Module:Rescue Team DX Dungeon Pokémon table: Difference between revisions

MDFW - The Mystery Dungeon Tree of Information.
Jump to navigation Jump to search
No edit summary
Tag: Reverted
No edit summary
Tag: Manual revert
Line 17: Line 17:
table.insert(output, '<th class="templatePrimary" colspan="2">' .. frame:expandTemplate{title = "RescueTeamDX", args = {"Pokémon"}} .. '</th>')
table.insert(output, '<th class="templatePrimary" colspan="2">' .. frame:expandTemplate{title = "RescueTeamDX", args = {"Pokémon"}} .. '</th>')
table.insert(output, '<th class="templatePrimary" colspan="2" rowspan="2" style="width: 10%;">' .. frame:expandTemplate{title = "RescueTeamDX", args = {"Types"}} .. '</th>')
table.insert(output, '<th class="templatePrimary" colspan="2" rowspan="2" style="width: 10%;">' .. frame:expandTemplate{title = "RescueTeamDX", args = {"Types"}} .. '</th>')
table.insert(output, '<th class="templatePrimary" colspan="2" style="width: 10%;">' .. frame:expandTemplate{title = "RescueTeamDX", args = {"Level"}} .. '</th>')
table.insert(output, '<th class="templatePrimary" rowspan="2" style="width: 10%;">' .. frame:expandTemplate{title = "RescueTeamDX", args = {"Level"}} .. '</th>')
table.insert(output, '<th class="templatePrimary" rowspan="2" style="width: 10%;">' .. frame:expandTemplate{title = "RescueTeamDX", args = {"Experience"}} .. '</th>')
table.insert(output, '<th class="templatePrimary" rowspan="2" style="width: 10%;">' .. frame:expandTemplate{title = "RescueTeamDX", args = {"Experience"}} .. '</th>')
table.insert(output, '<th class="templatePrimary" rowspan="2" style="width: 10%;">' .. frame:expandTemplate{title = "RescueTeamDX", args = {"Recruiting", "Recruit Chance"}} .. '</th>')
table.insert(output, '<th class="templatePrimary" rowspan="2" style="width: 10%;">' .. frame:expandTemplate{title = "RescueTeamDX", args = {"Recruiting", "Recruit Chance"}} .. '</th>')
table.insert(output, '<th class="templatePrimary" rowspan="2" style="width: 10%;">Floors</th>')
table.insert(output, '<th class="templatePrimary" rowspan="2" style="width: 10%;">Floors</th>')
table.insert(output, '<th class="templatePrimary" rowspan="2" style="width: 10%;">Spawn Rate</th>')
table.insert(output, '</tr>')
table.insert(output, '</tr>')
table.insert(output, '<tr>')
table.insert(output, '<tr>')
table.insert(output, '<th class="templatePrimary" style="width: 15%;">English</th>')
table.insert(output, '<th class="templatePrimary" style="width: 20%;">English</th>')
table.insert(output, '<th class="templatePrimary" style="width: 15%;">Japanese</th>')
table.insert(output, '<th class="templatePrimary" style="width: 20%;">Japanese</th>')
table.insert(output, '<th class="templatePrimary" style="width: 5%;">Enemy</th>')
table.insert(output, '<th class="templatePrimary" style="width: 5%;">Recruit</th>')
table.insert(output, '</tr>')
table.insert(output, '</tr>')
-- Data rows
-- Data rows
for i = 1, 150 do
for i = 1, 150 do
local monsterArg = args["pokémon_" .. i]
local monsterArg = args["pokémon_" .. i]
local enemylevelArg = args["enemylevel_" .. i]
local floorsArg = args["floors_" .. i]
local recruitlevelArg = args["recruitlevel_" .. i]
local levelArg = args["level_" .. i]
local expArg = args["exp_" .. i]
local expArg = args["exp_" .. i]
local recruitableArg = args["recruitable_" .. i]
local recruitableArg = args["recruitable_" .. i]
local floorsArg = args["floors_" .. i]
if not monsterArg and not floorsArg and not recruitableArg and not expArg and not levelArg then
local spawnrateArg = args["spawnrate_" .. i]
if not monsterArg and not enemylevelArg and not recruitlevelArg and not expArg and not recruitableArg and not floorsArg and not spawnrateArg then
break -- exit loop when no more rows are found
break -- exit loop when no more rows are found
end
end
Line 54: Line 49:
table.insert(rowData, '<td class="templatePrimary">' .. frame:expandTemplate{title = "TypePKMN", args = {typeTwo}} .. '</td>')
table.insert(rowData, '<td class="templatePrimary">' .. frame:expandTemplate{title = "TypePKMN", args = {typeTwo}} .. '</td>')
end
end
table.insert(rowData, '<td class="templateSecondary">' .. (enemylevelArg or frame:expandTemplate{title = "Research"}) .. '</td>')
table.insert(rowData, '<td class="templateSecondary">' .. (levelArg or frame:expandTemplate{title = "Research"}) .. '</td>')
table.insert(rowData, '<td class="templateSecondary">' .. (recruitlevelArg or frame:expandTemplate{title = "Research"}) .. '</td>')
table.insert(rowData, '<td class="templateSecondary">' .. (expArg or frame:expandTemplate{title = "Research"}) .. '</td>')
table.insert(rowData, '<td class="templateSecondary">' .. (expArg or frame:expandTemplate{title = "Research"}) .. '</td>')
if recruitableArg == nil or string.lower(recruitableArg) == "false" or string.lower(recruitableArg) == "no" then
if recruitableArg == nil or string.lower(recruitableArg) == "false" or string.lower(recruitableArg) == "no" then
Line 63: Line 57:
end
end
table.insert(rowData, '<td class="templateSecondary">' .. (floorsArg or frame:expandTemplate{title = "Research"}) .. '</td>')
table.insert(rowData, '<td class="templateSecondary">' .. (floorsArg or frame:expandTemplate{title = "Research"}) .. '</td>')
table.insert(rowData, '<td class="templateSecondary">' .. (spawnrateArg or frame:expandTemplate{title = "Research"}) .. '</td>')
table.insert(rowData, '</tr>')
table.insert(rowData, '</tr>')
table.insert(output, table.concat(rowData))
table.insert(output, table.concat(rowData))

