HP1
|HP1
|超不幸の種 (Seed of ill Luck)
|SuperUnlucky Seed
|'''NO'''
|超不幸の種
|NO
|YES
|YES
|Chance to drop monster's HP to 1 when it hits you.
|Chance to drop monster's HP to 1 when it hits you.
|-
|-
|受け弱体 (Fragile)
|(Fragile)
|使い捨ての板系 (Fragile Shield)
|受け弱体
|Shoddy Plank Family
|使い捨ての板系
|YES
|YES
|YES
|YES
|The shield dulls with each hit.
|The shield dulls with each hit.
|-
|-
|満腹度回復 (Fullness Heal)
|(Fullness Heal)
|満腹度回復
|Bowl Shield Type
|どんぶりの盾系
|どんぶりの盾系
|YES
|YES
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|When a monster hits you, sometimes your fullness would be slightly recovered.
|When a monster hits you, sometimes your fullness would be slightly recovered.
|-
|-
|動かず (Antimove)
|(Antimove)
|動かずの盾系 (Antimove Shield)
|動かず
|Steady Shield Type
|動かずの盾系  
|YES
|YES
|YES
|YES
|You won't be pushed, warped, or summoned. Note that the herb named 高飛び草, Warp Traps, Attraction Staves, etc. will not work, too.
|You won't be pushed, warped, or summoned. Note that the herb named 高飛び草, Warp Traps, Attraction Staves, etc. will not work, too.
|-
|-
|魔法ダメージ (Magic Damage)
|(Magic Damage)
|変換の盾系 (Prism Shield)
|魔法ダメージ
|Swap Shield Type
|変換の盾系
|YES
|YES
|YES
|YES
|This changes a magic attack into 10 fixed damage.
|This changes a magic attack into 10 fixed damage.
|-
|-
|
|受け流し
|受け流し
|Parry Shield Type
|受け流しの盾系
|受け流しの盾系
|YES
|YES
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|This will sometimes deflect an attack.
|This will sometimes deflect an attack.
|-
|-
|
|状態反撃
|状態反撃
|ジャガーの盾系 (Jaguar Shield)
|Jaguar's Shield Type
|ジャガーの盾系
|YES
|YES
|YES
|YES
|When you receive an attack, there is a chance that the attacker becomes confused, receives 20 damage or knockbacks itself.
|When you receive an attack, there is a chance that the attacker becomes confused, receives 20 damage or knockbacks itself.
|}
|}
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==See Also==
{{Shiren 4 DS Gameplay Elements Navbox}}
{{Shiren 4 DS Items Navbox}}
==References==
<references />
[[Category:Shiren 4 DS Gameplay Elements]]

Latest revision as of 06:52, 10 July 2025

Fusion Overview

Fusion is the key to creating powerful equipment in Shiren 4. Although it may seem obvious to some, many people miss the fact that Fusion is one of the easiest way to quickly boost up your Katana, Mastersword, Windshield (or what have you) to their maximum bonus. The smith will charge XXXX Gitan and the most you can get from a blacksmith or an Air or Earth Bless scroll is +1 and on rare occasions, +3. You can waste a blank scroll to create an Air or Earth Bless scroll to upgrade your equipment but it's far easier to use random loot found in dungeons.

Fusion Methods

There are two methods to meld items together in Shiren 4.

Fusion Jars

Inserting two or more items of the same type into a Fusion Jar will combine them into a single item, Fusion their bonuses, charges, and/or effects. This can be done with weapons, shields, Armbands, and staves. In shops, placing an item in a Fusion jar that you haven't paid for will not combine with a similar item in the jar. However, the jar will still lose a slot. (This works the same for a Jar of Change.) Inserting items that are not weapons, shields, Armbands or staves into a Fusion Jar will use a slot, but produce no other effect. You can retrieve such items normally. You can use one Jar simultaneously with different types of items. The first weapon or shield inserted will be the "base" item. All subsequent items of the same type Inserted into the Jar will add their bonuses (+1, +3, etc) and any and all effects (e.g. rust-proof, sped up hunger or slow hunger, etc.) to the base item. Weapon and Shield effects are not interchangeable. Bonuses from shields cannot be Melded onto weapons, and vice-versa. Fusion with items that either already have the given effects or that are at their maximum bonus value will waste the "extra" effects or bonuses.

Extraction

Once items have been melded, you must either break the Jar open (by Throwing it against a wall) or use an Extraction Scroll to retrieve the items. Using an Extraction Scroll on a Jar of Fusion will remove the items from the Jar, but will only restore a number of slots equal to the number of items retrieved. So, a Fusion Jar that contains a single melded weapon and has no remaining slots will become a Fusion Jar[1] after an Extraction Scroll is used on it.

