Template:Shiren the Wanderer (series) Mechanics Navbox: Difference between revisions
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|{{Shiren|Armband Mechanics}}{{*}}{{Shiren|Blast Mechanics}}{{*}}{{Shiren|Blessing and Curse Mechanics}}{{*}}{{Shiren|Decoy Mechanics}}{{*}}{{Shiren|Drain-Type Monster Mechanics}}{{*}}{{Shiren|Ironhead Family Reach}}{{*}}{{Shiren|Jar Mechanics}}{{*}}{{Shiren|Koppa's Species}}{{*}}{{Shiren|Meat Mechanics}}{{*}}{{Shiren|Mixer Mechanics}}{{*}}{{Shiren|Monster Mechanics}}{{*}}{{Shiren|Monster House Mechanics}}{{*}}{{Shiren|Rescue Mechanics}}{{*}}{{Shiren|Scroll Mechanics}}{{*}}{{Shiren|Synthesis Mechanics}}{{*}}{{Shiren|Trap Mechanics}} | |||
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Revision as of 17:16, 25 August 2023
Shiren the Wanderer Series Gameplay Mechanics | |
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Gameplay Mechanics | Armband Mechanics • Blast Mechanics • Blessing and Curse Mechanics • Decoy Mechanics • Drain-Type Monster Mechanics • Ironhead Family Reach • Jar Mechanics • Koppa's Species • Meat Mechanics • Mixer Mechanics • Monster Mechanics • Monster House Mechanics • Rescue Mechanics • Scroll Mechanics • Synthesis Mechanics • Trap Mechanics |
Cross Series Mechanics | Food in Mystery Dungeon • Item Mechanics in Mystery Dungeon • Monster Mechanics in Mystery Dungeon • Origin of Mystery Dungeon Mechanics |