Module:Rescue Team DX Dungeon Pokémon table: Difference between revisions
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table.insert(output, '<th class="templatePrimary" style="width: 15%;">English</th>') | table.insert(output, '<th class="templatePrimary" style="width: 15%;">English</th>') | ||
table.insert(output, '<th class="templatePrimary" style="width: 15%;">Japanese</th>') | table.insert(output, '<th class="templatePrimary" style="width: 15%;">Japanese</th>') | ||
table.insert(output, '<th class="templatePrimary | table.insert(output, '<th class="templatePrimary" style="width: 5%;">Enemy</th>') | ||
table.insert(output, '<th class="templatePrimary | table.insert(output, '<th class="templatePrimary" style="width: 5%;">Recruit</th>') | ||
table.insert(output, '</tr>') | table.insert(output, '</tr>') | ||
-- Data rows | -- Data rows |
Revision as of 05:18, 8 November 2023
This template generates a list of pokemons present in a dungeon for Pokémon Mystery Dungeon: Rescue Team DX.
Usage
{{#invoke:Rescue Team DX Dungeon Pokémon table|main | pokémon_1 = | floors_1 = | level_1 = | exp_1 = ... | pokémon_n = | floors_n = | level_n = | exp_n = }}
Example
{{#invoke:Rescue Team DX Dungeon Pokémon table|main | pokémon_1 = | floors_1 = }}
Sprite | Pokémon | Types | Level | Experience | Recruit Chance | Floors | Spawn Rate | |||
---|---|---|---|---|---|---|---|---|---|---|
English | Japanese | Enemy | Recruit | |||||||
![]() | Pikachu | Script error: The function "rescueTeamDXPokemonDataCell" does not exist. | [[File:Rescue Team DX - Script error: The function "rescueTeamDXPokemonDataCell" does not exist.-type Icon small.png|link=Module:Script error: The function "rescueTeamDXPokemonDataCell" does not exist.-type|alt=Script error: The function "rescueTeamDXPokemonDataCell" does not exist.-type]] | [[File:Rescue Team DX - Script error: The function "rescueTeamDXPokemonDataCell" does not exist.-type Icon small.png|link=Module:Script error: The function "rescueTeamDXPokemonDataCell" does not exist.-type|alt=Script error: The function "rescueTeamDXPokemonDataCell" does not exist.-type]] | [Research required] | [Research required] | 1 | Unrecruitable | 1 - 3 | [Research required] |
--------------------------------------------------------------------------------
--
-- Module:Rescue Team DX Dungeon Pokémon table
--
--------------------------------------------------------------------------------
local p = {}
local mw = require('mw')
function p.main(frame)
local args = frame.args
local output = {}
-- Header row
table.insert(output, '<table class="templateTheme" style="text-align: center; margin: auto; width: 50%;">')
table.insert(output, '<tr>')
table.insert(output, '<th class="templatePrimary" rowspan="2" style="width: 10%;">Sprite</th>')
table.insert(output, '<th class="templatePrimary" colspan="2">' .. frame:expandTemplate{title = "RescueTeamDX", args = {"Pokémon"}} .. '</th>')
table.insert(output, '<th class="templatePrimary" colspan="2" rowspan="2" style="width: 10%;">' .. frame:expandTemplate{title = "RescueTeamDX", args = {"Types"}} .. '</th>')
table.insert(output, '<th class="templatePrimary" colspan="2" rowspan="2" style="width: 10%;">' .. frame:expandTemplate{title = "RescueTeamDX", args = {"Level"}} .. '</th>')
table.insert(output, '<th class="templatePrimary" rowspan="2" style="width: 10%;">' .. frame:expandTemplate{title = "RescueTeamDX", args = {"Experience"}} .. '</th>')
table.insert(output, '<th class="templatePrimary" rowspan="2" style="width: 10%;">' .. frame:expandTemplate{title = "RescueTeamDX", args = {"Recruiting", "Recruit Chance"}} .. '</th>')
