Gates:Cheat Codes: Difference between revisions

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==Mysteriosity Effect Override==
==Mysteriosity Effect Override==
Manually choose which {{Gates|Mysteriosity}} effects are triggered every time a floor is entered.
Manually choose which {{Gates|Mysteriosity}} effects are triggered every time a floor is entered. This includes two {{Gates|Miscellaneous unused content#Unused Mysteriosity effects|Unused Mysteriosity effects}}.


{| class="module MDWiki" style="margin:auto; text-align:center"
{| class="module MDWiki" style="margin:auto; text-align:center"
Line 68: Line 68:
!Japan
!Japan
|-
|-
|005480B0 E204101F
|005480B0 E204101F<br>
005480B4 E59F0008
005480B4 E59F0008<br>
005480B8 E0100116
005480B8 E0100116<br>
005480BC 13A00001
005480BC 13A00001<br>
005480C0 E8BD80F8
005480C0 E8BD80F8<br>
005480C4 XXXXXXXX
005480C4 00000000<br>
005480D4 E3A00001
005480D4 E3A00001
|00549640 E204101F
|00549640 E204101F<br>
00549644 E59F0008
00549644 E59F0008<br>
 
00549648 E0100116<br>
00549648 E0100116
0054964C 13A00001<br>
 
00549650 E8BD80F8<br>
0054964C 13A00001
00549654 FFFFFFFF<br>
 
00549650 E8BD80F8
 
00549654 XXXXXXXX
 
00549664 E3A00001
00549664 E3A00001
|
|
|}
|}


Replace with the values below. Multiple can be selected by performing a bitwise OR between values.
Replace 00000000 with the values below. Multiple effects can be selected by performing a bitwise OR between values. FFFFFFFF triggers all effects on every floor.
 
{| class="module MDWiki" style="margin:auto; text-align:center"
{| class="module MDWiki" style="margin:auto; text-align:center"
|-
|-
!North America
!Effect
!Europe
!Value
!Japan
 
|-
|"Enemies have slowed down!"
|00000002
|-
|"Enemies are weaker than usual!"
|00000001
|-
|"All enemies are sleeping!"
|00000004
|-
|"Enemies' speed has gone up!"
|00000008
|-
|"Nobody can restore HP!"
|00000010
|-
|"Enemies are stronger than usual!"
|00000020
|-
|"You can't use food such as seeds and Berries!"
|00000040
|-
|"You can't use Orbs!"
|00000080
|-
|"You can't use equipment!"
|00000100
|-
|"It's a floor that consists of only corridors!"
|00000200
|-
|"{{Gates|Special tiles}} are spread all over."
|00000400
|-
|"The weather suddenly changed!"
|00000800
|-
|"Only 1 type of item appears!"
|00001000
|-
|"Only 1 kind of Pokémon appears!"
|00002000
|-
|"{{Gates|Abilities}} don't work!"
|00004000
|-
|"All attacks cause 999 damage! All items on the floor are Reviver Seeds!"
|00008000
|-
|-
|
|"There is a TM on the floor!"
|
|00010000
|
|}
|}


Line 113: Line 156:
!Japan
!Japan
|-
|-
|
|005480B0 E1A002A4<br>
|
005480B4 E204101F<br>
005480B8 E7950100<br>
005480BC E0100116<br>
005480C0 13A00001<br>
005480C4 E8BD80F8<br>
005480D4 EB0A264A
|00549640 E1A002A4<br>
00549644 E204101F<br>
00549648 E7950100<br>
0054964C E0100116<br>
00549650 13A00001<br>
00549654 E8BD80F8<br>
00549664 EB0A264A
|
|
|}
|}
Line 120: Line 175:
Source: Irdkwia
Source: Irdkwia


== Money ==


=== Held ===
==Money==
 
===Held===
{| class="module MDWiki" style="margin:auto; text-align:center"
{| class="module MDWiki" style="margin:auto; text-align:center"
|-
|-
!North America
!North America  
!Europe
!Europe
!Japan
!Japan
Line 134: Line 190:
|}
|}


=== Deposited ===
===Deposited===
{| class="module MDWiki" style="margin:auto; text-align:center"
{| class="module MDWiki" style="margin:auto; text-align:center"
|-
|-
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|}
|}


=== Gold Bars ===
===Gold Bars===
{| class="module MDWiki" style="margin:auto; text-align:center"
{| class="module MDWiki" style="margin:auto; text-align:center"
|-
|-
Line 158: Line 214:
|}
|}