Mixer Monster Family

Mixer monsters and their leveled forms allow you to combine 2-5 items depending on the level of the monster. They work entirely the same as Fusion jars up to a point. By throwing certain items or eating Mixer monster meat and walking over them, you can add special seals to your items.

Melds and Seals

Commonly referred to by fans as melds and in Shiren 3 and 5, officially referred to as seals are valuable upgrades that can be melded to weapons and shields. Most weapons and shields and all armbands have seals and the only way to combine them onto a single item is through Fusion.

Maximum Seals are 35 for weapons and 27 for shields. To be able to meld all seals to a weapon or shield (though some are not recommended), you need to level that weapon or shield to its maximum level of 8.

Weapon Seals

Seal Needed Item Fusion Jar Mioxer Monster Properties
English Japanese English Japanese
(Digs 2 walls) 壁堀り2マス Mattock Family ボロいマトック系 YES YES Weapon can break 2 walls at once, but the weapon can break when used.
(3 squares ahead) 正面3方向 Breeze Blade Family かまいたち系 YES YES Attacks 3 squares in front.
(Critical) 会心の一撃 Hatchet Family 戦神の斧系 YES YES Sometimes, it scores a critical hit.
(Spark) ため攻撃 Bright Blade Family 光の刃系 YES YES If you miss 2 times, next hit won't miss and will be critical.
(Antirust) サビよけ Dull Gold Edge Family くすんだ金の剣系 YES YES Weapon can't rust.
(Fire) 炎飛ばし Burning Blade Family 火の刃系 YES YES If HP is full, weapon spit fire when it's swung.
(Confusion) 混乱 Baffle Axe Family 混乱の手斧系 YES YES Chance to confuse monsters
Confusion Grass 混乱草 NO YES
(Paralyze) かなしばり Shockuto Family しびれ刀系 YES YES Chance to paralyze monsters
Paralysis Staff かなしばりの杖 NO YES
(Seal) 封印 Sealing Keisaku Family 封印棒系 YES YES Chance to seal monster's special ability
Seal Staff 封印の杖 NO YES
(Sleep) 睡眠 Nap Rattle Family おねむガラガラ系 YES YES Chance to put monsters to sleep
Sleepy Grass 睡眠草 NO YES
(Blind) 目つぶし Blurry Stick Family 真っ暗棒系 YES YES Chance to blind monsters
Blinding Grass 目つぶし草 NO YES
(Exploding) 爆発特効 Crescent Katana Family 三日月刀系 YES YES High damage to Exploding type monsters
Exploding Stone 爆弾石 NO YES
(Water) 水棲特効 Water Cutter Family 水斬りの剣系 YES YES High damage to Water monsters
Desert Scroll 水がれの巻物 NO YES
(Flying) 浮遊特効 Sky Splitter Family 空の刃系 YES YES High damage to Floating monsters
Warp Grass 高飛び草 NO YES
(One-eyed) 一ツ目特効 Myopic Masher Family 一ツ目殺し系 YES YES High damage to One-eyed monsters
Perception Grass めぐすり草 NO YES
(Drain) ドレイン特効 Drain Dagger Family ドレイン斬り系 YES YES High damage to Drain monsters
Antidote Grass 毒消し草 NO YES
(Dragon) ドラゴン特効 Lizard Lasher トカゲ斬りの刃系 YES YES High damage to Dragon monsters
Dragon Grass ドラゴン草 NO YES
(Lethargic) 無気力 Lost Scroll 迷子の巻物 NO YES Chance to make monsters lethargic
HP +5 Herb 薬草 NO YES Maximum HP +5
HP +10 Otogiriso 弟切草 NO YES Maximum HP +10
HP +15 Heal Grass いやし草 NO YES Maximum HP +15
HP +20 Life Grass 命の草 NO YES Maximum HP +20
(Weapon +3) 基本値+3 Cheery Grass しあわせ草 NO YES Weapon's attack +3
(Weapon +8) 基本値+8 Angel Seed 天使の種 NO YES Weapon's attack +8
(Level down) LVダウン Misfortune Seed 不幸の種 NO YES Chance to down monster's level
HP1 SuperUnlucky Seed 超不幸の種 NO YES Chance to drop monster's HP to 1.
(Double Attack) 連続攻撃 Swift Grass + Swift Talisman + Swift Staff すばやさ草 + 加速の札 + 加速の杖 NO YES Chance to hit monsters 2 times
(Dig) 壁掘り Rusty Pickaxe Family ボロいつるはし系 YES YES Digs through walls but can break
(unbreakable dig) 壁掘り無限 Wonder Pick Family サトリピック系 YES YES Digs through walls and won't break
(Fragile) 威力弱体 Shoddy Dirk Family 使い捨て刀系 YES YES Everytime it hits a monster, its value decreases
(Trap Break) ワナ壊し Old Mallet Family ボロい木づち系 YES YES It makes traps and items in front disappear, but weapon has a chance to break
(Unbreakable trap break) ワナ壊し無限 Sturdy Hammer Family 壊れないハンマー系 YES YES It makes traps and items in front disappear, and won't ever break
(100 % Hit) 攻撃100% (Homing Blade Family) 必中小刀系 YES YES Always hits monsters
(Attack down) 攻撃力ダウン Kamina's Sword Family カミナの剣系 YES YES Chance to lower monster's strength
(Gitan Filler) ギタン得 Bargain Katana Family バーゲンの刀系 YES YES Prices in shops have 20% discount, sometimes obtains gitan from monsters

