Module:Gates to Infinity Dungeon Pokémon table: Difference between revisions

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--
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-- Module:Gates to Infinity Dungeon Pokémon table
-- Module:Gates to Infinity Dungeon Pokémon table
--
--
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function p.main(frame)
function p.main(frame)
local data = require("Module:Gates to Infinity Pokémon Data Cell")
local metatable = {__index = function () return "" end}
setmetatable(data, metatable)
local args = frame.args
local args = frame.args
local output = {}
 
local output = mw.html.create()
local header = mw.html.create()
-- Header row
-- Header row
table.insert(output, '<table class="templateTheme" style="text-align: center; margin: auto; width: 50%;">')
header
table.insert(output, '<tr>')
:tag('tr')
table.insert(output, '<th class="templatePrimary" rowspan="2" style="width: 10%;">Model</th>')
:tag('th'):attr("rowspan", "2"):cssText("width: 5%"):wikitext("Model"):done()
table.insert(output, '<th class="templatePrimary" colspan="2">' .. frame:expandTemplate{title = "GatesToInfinity", args = {"Pokémon"}} .. '</th>')
:tag('th'):attr("colspan", "2"):wikitext(frame:expandTemplate{title = "GatesToInfinity", args = {"Pokémon"}}):done()
table.insert(output, '<th class="templatePrimary" rowspan="2" style="width: 10%;">Floors</th>')
:tag('th'):attr("colspan", "2"):attr("rowspan", "2"):cssText("width: 10%"):wikitext(frame:expandTemplate{title = "GatesToInfinity", args = {"Type"}}):done()
table.insert(output, '<th class="templatePrimary" colspan="2" rowspan="2" style="width: 20%;">' .. frame:expandTemplate{title = "GatesToInfinity", args = {"Type", "Types"}} .. '</th>')
:tag('th'):attr("rowspan", "2"):cssText("width: 10%"):wikitext(frame:expandTemplate{title = "GatesToInfinity", args = {"Level"}}):done()
table.insert(output, '<th class="templatePrimary" rowspan="2" style="width: 10%;">' .. frame:expandTemplate{title = "GatesToInfinity", args = {"Experience"}} .. '</th>')
:tag('th'):attr("rowspan", "2"):cssText("width: 10%"):wikitext(frame:expandTemplate{title = "GatesToInfinity", args = {"Experience"}}):done()
table.insert(output, '<th class="templatePrimary" rowspan="2" style="width: 10%;">' .. frame:expandTemplate{title = "GatesToInfinity", args = {"Level"}} .. '</th>')
:tag('th'):attr("rowspan", "2"):cssText("width: 10%"):wikitext("Floors"):done()
table.insert(output, '<th class="templatePrimary" rowspan="2" style="width: 10%;">' .. frame:expandTemplate{title = "GatesToInfinity", args = {"Recruitment rate"}} .. '</th>')
:tag('th'):attr("colspan", "2"):wikitext(frame:expandTemplate{title = "GatesToInfinity", args = {"Recruiting", "Recruit Chance"}}):done()
table.insert(output, '<th class="templatePrimary" rowspan="2" style="width: 10%;">Spawn rate</th>')
:tag('tr')
table.insert(output, '</tr>')
:tag('th'):cssText("width: 15%"):wikitext("English"):done()
table.insert(output, '<tr>')
:tag('th'):cssText("width: 15%"):wikitext("Japanese"):done()
table.insert(output, '<th class="templatePrimary" style="width: 10%;">English</th>')
:tag('th'):cssText("width: 10%"):wikitext("Base Chance"):done()
table.insert(output, '<th class="templatePrimary" style="width: 10%;">Japanese</th>')
:tag('th'):cssText("width: 10%"):wikitext("Story"):done()
table.insert(output, '</tr>')
 
-- Data rows
-- Data rows
for i = 1, 100 do
local rows = mw.html.create()
local pokemonArg = args["pokémon_" .. i]
local i = 1
 
while true do
local row = mw.html.create()
local monsterArg = args["pokémon_" .. i]
local floorsArg = args["floors_" .. i]
local levelArg = args["level_" .. i]
local levelArg = args["level_" .. i]
local expArg = args["exp_" .. i]
local expArg = args["exp_" .. i]
local recruitArg = args["recruit_" .. i]
local recruitableArg = args["recruitable_" .. i]
local spawnRateArg = args["spawnRate_" .. i]
 
local floorArg = args["floor_" .. i]
if not monsterArg and not floorsArg and not recruitableArg and not expArg and not levelArg then
if not pokemonArg and not expArg and not recruitArg and not spawnRateArg and not floorArg then
break -- exit loop when no more rows are found
break -- exit loop when no more rows are found
end
end
local rowData = {}
 