== Team Skills ==
==Team Skills==
{| class="module MDWiki" style="margin:auto; text-align:center"
{| class="module MDWiki" style="margin:auto; text-align:center"
|-
|-
Line 170: Line 226:
|}
|}


== Party ==
==Party==
For the first Pokémon in the party.<br>Add 0xE8 to the green numbers for the second.<br>Add 0x1D0 for the third.<br>Add 0x2B8 for the fourth.
For the first Pokémon in the party.<br>Add 0xE8 to the green numbers for the second.<br>Add 0x1D0 for the third.<br>Add 0x2B8 for the fourth.


The values of the Pokémon, Move, or stat are in blue. Valid move IDs for the values can be found on the {{Gates|List of Moves}} page.
The values of the Pokémon, Move, or stat are in blue. Valid move IDs for the values can be found on the {{Gates|List of Moves}} page.


=== Pokémon Species ===
===Pokémon Species===
{| class="module MDWiki" style="margin:auto; text-align:center"
{| class="module MDWiki" style="margin:auto; text-align:center"
|-
|-
!North America
!North America
!Europe
!Europe
! Japan
!Japan
|-
|-
|
|
|<span style="color:red">2</span><span style="color:green">09B162C</span> 000000<span style="color:blue">01</span>
|<span style="color:red">2</span><span style="color:green">09B162C</span> 000000<span style="color:blue">01</span>  
|
|
|}
|}


=== Level ===
===Level===
{| class="module MDWiki" style="margin:auto; text-align:center"
{| class="module MDWiki" style="margin:auto; text-align:center"
|-
|-
!North America
!North America
!Europe
! Europe
! Japan
!Japan
|-
|-
|
|
Line 199: Line 255:
|}
|}


=== Current HP ===
===Current HP===
{| class="module MDWiki" style="margin:auto; text-align:center"
{| class="module MDWiki" style="margin:auto; text-align:center"
|-
|-
!North America
!North America
!Europe
!Europe
! Japan
!Japan
|-
|-
|
|
Line 211: Line 267:
|}
|}


=== Max HP ===
===Max HP===
{| class="module MDWiki" style="margin:auto; text-align:center"
{| class="module MDWiki" style="margin:auto; text-align:center"
|-
|-
!North America
!North America
!Europe
!Europe
! Japan
!Japan
|-
|-
|
|
Line 223: Line 279:
|}
|}


=== Attack ===
===Attack===
{| class="module MDWiki" style="margin:auto; text-align:center"
{| class="module MDWiki" style="margin:auto; text-align:center"
|-
|-
!North America
!North America
!Europe
!Europe
! Japan
!Japan
|-
|-
|
|
Line 235: Line 291:
|}
|}


=== Defense ===
===Defense===
{| class="module MDWiki" style="margin:auto; text-align:center"
{| class="module MDWiki" style="margin:auto; text-align:center"
|-
|-
!North America
!North America
!Europe
!Europe
! Japan
!Japan
|-
|-
|
|
Line 247: Line 303:
|}
|}


=== Special Attack ===
===Special Attack===
{| class="module MDWiki" style="margin:auto; text-align:center"
{| class="module MDWiki" style="margin:auto; text-align:center"
|-
|-
!North America
!North America
!Europe
!Europe
! Japan
!Japan
|-
|-
|
|
Line 259: Line 315:
|}
|}


=== Special Defense ===
===Special Defense===
{| class="module MDWiki" style="margin:auto; text-align:center"
{| class="module MDWiki" style="margin:auto; text-align:center"
|-
|-
!North America
!North America
!Europe
!Europe
! Japan
!Japan
|-
|-
|
|
|<span style="color:red">0</span><span style="color:green">09B15E8</span> <span style="color:blue">000000FF</span>
| <span style="color:red">0</span><span style="color:green">09B15E8</span> <span style="color:blue">000000FF</span>
|
|
|}
|}


=== Move 1 ===
===Move 1===
{| class="module MDWiki" style="margin:auto; text-align:center"
{| class="module MDWiki" style="margin:auto; text-align:center"
|-
|-
!North America
!North America
!Europe
!Europe
! Japan
!Japan
|-
|-
|
|
Line 283: Line 339:
|}
|}


