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Commonly referred to by fans as melds, seals are valuable upgrades that can be melded to weapons and shields, giving them unique abilities. Unlike in later games, there are no slots for a set number of seals in Shiren 1,which means you can combine many seals into one item.
Commonly referred to by fans as melds, seals are valuable upgrades that can be melded to weapons and shields, giving them unique abilities. Unlike in later games, there are no slots for a set number of seals in Shiren 1,which means you can combine many seals into one item.
{| class="wikitable"
{| class="wikitable"
! colspan="5" |Weapon Seals
! colspan="5" |Positive Weapon Seals
|-
|-
!Sprite
!Sprite
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|[[File:Shiren 1 DS Weapon Seal Dig.png|50px]]
|[[File:Shiren 1 DS Weapon Seal Dig.png|50px]]
|Can dig through walls and won't break.
|Can dig through walls and won't break.
|-
! colspan="5" |Negative Weapon Seals
|-
|-
!Sprite
!Sprite
!Weapon
!Weapon
!Japanese
!Japanese
!Negative
!Seal
Seal
!Effect
!Effect
|-
|-
Line 133: Line 134:
|Can dig through walls, but has a chance to break. Can be made unbreakable by a Blacksmith.
|Can dig through walls, but has a chance to break. Can be made unbreakable by a Blacksmith.
|-
|-
! colspan="5" |Shield Seals
! colspan="5" |Positive Shield Seals
|-
|-
!Sprite
!Sprite
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|[[File:Shiren 1 DS Shield Seal Kigny.png|50px]]
|[[File:Shiren 1 DS Shield Seal Kigny.png|50px]]
|Will sometimes deflect an attack onto an adjacent entity.
|Will sometimes deflect an attack onto an adjacent entity.
|-
! colspan="5" |Negative Shield Seals
|-
|-
!Sprite
!Sprite
!Shield
!Shield
!Japanese
!Japanese
!Negative
!Seal
Seal
!Effect
!Effect
|-
|-

Revision as of 04:45, 16 November 2019

Melding Jars

Once the Melding Jar has been unlocked by completing the Gaibara's Pottery quest, this Jar can be bought from the Shops in Mountaintop Town. Powerful equipment and Staves can be created using Melding Jars.

Items that can be upgraded using Melding Jars are:

Weapons: The first item placed into the jar will absorb all others inserted subsequently, absorbing their upgrade power and any seals.

Shields: The first item placed into the jar will absorb all others inserted subsequently, absorbing their upgrade power and any seals.

Staves: Multiples of the same staff will be combined inside a Melding Jar, and the numbers of their charges/uses will added together.

Limitations

  • Placing items other than these into a Melding Jar will have no effect, but will consume one of the jar's slots.
  • Items can still be combined even if they are Unidentified.
  • Items from a shop that have not been paid for will not combine with other items.
  • One Melding Jar can be used to combine multiple types of items together, as long as there are enough slots within the jar.
  • If an item with a seal is combined with another item that already contains that seal, there will be no effect and the seal will be wasted.

Removing Items

Items cannot be retrieved from a Melding Jar unless the jar is thrown and breaks, or an Extraction Scroll is used on the jar. Using an Extraction Scroll is considered a waste as it will only conserve a slot in the jar for every item that is removed. E.g. after 5 weapons are combined into one, and it is removed with an Extraction Scroll, there will only be one empty slot for use in the jar.

Melds & Seals

Shiren 1 DS - Example of all valuable seals.

Commonly referred to by fans as melds, seals are valuable upgrades that can be melded to weapons and shields, giving them unique abilities. Unlike in later games, there are no slots for a set number of seals in Shiren 1,which means you can combine many seals into one item.

Positive Weapon Seals
Sprite English Japanese Seal Effect
File:Shiren 1 DS - Weapon - Golden Blade.png Golden Blade 金の剣 File:Shiren 1 DS Weapon Seal Gold.png Won't lose power from Rusty Traps or Green Slime Family abilities.
File:Shiren 1 DS - Weapon - Dragonkiller.png Dragonkiller ドラゴンキラー File:Shiren 1 DS Weapon Seal Dragon.png Inflicts 200% damage to Dragon-type Monsters.
File:Shiren 1 DS - Weapon - Minotaurs Axe.png Minotaur's Axe ミノタウロスの斧 File:Shiren 1 DS Weapon Seal Critical.png Can sometimes score a critical hit.
File:Shiren 1 DS - Weapon - Sickle Slayer.png Sickle Slayer 成仏の鎌 File:Shiren 1 DS Weapon Seal Ghost.png Inflicts 200% damage to Ghost-type Monsters.
File:Shiren 1 DS - Weapon - Homing Blade.png Homing Blade 必中の剣 File:Shiren 1 DS Weapon Seal Homing.png Never misses.
File:Shiren 1 DS - Weapon - Razor Wind.png Razor Wind 妖刀かまいたち File:Shiren 1 DS Weapon Seal 3x.png Simultaneously strikes the three directions in front of you.
File:Shiren 1 DS - Weapon - Cyclops Killer.png Cyclops Killer 一ツ目殺し File:Shiren 1 DS Weapon Seal Cyclops.png Inflicts 200% damage to One-eyed-type Monsters.
File:Shiren 1 DS - Weapon - Drain Buster.png Drain Buster ドレインバスター File:Shiren 1 DS Weapon Seal Drain.png Inflicts 200% damage to Drain-type Monsters.
File:Shiren 1 DS - Weapon - Bufus Cleaver.png Bufu's Cleaver ブフーの包丁 File:Shiren 1 DS Weapon Seal Meat.png Can sometimes carve Meat From the monsters you defeat.
File:Shiren 1 DS - Weapon - Crescent Arm.png Crescent Arm 三日月刀 File:Shiren 1 DS Weapon Seal Star.png Inflicts 200% damage to Exploding-type Monsters.
File:Shiren 1 DS - Weapon - Air Slyer.png Air Slayer 斬空剣 File:Shiren 1 DS Weapon Seal Air.png Inflicts 200% damage to Floating-type Monsters.
File:Shiren 1 DS - Weapon - Kigny Axe.png KignyAxe キグニキングの斧 File:Shiren 1 DS Weapon Seal Kigny.png If current HP is less then or equal to 10% of maximum then attacks will score a critical hit.
File:Shiren 1 DS - Weapon - Pickaxe.png Pickaxe