Revision as of 05:45, 8 November 2023

Template-info.png Documentation

This template generates a list of pokemons present in a dungeon for Pokémon Mystery Dungeon: Rescue Team DX.

Usage

{{#invoke:Rescue Team DX Dungeon Pokémon table|main
  | pokémon_1 = 
  | floors_1  = 
  | level_1   = 
  | exp_1     = 
  ...
  | pokémon_n = 
  | floors_n  = 
  | level_n   = 
  | exp_n     = 
}}

Example

{{#invoke:Rescue Team DX Dungeon Pokémon table|main
  | pokémon_1 = 
  | floors_1  = 
}}
SpritePokémonTypesLevelExperienceRecruit ChanceFloors
EnglishJapanese
Pikachu's sprite.PikachuScript error: The function "rescueTeamDXPokemonDataCell" does not exist.[[File:Rescue Team DX - Script error: The function "rescueTeamDXPokemonDataCell" does not exist.-type Icon small.png|link=Module:Script error: The function "rescueTeamDXPokemonDataCell" does not exist.-type|alt=Script error: The function "rescueTeamDXPokemonDataCell" does not exist.-type]][[File:Rescue Team DX - Script error: The function "rescueTeamDXPokemonDataCell" does not exist.-type Icon small.png|link=Module:Script error: The function "rescueTeamDXPokemonDataCell" does not exist.-type|alt=Script error: The function "rescueTeamDXPokemonDataCell" does not exist.-type]]11Unrecruitable1 - 3

--------------------------------------------------------------------------------
--
--				Module:Rescue Team DX Dungeon Pokémon table
--
--------------------------------------------------------------------------------

local p = {}
local mw = require('mw')