Shield Seals

Seal Needed Item Fusion Jar Mioxer Monster Properties
English Japanese English Japanese
(Antihunger) ハラモチ Diet Shield Type ハラモチの盾系 YES YES Fullness decreases at half speed
(Hunger) ハラヘリ Heavy Shield Type 重い盾系 YES YES Fullness decreases at double speed
(No Hunger) 腹減らない Nirvana Board Family サトリの盾系 YES YES Fullness won't decrease, but max. fullness becomes 1
(Fire Ward) 炎半減 Snake Shield Type トカゲの盾系 YES YES Fire damage is halved.
Dragon Grass ドラゴン草 NO YES
(Explosion Ward) 爆発半減 (Explosion Ward) Blast Shield Type 爆発隠の盾系 YES YES Explosion damage is halved
(Exploding stone) 爆弾石 NO YES
(Evade up) 避けアップ Spry Shield Type 見切りの盾系 YES YES Chance to evade attacks.
Perception Grass x 2 めぐすり草 x 2 NO YES
(Counterattack Shield) カウンター Counter Shield Type 反撃の盾系 YES YES This repels some enemy damage with a counterattack.
(Antirust) サビよけ Gold Shield Type くすんだ金の盾系 YES YES Shield can't rust.
(Antihypnosis) 催眠無効 (Antigaze Shield) ややゲイズの盾系 YES YES You won't be hypnotized.
(Eat-Protect) ついばみ守り (AntiGyadon Shield) ややギャドンの盾系 YES YES Gyadons (Pterodactyl monsters) can't eat your items.
(Item Protect) 盗み守り Lock Shield Type 錠前の盾系 YES YES This protects your items from Walrus monsters. Note that this can't protect your gold.
(Money Protect) 所持金守り Safe Shield Type 金庫の盾系 YES YES This protects your gold from Pickpocket monsters. Note that this can't protect your items.
(Experience) ダメージ経験 Student Shield Type 福果の盾系 YES YES Whenever a monster hits you, you would gain the same experience points as the damage you take.
HP+5 Herb 薬草 NO YES Maximum HP +5
HP+10 Otogiriso 弟切草 NO YES Maximum HP +10
HP+15 Heal Grass いやし草 NO YES Maximum HP +15
HP+20 Life Grass 命の草 NO YES Maximum HP +20
(Defence +3) 基本値+3 Cheery Grass しあわせ草 NO YES Shield's defense +3
(Defence +8) 基本値+8 Angel Seed 天使の種 NO YES Shield's defense +8
(Level Down) LVダウン Misfortune Seed 不幸の種 NO YES Chance to down monster's level when it hits you.
HP1 SuperUnlucky Seed 超不幸の種 NO YES Chance to drop monster's HP to 1 when it hits you.
(Fragile) 受け弱体 Shoddy Plank Family 使い捨ての板系 YES YES The shield dulls with each hit.
(Fullness Heal) 満腹度回復 Bowl Shield Type どんぶりの盾系 YES YES When a monster hits you, sometimes your fullness would be slightly recovered.
(Antimove) 動かず Steady Shield Type 動かずの盾系 YES YES You won't be pushed, warped, or summoned. Note that the herb named 高飛び草, Warp Traps, Attraction Staves, etc. will not work, too.
(Magic Damage) 魔法ダメージ Swap Shield Type 変換の盾系 YES YES This changes a magic attack into 10 fixed damage.
受け流し Parry Shield Type 受け流しの盾系 YES YES This will sometimes deflect an attack.
状態反撃 Jaguar's Shield Type ジャガーの盾系 YES YES When you receive an attack, there is a chance that the attacker becomes confused, receives 20 damage or knockbacks itself.



See Also

References