=== Move 2 ===
===Move 2===
{| class="module MDWiki" style="margin:auto; text-align:center"
{| class="module MDWiki" style="margin:auto; text-align:center"
|-
|-
!North America
! North America
!Europe
!Europe
! Japan
!Japan
|-
|-
|
|
|<span style="color:red">1</span><span style="color:green">09B1640</span> 0000<span style="color:blue">0002</span>
| <span style="color:red">1</span><span style="color:green">09B1640</span> 0000<span style="color:blue">0002</span>
|
|
|}
|}


=== Move 3 ===
===Move 3 ===
{| class="module MDWiki" style="margin:auto; text-align:center"
{| class="module MDWiki" style="margin:auto; text-align:center"
|-
|-
!North America
!North America
!Europe
!Europe
! Japan
!Japan
|-
|-
|
|
Line 307: Line 363:
|}
|}


=== Move 4 ===
===Move 4===
{| class="module MDWiki" style="margin:auto; text-align:center"
{| class="module MDWiki" style="margin:auto; text-align:center"
|-
|-
!North America
!North America
!Europe
!Europe
! Japan
!Japan
|-
|-
|
|
Line 326: Line 382:
! rowspan="2" |Notes!! rowspan="2" |Source
! rowspan="2" |Notes!! rowspan="2" |Source
|-
|-
! North America
!North America
!Europe
!Europe
!Japan
!Japan
|-
|-
| colspan="2" |Text speed modifier  
| colspan="2" |Text speed modifier
|
|
00278F98 EA000007<br>
00278F98 EA000007<br>
Line 344: Line 400:
00279D78 02855001<br>
00279D78 02855001<br>
00279D7C 0BFC9B18<br>
00279D7C 0BFC9B18<br>
00279D94 CAFFFFF5
00279D94 CAFFFFF5  
|
|
|Replace the part highlighted in blue:<br>0x3 for 2x<br>0x7 for 4x<br>0xF for 8x<br>
|Replace the part highlighted in blue:<br>0x3 for 2x<br>0x7 for 4x<br>0xF for 8x<br>
Line 373: Line 429:
|
|
|
|
XXXXXXXX
00000001=INDEX_LEVEL_DOWN
00000002=INDEX_SPEED_DOWN
00000004=INDEX_KAMIN
00000008=INDEX_SPEED_UP
00000010=INDEX_NO_HP_UP
00000020=INDEX_LEVEL_UP
00000040=INDEX_NO_USE_SEED
00000080=INDEX_NO_USE_ORB
00000100=INDEX_NO_USE_EQUIPMENT
00000200=INDEX_WAY
00000400=INDEX_PANEL
00000800=INDEX_WEATHER
00001000=INDEX_ITEM_KIND
00002000=INDEX_POKEMON_KIND
00004000=INDEX_NO_ABILITY
00008000=INDEX_SUDDEN_DEATH
00010000=INDEX_WAZAMACHINE
|Irdkwia
|Irdkwia
|-
|-
Line 411: Line 449:
|
|
|Irdkwia
|Irdkwia
|-
|-
| colspan="2" |[[File:Gates to Infinity - Poké icon.png]] Money
| colspan="2" |[[File:Gates to Infinity - Poké icon.png]] Money
Line 416: Line 455:
|<span style="color:red">1</span><span style="color:green">09B2EAC</span> 0000<span style="color:blue">270F</span>
|<span style="color:red">1</span><span style="color:green">09B2EAC</span> 0000<span style="color:blue">270F</span>
|
|
|Replace the number highlighted in blue with<br>the desired amount of money.  
|Replace the number highlighted in blue with<br>the desired amount of money.
|[[User:Blue|Blue]]
|[[User:Blue|Blue]]
|-
|-
Line 423: Line 462:
|<span style="color:red">0</span><span style="color:green">09B2EC0</span> <span style="color:blue">0098967F</span>
|<span style="color:red">0</span><span style="color:green">09B2EC0</span> <span style="color:blue">0098967F</span>
|
|
|Replace the number highlighted in blue with<br>the desired amount of money.
|Replace the number highlighted in blue with<br>the desired amount of money.  
|[[User:Blue|Blue]]  
|[[User:Blue|Blue]]
|-
|-
| colspan="2" |{{Gates|Gold Bars}}
| colspan="2" |{{Gates|Gold Bars}}
Line 430: Line 469:
|<span style="color:red">1</span><span style="color:green">09B2EBC</span> 0000<span style="color:blue">270F</span>
|<span style="color:red">1</span><span style="color:green">09B2EBC</span> 0000<span style="color:blue">270F</span>
|
|
|Replace the number highlighted in blue with<br>the desired amount of Gold Bars.
| Replace the number highlighted in blue with<br>the desired amount of Gold Bars.
| [[User:Blue|Blue]]
| [[User:Blue|Blue]]
|-
|-
Line 446: Line 485:
|<span style="color:red">2</span><span style="color:green">09B162C</span> 000000<span style="color:blue">01</span>
|<span style="color:red">2</span><span style="color:green">09B162C</span> 000000<span style="color:blue">01</span>
|
|
| rowspan="13" |For the first Pokémon in the party.<br>Add 0xE8 to the green numbers for the second.<br>Add 0x1D0 for the third.<br>Add 0x2B8 for the fourth.
| rowspan="13" | For the first Pokémon in the party.<br>Add 0xE8 to the green numbers for the second.<br>Add 0x1D0 for the third.<br>Add 0x2B8 for the fourth.