table.insert(rowData, '<tr class="monstersTableRow">')
local typeOne = data[monsterArg]["type1"] or ""
table.insert(rowData, '<th class="templatePrimary">' .. frame:expandTemplate{title = "GatesToInfinityModel", args = {(pokemonArg or "")}} .. '</th>')
local typeTwo = data[monsterArg]["type2"] or ""
table.insert(rowData, '<td class="templateSecondary">' .. frame:expandTemplate{title = "GatesToInfinity", args = {(pokemonArg or "")}} .. '</td>')
 
table.insert(rowData, '<td class="templateSecondary">' .. frame:preprocess('{{#invoke:Gates to Infinity Pokémon Data Cell|gatesToInfinityPokemonDataCell|name=' .. (pokemonArg or "") .. '|getVar=ja}}') .. '</td>')
row
table.insert(rowData, '<td class="templateSecondary">' .. (floorArg or frame:expandTemplate{title = "Research"}) .. '</td>')
:tag('tr'):done()
if frame:preprocess('{{#invoke:Gates to Infinity Pokémon Data Cell|gatesToInfinityPokemonDataCell|name=' .. (pokemonArg or "") .. '|getVar=type2}}') ~= "" then
:tag('th'):wikitext(frame:expandTemplate{title = "GatesToInfinityModel", args = {(monsterArg or ""), size = "50x50px"}}):done()
table.insert(rowData, '<th class="templatePrimary">' .. frame:preprocess('{{TypePKMN|{{#invoke:Gates to Infinity Pokémon Data Cell|gatesToInfinityPokemonDataCell|name=' .. (pokemonArg or "") .. '|getVar=type1}}}}') .. '</th>')
:tag('td'):wikitext(frame:expandTemplate{title = "GatesToInfinity", args = {(monsterArg or "")}}):done()
table.insert(rowData, '<th class="templatePrimary">' .. frame:preprocess('{{TypePKMN|{{#invoke:Gates to Infinity Pokémon Data Cell|gatesToInfinityPokemonDataCell|name=' .. (pokemonArg or "") .. '|getVar=type2}}}}') .. '</th>')
:tag('td'):wikitext(data[monsterArg]["ja"]):done()
if typeTwo == nil or typeTwo == '' then
row
:tag('th'):attr("colspan", "2"):wikitext(frame:expandTemplate{title = "GatesToInfinityType", args = {typeOne}}):done()
else
row
:tag('th'):wikitext(frame:expandTemplate{title = "GatesToInfinityType", args = {typeOne}}):done()
:tag('th'):wikitext(frame:expandTemplate{title = "GatesToInfinityType", args = {typeTwo}}):done()
end
 
row
:tag('td'):wikitext(levelArg or frame:expandTemplate{title = "Research"}):done()
:tag('td'):wikitext(expArg or frame:expandTemplate{title = "Research"}):done()
:tag('td'):wikitext(floorsArg or frame:expandTemplate{title = "Research"}):done()
 
if recruitableArg == nil or recruitableArg == '' or string.lower(recruitableArg) == "false" or string.lower(recruitableArg) == "no" then
row
:tag('td'):attr("colspan", "2"):wikitext("Unrecruitable"):done()
else
else
table.insert(rowData, '<th class="templatePrimary" colspan="2">' .. frame:preprocess('{{TypePKMN|{{#invoke:Gates to Infinity Pokémon Data Cell|gatesToInfinityPokemonDataCell|name=' .. (pokemonArg or "") .. '|getVar=type1}}}}') .. '</th>')
row
:tag('td'):wikitext(data[monsterArg]["recruit"]):done()
:tag('td'):wikitext(data[monsterArg]["story"]):done()
end
end
table.insert(rowData, '<td class="templateSecondary">' .. (expArg or frame:expandTemplate{title = "Research"}) .. '</td>')
 
table.insert(rowData, '<td class="templateSecondary">' .. (levelArg or frame:expandTemplate{title = "Research"}) .. '</td>')
rows
table.insert(rowData, '<td class="templateSecondary">' .. (recruitArg or frame:expandTemplate{title = "Research"}) .. '</td>')
:node(row)
table.insert(rowData, '<td class="templateSecondary">' .. (spawnRateArg or frame:expandTemplate{title = "Research"}) .. '</td>')
:allDone()
table.insert(rowData, '</tr>')
 
table.insert(output, table.concat(rowData))
i = i + 1
end
end
table.insert(output, '</table>')
 
return table.concat(output)
output
:tag('table'):addClass("MDWiki"):cssText("text-align: center; margin: auto; width: 50%;")
:node(header)
:node(rows)
return tostring(output)
 
end
end


return p
return p

Revision as of 09:38, 12 August 2024

Template-info.png Documentation

This template generates a list of monsters present in a dungeon for Gates to Infinity.