function p.main(frame)
	local args = frame.args
	local output = {}
	-- Header row
	table.insert(output, '<table class="templateTheme" style="text-align: center; margin: auto; width: 50%;">')
	table.insert(output, '<tr>')
	table.insert(output, '<th class="templatePrimary" rowspan="2" style="width: 10%;">Sprite</th>')
	table.insert(output, '<th class="templatePrimary" colspan="2">' .. frame:expandTemplate{title = "RescueTeamDX", args = {"Pokémon"}} .. '</th>')
	table.insert(output, '<th class="templatePrimary" colspan="2" rowspan="2" style="width: 10%;">' .. frame:expandTemplate{title = "RescueTeamDX", args = {"Types"}} .. '</th>')
	table.insert(output, '<th class="templatePrimary" rowspan="2" style="width: 10%;">' .. frame:expandTemplate{title = "RescueTeamDX", args = {"Level"}} .. '</th>')
	table.insert(output, '<th class="templatePrimary" rowspan="2" style="width: 10%;">' .. frame:expandTemplate{title = "RescueTeamDX", args = {"Experience"}} .. '</th>')
	table.insert(output, '<th class="templatePrimary" rowspan="2" style="width: 10%;">' .. frame:expandTemplate{title = "RescueTeamDX", args = {"Recruiting", "Recruit Chance"}} .. '</th>')
	table.insert(output, '<th class="templatePrimary" rowspan="2" style="width: 10%;">Floors</th>')
	table.insert(output, '</tr>')
	table.insert(output, '<tr>')
	table.insert(output, '<th class="templatePrimary" style="width: 20%;">English</th>')
	table.insert(output, '<th class="templatePrimary" style="width: 20%;">Japanese</th>')
	table.insert(output, '</tr>')
	-- Data rows
	for i = 1, 150 do
		local monsterArg = args["pokémon_" .. i]
		local floorsArg = args["floors_" .. i]
		local levelArg = args["level_" .. i]
		local expArg = args["exp_" .. i]
		local recruitableArg = args["recruitable_" .. i]
		if not monsterArg and not floorsArg and not recruitableArg and not expArg and not levelArg then
			break -- exit loop when no more rows are found
		end
		local typeOne = frame:preprocess('{{#invoke:Rescue Team DX Pokémon Data Cell|rescueTeamDXPokemonDataCell|name=' .. (monsterArg or "") .. '|getVar=type1}}')
		local typeTwo = frame:preprocess('{{#invoke:Rescue Team DX Pokémon Data Cell|rescueTeamDXPokemonDataCell|name=' .. (monsterArg or "") .. '|getVar=type2}}')
		local rowData = {}
		table.insert(rowData, '<tr class="monstersTableRow">')
		table.insert(rowData, '<th class="templatePrimary">' .. frame:expandTemplate{title = "RescueTeamDXSprite", args = {(monsterArg or ""), size = "50x50px"}} .. '</th>')
		table.insert(rowData, '<td class="templateSecondary">' .. frame:expandTemplate{title = "RescueTeamDX", args = {(monsterArg or "")}} .. '</td>')
		table.insert(rowData, '<td class="templateSecondary">' .. frame:preprocess('{{#invoke:Rescue Team DX Pokémon Data Cell|rescueTeamDXPokemonDataCell|name=' .. (monsterArg or "") .. '|getVar=ja}}') .. '</td>')
		if typeTwo == nil or typeTwo == '' then
			table.insert(rowData, '<td class="templatePrimary" colspan="2">' .. frame:expandTemplate{title = "TypePKMN", args = {typeOne}} .. '</td>')
		else
			table.insert(rowData, '<td class="templatePrimary">' .. frame:expandTemplate{title = "TypePKMN", args = {typeOne}} .. '</td>')
			table.insert(rowData, '<td class="templatePrimary">' .. frame:expandTemplate{title = "TypePKMN", args = {typeTwo}} .. '</td>')
		end
		table.insert(rowData, '<td class="templateSecondary">' .. (levelArg or frame:expandTemplate{title = "Research"}) .. '</td>')
		table.insert(rowData, '<td class="templateSecondary">' .. (expArg or frame:expandTemplate{title = "Research"}) .. '</td>')
		if recruitableArg == nil or string.lower(recruitableArg) == "false" or string.lower(recruitableArg) == "no" then
			table.insert(rowData, '<td class="templateSecondary">Unrecruitable</td>')
		else
			table.insert(rowData, '<td class="templateSecondary">' .. frame:preprocess('{{#invoke:Rescue Team DX Pokémon Data Cell|rescueTeamDXPokemonDataCell|name=' .. monsterArg .. '|getVar=recruit}}') .. '</td>')
		end
		table.insert(rowData, '<td class="templateSecondary">' .. (floorsArg or frame:expandTemplate{title = "Research"}) .. '</td>')
		table.insert(rowData, '</tr>')
		table.insert(output, table.concat(rowData))
	end
	table.insert(output, '</table>')
	return table.concat(output)
end

return p