(Made unbreakable by a Blacksmith)

つるはし File:Shiren 1 DS Weapon Seal Dig.png Can dig through walls and won't break.
Negative Weapon Seals
Sprite Weapon Japanese Seal Effect
File:Shiren 1 DS - Weapon - Fragile Edge.png Fragile Edge 使い捨ての剣 File:Shiren 1 DS Weapon Seal Fragile.png Although strong at first, the blade dulls with each blow down to -20 maximum.
File:Shiren 1 DS - Weapon - Pickaxe.png Pickaxe (Unmodified) つるはし File:Shiren 1 DS Weapon Seal Pickaxe.png Can dig through walls, but has a chance to break. Can be made unbreakable by a Blacksmith.
Positive Shield Seals
Sprite Shield Japanese Seals Effect
File:Shiren DS1 - Shield -Gold Shield.png Gold Shield 金の盾 File:Shiren 1 DS Shield Seal Gold.png Won't rust from Rusty Traps or Green Slime Family abilities.
File:Shiren DS1 - Shield -Dragonward.png Dragonward ドラゴンシールド File:Shiren 1 DS Shield Seal Dragon.png Halves the fixed damage of fire from Dragon-type Monsters.
File:Shiren DS1 - Shield -Hide Shield.png Hide Shield 皮甲の盾 File:Shiren 1 DS Shield Seal Hunger.png Halves the rate in which Fullness decreases to 1 every 20 turns.
File:Shiren DS1 - Shield -Spiked Ward.png Spiked Ward バトルカウンター File:Shiren 1 DS Shield Seal Spiked.png 30% of damage taken will be inflicted on the attacker.
File:Shiren DS1 - Shield -Evasive Shield.png Evasive Shield 見切りの盾 File:Shiren 1 DS Shield Seal Evasive.png Enemy attacks will miss ~45% of the time instead of ~20%.
File:Shiren DS1 - Shield -Blast Shield.png Blast Shield 地雷ナバリの盾 File:Shiren 1 DS Shield Seal Star.png Reduces damage done from exploding traps and explosions from Exploding-type Monsters.
File:Shiren DS1 - Shield -Walrus Shield.png Walrus Shield トドの盾 File:Shiren 1 DS Shield Seal Thief.png Protects your items and money from Thief-type Monsters.
File:Shiren DS1 - Shield -Prism Shield.png Prism Shield プリズムの盾 File:Shiren 1 DS Shield Seal Prism.png Reduces Skull Mage family and Fog Hermit family's staff magic to 10 fixed damage.
File:Shiren DS1 - Shield -Gaze Shield.png Gaze Shield ゲイズの盾 File:Shiren 1 DS Shield Seal Gaze.png Prevents you from being Hypnotized] by Gaze Family Monsters.
File:Shiren DS1 - Shield -Kigny Shield.png Kigny Shield キグニキングの盾 File:Shiren 1 DS Shield Seal Kigny.png Will sometimes deflect an attack onto an adjacent entity.
Negative Shield Seals
Sprite Shield Japanese Seal Effect
File:Shiren DS1 - Shield -Fragile Shield.png Fragile Shield 使い捨ての盾 File:Shiren 1 DS Shield Seal Fragile.png Loses power with every hit taken. Down to -20 maximum.
File:Shiren DS1 - Shield -Armor Ward.png Armor Ward 重装の盾 File:Shiren 1 DS Shield Seal Heavy.png Doubles the rate in which fullness decreases. Now 1 every 5 turns.

Examples

For purposes of illustration here are some examples:

Base Additions End Result
Katana +1 Polearm +4, Razor WindFile:Shiren 1 DS Weapon Seal 3x.png KatanaFile:Shiren 1 DS Weapon Seal 3x.png + 5
Armor WardFile:Shiren 1 DS Shield Seal Heavy.png Hide ShieldFile:Shiren 1 DS Shield Seal Hunger.png, Hide ShieldFile:Shiren 1 DS Shield Seal Hunger.png +3, Wood Shield + 5 1Armor WardFile:Shiren 1 DS Shield Seal Hunger.png + 8
Polearm Wood Shield, Armor Ward, Homing BladeFile:Shiren 1 DS Weapon Seal Homing.png PolearmFile:Shiren 1 DS Weapon Seal Homing.png, Wood ShieldFile:Shiren 1 DS Shield Seal Heavy.png
Knockback Staff [4] Knockback Staff [3] Knockback Staff [7]
Switching Staff [6] Knockback Staff [5] Switching Staff [6], Knockback Staff [5]

1Melding a Hide Shield into an Armor Ward will not give the Armor Ward Slow Hunger - it will only remove the Armor Ward's Increased Hunger effect. You must meld a second Hide Shield into the Armor Ward to give it Slow Hunger.

Accidentally melded a breakable Pickaxe?

Combining the weapon with an unbreakable Pickaxe with the File:Shiren 1 DS Weapon Seal Dig.png seal will remove the File:Shiren 1 DS Weapon Seal Pickaxe.png seal. Adding another unbreakable Pickaxe to the weapon will add the unbreakable seal File:Shiren 1 DS Weapon Seal Dig.png.

Notes

External Sources