table.insert(output, '<th class="templatePrimary" rowspan="2" style="width: 10%;">Floors</th>')
table.insert(output, '<th class="templatePrimary" rowspan="2" style="width: 10%;">Spawn Rate</th>')
table.insert(output, '</tr>')
table.insert(output, '<tr>')
table.insert(output, '<th class="templatePrimary" style="width: 15%;">English</th>')
table.insert(output, '<th class="templatePrimary" style="width: 15%;">Japanese</th>')
table.insert(output, '<th class="templatePrimary" style="width: 5%;">Enemy</th>')
table.insert(output, '<th class="templatePrimary" style="width: 5%;">Recruit</th>')
table.insert(output, '</tr>')
-- Data rows
for i = 1, 150 do
local monsterArg = args["pokémon_" .. i]
local enemylevelArg = args["enemylevel_" .. i]
local recruitlevelArg = args["recruitlevel_" .. i]
local expArg = args["exp_" .. i]
local recruitableArg = args["recruitable_" .. i]
local floorsArg = args["floors_" .. i]
local spawnrateArg = args["spawnrate_" .. i]
if not monsterArg and not enemylevelArg and not recruitlevelArg and not expArg and not recruitableArg and not floorsArg and not spawnrateArg then
break -- exit loop when no more rows are found
end
local typeOne = frame:preprocess('{{#invoke:Rescue Team DX Pokémon Data Cell|rescueTeamDXPokemonDataCell|name=' .. (monsterArg or "") .. '|getVar=type1}}')
local typeTwo = frame:preprocess('{{#invoke:Rescue Team DX Pokémon Data Cell|rescueTeamDXPokemonDataCell|name=' .. (monsterArg or "") .. '|getVar=type2}}')
local rowData = {}
table.insert(rowData, '<tr class="monstersTableRow">')
table.insert(rowData, '<th class="templatePrimary">' .. frame:expandTemplate{title = "RescueTeamDXSprite", args = {(monsterArg or ""), size = "50x50px"}} .. '</th>')
table.insert(rowData, '<td class="templateSecondary">' .. frame:expandTemplate{title = "RescueTeamDX", args = {(monsterArg or "")}} .. '</td>')
table.insert(rowData, '<td class="templateSecondary">' .. frame:preprocess('{{#invoke:Rescue Team DX Pokémon Data Cell|rescueTeamDXPokemonDataCell|name=' .. (monsterArg or "") .. '|getVar=ja}}') .. '</td>')
if typeTwo == nil or typeTwo == '' then
table.insert(rowData, '<td class="templatePrimary" colspan="2">' .. frame:expandTemplate{title = "TypePKMN", args = {typeOne}} .. '</td>')
else
table.insert(rowData, '<td class="templatePrimary">' .. frame:expandTemplate{title = "TypePKMN", args = {typeOne}} .. '</td>')
table.insert(rowData, '<td class="templatePrimary">' .. frame:expandTemplate{title = "TypePKMN", args = {typeTwo}} .. '</td>')
end
table.insert(rowData, '<td class="templateSecondary">' .. (enemylevelArg or frame:expandTemplate{title = "Research"}) .. '</td>')
table.insert(rowData, '<td class="templateSecondary">' .. (recruitlevelArg or frame:expandTemplate{title = "Research"}) .. '</td>')
table.insert(rowData, '<td class="templateSecondary">' .. (expArg or frame:expandTemplate{title = "Research"}) .. '</td>')
if recruitableArg == nil or string.lower(recruitableArg) == "false" or string.lower(recruitableArg) == "no" then
table.insert(rowData, '<td class="templateSecondary">Unrecruitable</td>')
else
table.insert(rowData, '<td class="templateSecondary">' .. frame:preprocess('{{#invoke:Rescue Team DX Pokémon Data Cell|rescueTeamDXPokemonDataCell|name=' .. monsterArg .. '|getVar=recruit}}') .. '</td>')
end
table.insert(rowData, '<td class="templateSecondary">' .. (floorsArg or frame:expandTemplate{title = "Research"}) .. '</td>')
table.insert(rowData, '<td class="templateSecondary">' .. (spawnrateArg or frame:expandTemplate{title = "Research"}) .. '</td>')
table.insert(rowData, '</tr>')
table.insert(output, table.concat(rowData))
end
table.insert(output, '</table>')
return table.concat(output)
end
return p