Draft:Shiren 1 DS:Fusion: Difference between revisions
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![[File:Shiren DS1 - Shield | ![[File:Shiren DS1 - Shield -Armor Ward.png]] | ||
|[[Shiren 1/Items/Shields/Armor Ward|Armor Ward]] | |[[Shiren 1/Items/Shields/Armor Ward|Armor Ward]] | ||
|重装の盾 | |重装の盾 |
Revision as of 14:16, 30 October 2019
Melding Jars
Once the Melding Jar has been unlocked by completing the Gaibara's Pottery quest, this Jar can be bought from the Shop in Mountaintop Town. Powerful equipment and Staves can be created using Melding Jars.
Items that can be upgraded using Melding Jars are:
Weapons: The first item placed into the jar will absorb all others inserted subsequently, absorbing their upgrade power and any seals.
Shields: The first item placed into the jar will absorb all others inserted subsequently, absorbing their upgrade power and any seals.
Staves: Multiples of the same staff will be combined inside a Melding Jar, and the numbers of their charges/uses will added together.
Limitations
- Placing items other than these into a Melding Jar will have no effect, but will consume one of the jar's slots.
- Items can still be combined even if they are Unidentified.
- Items from a shop that have not been paid for will not combine with other items.
- One Melding Jar can be used to combine multiple types of items together, as long as there are enough slots within the jar.
- If an item with a seal is combined with another item that already contains that seal, there will be no effect and the seal will be wasted.
Removing Items
Items cannot be retrieved from a Melding Jar unless the jar is thrown and breaks, or an Extraction Scroll is used on the jar. Using an Extraction Scroll is considered a waste as it will only conserve a slot in the jar for every item that is removed. E.g. after 5 weapons are combined into one, and it is removed with an Extraction Scroll, there will only be one empty slot for use in the jar.
Melds & Seals
Commonly referred to by fans as melds, seals are valuable upgrades that can be melded to weapons and shields, giving them unique abilities. Unlike in later games, there are no slots for a set number of seals in Shiren 1,which means you can combine many seals into one item.
Examples
For purposes of illustration here are some examples:
1Melding a Hide Shield into an Armor Ward will not give the Armor Ward Slow Hunger - it will only remove the Armor Ward's Increased Hunger effect. You must meld a second Hide Shield into the Armor Ward to give it Slow Hunger.
Accidentally melded a breakable Pickaxe?
Combining the weapon with an unbreakable Pickaxe with the File:Shiren 1 DS Weapon Seal Dig.png seal will remove the File:Shiren 1 DS Weapon Seal Pickaxe.png seal. Adding another unbreakable Pickaxe to the weapon will add the unbreakable seal File:Shiren 1 DS Weapon Seal Dig.png.