Shiren 1 DS:Fay's Puzzle: Single Strike 2: Difference between revisions

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===== Solution: =====
===== Solution: =====
This puzzle is easier than it seems at first. The only slightly irritating thing is that you gotta hope the landmine traps will trigger. Right off the bat collect the two herbs ([[Shiren 1/Items/Herbs/Medicinal|Medicinal]] and [[Shiren 1/Items/Herbs/Sight|Sight]]) and eat the herb of sight. Run into the next room and lure all 3 bandits back to the first room. Run straight out of the exit and wait for two bandits to follow you through so your screen looks like this:
__-- ___
|---x------|
|---xo----|
|---u-----|
|__ ___|
x= bandit
u= [[Shiren 1/Gameplay Elements/Shiren (player character)|Shiren]]
o=landmine
Trigger the landmine. It should kill two of the bandits and leave you with 8 hp and one bandit to beat to death. Run through to the next room and heal up by either eating your herb (there is another on the floor in the second room) or using a+b to heal. The next room is a little tougher though, so be careful. What you have to do is lure the radishes into the second room by moving one square into the room. When one appears move diagonally (the radishes can throw herbs at you, and those will really mess you up) and try to trigger the land mine when the room looks like this:
__| x|___
|----xo---|
|----u----|
|----------|
|__ ___|
This will leave you with one radish, which you should hopefully be able to kill by stepping on the landmine a second time when it gets into range. Just remember that the radish can rang attack you, so be careful of that.


==Monster Appearances==
==Monster Appearances==

Revision as of 22:39, 11 April 2019

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Enter the Walrus Attack Over Water 2

Puzzle #16/50: Single Strike 2

Things to be learned:
Solution:

This puzzle is easier than it seems at first. The only slightly irritating thing is that you gotta hope the landmine traps will trigger. Right off the bat collect the two herbs (Medicinal and Sight) and eat the herb of sight. Run into the next room and lure all 3 bandits back to the first room. Run straight out of the exit and wait for two bandits to follow you through so your screen looks like this:

__-- ___

|---x------|

|---xo----|

|---u-----|

|__ ___|

x= bandit

u= Shiren

o=landmine

Trigger the landmine. It should kill two of the bandits and leave you with 8 hp and one bandit to beat to death. Run through to the next room and heal up by either eating your herb (there is another on the floor in the second room) or using a+b to heal. The next room is a little tougher though, so be careful. What you have to do is lure the radishes into the second room by moving one square into the room. When one appears move diagonally (the radishes can throw herbs at you, and those will really mess you up) and try to trigger the land mine when the room looks like this:

__| x|___

|----xo---|

|----u----|

|----------|

|__ ___|

This will leave you with one radish, which you should hopefully be able to kill by stepping on the landmine a second time when it gets into range. Just remember that the radish can rang attack you, so be careful of that.

Monster Appearances

Sprite Name Japanese HP