The variables themselves are in blue.
The variables themselves are in blue.
Line 452: Line 491:


Valid move IDs can be found in the {{Gates|List of Moves}} page.
Valid move IDs can be found in the {{Gates|List of Moves}} page.
| rowspan="13" |[[User:Blue|Blue]]
| rowspan="13" | [[User:Blue|Blue]]
|-
|-
|Level
|Level
Line 481: Line 520:
|Special Attack
|Special Attack
|
|
| <span style="color:red">0</span><span style="color:green">09B15E0</span> <span style="color:blue">000000FF</span>
|<span style="color:red">0</span><span style="color:green">09B15E0</span> <span style="color:blue">000000FF</span>
|
|
|-
|-
Line 491: Line 530:
|Move 1
|Move 1
|
|
|<span style="color:red">1</span><span style="color:green">09B1634</span> 0000<span style="color:blue">0001</span>  
|<span style="color:red">1</span><span style="color:green">09B1634</span> 0000<span style="color:blue">0001</span>
|
|
|-
|-
Line 499: Line 538:
|
|
|-
|-
|Move 3  
|Move 3
|
|
|<span style="color:red">1</span><span style="color:green">09B164C</span> 0000<span style="color:blue">0100</span>
|<span style="color:red">1</span><span style="color:green">09B164C</span> 0000<span style="color:blue">0100</span>
Line 509: Line 548:
|
|
|-
|-
|Ability  
|Ability
|
|
|
|

Revision as of 14:07, 13 July 2023

This is a list of cheat codes for Pokémon Mystery Dungeon: Gates to Infinity. They can be used with the Citra emulator or tools such as Rosalina or CTRPluginFramework. Numbers in this page are in hexadecimal.

North America Europe Japan

Text Speed Modifiers

North America Europe Japan
00278F98 EA000007

00278F9C E1A00000
00278FA0 E3170007
00278FA8 02855001
00278FAC 0BFC9E20
00278FC4 CAFFFFF5

00279D68 EA000007

00279D6C E1A00000
00279D70 E3170007
00279D78 02855001
00279D7C 0BFC9B18
00279D94 CAFFFFF5

Replace the part highlighted in blue with:

  • 3 for 2x speed
  • 7 for 4x speed
  • F for 8x speed

North American version hasn't been tested.

Source: Irdkwia

Instant Text Speed

North America Europe Japan
00278FAC 00000000 00279D7C 00000000

Source: Shutterbug2000, techticks[1]


Mysteriosity Effect Override

Manually choose which Mysteriosity effects are triggered every time a floor is entered. This includes two Unused Mysteriosity effects.

North America Europe Japan
005480B0 E204101F

005480B4 E59F0008
005480B8 E0100116
005480BC 13A00001
005480C0 E8BD80F8
005480C4 00000000
005480D4 E3A00001

00549640 E204101F

00549644 E59F0008
00549648 E0100116
0054964C 13A00001
00549650 E8BD80F8
00549654 FFFFFFFF
00549664 E3A00001

Replace 00000000 with the values below. Multiple effects can be selected by performing a bitwise OR between values. FFFFFFFF triggers all effects on every floor.

