Shiren 3 Wii:Bell Boy Family: Difference between revisions

MDFW - The Mystery Dungeon Tree of Information.
Jump to navigation Jump to search
No edit summary
No edit summary
Line 84: Line 84:
===Monster Meat Description===
===Monster Meat Description===
# Bell Boy meat: Turns the user into a Bell Boy. If defeated, all {{Shiren3Wii|sleep}}ing {{Shiren3Wii|Monster}}s on the {{Shiren3Wii|floor}} will awaken.
# Bell Boy meat: Turns the user into a Bell Boy. If defeated, all {{Shiren3Wii|sleep}}ing {{Shiren3Wii|Monster}}s on the {{Shiren3Wii|floor}} will awaken.
# Chime Child meat:  
# Chime Child meat: Turns the user into a Chime Child. If defeated, all sleeping monsters on the floor will awaken.
# Ringing Runt meat:  
# Ringing Runt meat:  
# Klaxon Kid meat:  
# Klaxon Kid meat:  

Revision as of 01:35, 9 October 2024

This Bell Boy Family page is about the Nintendo Wii release. For the PlayStation Portable release, see Shiren 3 PSP:Bell Boy Family.
For the lore page, see Shiren:Bell Boy Family.

The Bell Boy (Japanese: 鈴なり童) Monster Family in Template:GameTitle consists of:

  1. Bell Boy (Japanese: 鈴なり童)
  2. Chime Child (Japanese: 鈴なり小僧)
  3. Ringing Runt (Japanese: 鈴なり坊主)
  4. Klaxon Kid (Japanese: 鈴なり少年)

Monster Ability

Effect when Sealed

  • Sealed Bellboys or those killed by explosions don't ring their bells when they die.

Special Drops

Combat Strategy

Meat Strategy

Monster Meat Description

  1. Bell Boy meat: Turns the user into a Bell Boy. If defeated, all sleeping Monsters on the floor will awaken.
  2. Chime Child meat: Turns the user into a Chime Child. If defeated, all sleeping monsters on the floor will awaken.
  3. Ringing Runt meat:
  4. Klaxon Kid meat:

Stats

Bell Boy
HP: 25
Attack: 10
Defense: 6
Chime Child
HP: 36
Attack: 19
Defense: 8
Ringing Runt
HP: 54
Attack: 26
Defense: 11
Klaxon Kid
HP: 60
Attack: 35
Defense: 17

Spawn Locations

Gallery


In Other Languages

See Also

References