Usage

{{#invoke:Gates to Infinity Dungeon Pokémon table|main
  | pokémon_1   = 
  | exp_1       = 
  | recruit_1   = 
  | spawnRate_1 = 
  | floor_1     = 
  ...
  | pokémon_n   = 
  | exp_n       = 
  | recruit_n   = 
  | spawnRate_n = 
  | floor_n     = 
}}

Example

{{#invoke:Gates to Infinity Dungeon Pokémon table|main
  | pokémon_1   = Pikachu
  | level_1     = 2
  | exp_1       = 50
  | recruit_1   = 50%
  | spawnRate_1 = 20%
  | floor_1     = 1 - 5
}}
ModelPokémonTypeLevelExperienceFloorsRecruit Chance
EnglishJapaneseBase ChanceStory
Pikachu's model.PikachuピカチュウElectric-type250[Research required]Unrecruitable

--------------------------------------------------------------------------------
--
--				Module:Gates to Infinity Dungeon Pokémon table
--
--------------------------------------------------------------------------------

local p = {}
local mw = require('mw')

function p.main(frame)
	local data = require("Module:Gates to Infinity Pokémon Data Cell")
	local metatable = {__index = function () return "" end}
	setmetatable(data, metatable)
	local args = frame.args

	local output = mw.html.create()
	local header = mw.html.create()
	-- Header row
	header
		:tag('tr')
			:tag('th'):attr("rowspan", "2"):cssText("width: 5%"):wikitext("Model"):done()
			:tag('th'):attr("colspan", "2"):wikitext(frame:expandTemplate{title = "GatesToInfinity", args = {"Pokémon"}}):done()
			:tag('th'):attr("colspan", "2"):attr("rowspan", "2"):cssText("width: 10%"):wikitext(frame:expandTemplate{title = "GatesToInfinity", args = {"Type"}}):done()
			:tag('th'):attr("rowspan", "2"):cssText("width: 10%"):wikitext(frame:expandTemplate{title = "GatesToInfinity", args = {"Level"}}):done()
			:tag('th'):attr("rowspan", "2"):cssText("width: 10%"):wikitext(frame:expandTemplate{title = "GatesToInfinity", args = {"Experience"}}):done()
			:tag('th'):attr("rowspan", "2"):cssText("width: 10%"):wikitext("Floors"):done()
			:tag('th'):attr("colspan", "2"):wikitext(frame:expandTemplate{title = "GatesToInfinity", args = {"Recruiting", "Recruit Chance"}}):done()
		:tag('tr')
			:tag('th'):cssText("width: 15%"):wikitext("English"):done()
			:tag('th'):cssText("width: 15%"):wikitext("Japanese"):done()
			:tag('th'):cssText("width: 10%"):wikitext("Base Chance"):done()
			:tag('th'):cssText("width: 10%"):wikitext("Story"):done()

	-- Data rows
	local rows = mw.html.create()
	local i = 1

	while true do
		local row = mw.html.create()
		local monsterArg = args["pokémon_" .. i]
		local floorsArg = args["floors_" .. i]
		local levelArg = args["level_" .. i]
		local expArg = args["exp_" .. i]
		local recruitableArg = args["recruitable_" .. i]

		if not monsterArg and not floorsArg and not recruitableArg and not expArg and not levelArg then
			break -- exit loop when no more rows are found
		end

		local typeOne = data[monsterArg]["type1"] or ""
		local typeTwo = data[monsterArg]["type2"] or ""

		row
			:tag('tr'):done()
				:tag('th'):wikitext(frame:expandTemplate{title = "GatesToInfinityModel", args = {(monsterArg or ""), size = "50x50px"}}):done()
				:tag('td'):wikitext(frame:expandTemplate{title = "GatesToInfinity", args = {(monsterArg or "")}}):done()
				:tag('td'):wikitext(data[monsterArg]["ja"]):done()
	
		if typeTwo == nil or typeTwo == '' then
			row
				:tag('th'):attr("colspan", "2"):wikitext(frame:expandTemplate{title = "GatesToInfinityType", args = {typeOne}}):done()
		else
			row
				:tag('th'):wikitext(frame:expandTemplate{title = "GatesToInfinityType", args = {typeOne}}):done()
				:tag('th'):wikitext(frame:expandTemplate{title = "GatesToInfinityType", args = {typeTwo}}):done()
		end

		row
			:tag('td'):wikitext(levelArg or frame:expandTemplate{title = "Research"}):done()
			:tag('td'):wikitext(expArg or frame:expandTemplate{title = "Research"}):done()
			:tag('td'):wikitext(floorsArg or frame:expandTemplate{title = "Research"}):done()

		if recruitableArg == nil or recruitableArg == '' or string.lower(recruitableArg) == "false" or string.lower(recruitableArg) == "no" then
			row
				:tag('td'):attr("colspan", "2"):wikitext("Unrecruitable"):done()
		else
			row
				:tag('td'):wikitext(data[monsterArg]["recruit"]):done()
				:tag('td'):wikitext(data[monsterArg]["story"]):done()
		end

		rows
			:node(row)
			:allDone()

		i = i + 1
	end

	output
		:tag('table'):addClass("MDWiki"):cssText("text-align: center; margin: auto; width: 50%;")
			:node(header)
			:node(rows)
	return tostring(output)

end

return p