Effect Value
"Enemies have slowed down!" 00000002
"Enemies are weaker than usual!" 00000001
"All enemies are sleeping!" 00000004
"Enemies' speed has gone up!" 00000008
"Nobody can restore HP!" 00000010
"Enemies are stronger than usual!" 00000020
"You can't use food such as seeds and Berries!" 00000040
"You can't use Orbs!" 00000080
"You can't use equipment!" 00000100
"It's a floor that consists of only corridors!" 00000200
"Special tiles are spread all over." 00000400
"The weather suddenly changed!" 00000800
"Only 1 type of item appears!" 00001000
"Only 1 kind of Pokémon appears!" 00002000
"Abilities don't work!" 00004000
"All attacks cause 999 damage! All items on the floor are Reviver Seeds!" 00008000
"There is a TM on the floor!" 00010000

Source: Irdkwia

Mysteriosity Effect Reset

Switch back to the game's actual code.

North America Europe Japan
005480B0 E1A002A4

005480B4 E204101F
005480B8 E7950100
005480BC E0100116
005480C0 13A00001
005480C4 E8BD80F8
005480D4 EB0A264A

00549640 E1A002A4

00549644 E204101F
00549648 E7950100
0054964C E0100116
00549650 13A00001
00549654 E8BD80F8
00549664 EB0A264A

Source: Irdkwia


Money

Held

North America Europe Japan
109B2EAC 0000270F

Deposited

North America Europe Japan
009B2EC0 0098967F

Gold Bars

North America Europe Japan
109B2EBC 0000270F

Team Skills

North America Europe Japan
009B3264 00FFFFFE

Party

For the first Pokémon in the party.
Add 0xE8 to the green numbers for the second.
Add 0x1D0 for the third.
Add 0x2B8 for the fourth.

The values of the Pokémon, Move, or stat are in blue. Valid move IDs for the values can be found on the List of Moves page.

Pokémon Species

North America Europe Japan
209B162C 00000001

Level

North America Europe Japan
009B15B8 00000064

Current HP

North America Europe Japan
009B15A8 000000FF

Max HP

North America Europe Japan
009B15AC 000000FF

Attack

North America Europe Japan
009B15D0 000000FF

Defense

North America Europe Japan
009B15D8 000000FF

Special Attack

North America Europe Japan
009B15E0 000000FF

Special Defense

North America Europe Japan
009B15E8 000000FF

Move 1

North America Europe Japan
109B1634 00000001

Move 2

North America Europe Japan
109B1640 00000002

Move 3

North America Europe Japan
109B164C 00000100

Move 4

North America Europe Japan
109B164C 00000100

Cheats

Purpose or
affected data
Code Notes Source
North America Europe Japan
Text speed modifier

00278F98 EA000007
00278F9C E1A00000
00278FA0 E3170007
00278FA8 02855001
00278FAC 0BFC9E20
00278FC4 CAFFFFF5

00279D68 EA000007
00279D6C E1A00000
00279D70 E3170007
00279D78 02855001
00279D7C 0BFC9B18
00279D94 CAFFFFF5

Replace the part highlighted in blue:
0x3 for 2x
0x7 for 4x
0xF for 8x

North American version hasn't been tested.

Irdkwia
Instant text speed 00278FAC 00000000 00279D7C 00000000
Mysteriosity Effect Override 005480B0 E204101F

005480B4 E59F0008 005480B8 E0100116 005480BC 13A00001 005480C0 E8BD80F8 005480C4 XXXXXXXX 005480D4 E3A00001

00549640 E204101F

00549644 E59F0008 00549648 E0100116 0054964C 13A00001 00549650 E8BD80F8 00549654 XXXXXXXX 00549664 E3A00001

Irdkwia
Mysteriosity Effect Reset 005480B0 E1A002A4

005480B4 E204101F 005480B8 E7950100 005480BC E0100116 005480C0 13A00001 005480C4 E8BD80F8 005480D4 EB0A264A

00549640 E1A002A4

00549644 E204101F 00549648 E7950100 0054964C E0100116 00549650 13A00001 00549654 E8BD80F8 00549664 EB0A264A

Irdkwia
File:Gates to Infinity - Poké icon.png Money 109B2EAC 0000270F Replace the number highlighted in blue with
the desired amount of money.
Blue
Deposited File:Gates to Infinity - Poké icon.png money 009B2EC0 0098967F Replace the number highlighted in blue with
the desired amount of money.
Blue
Gold Bars 109B2EBC 0000270F Replace the number highlighted in blue with
the desired amount of Gold Bars.
Blue
Team Skills 009B3264 00FFFFFE Unlocks all the not unused Team Skills in the game.

The blue number is to be read bitwise.
Each bit corresponds to a Team Skill,
as they are listed in their wiki page,
except the least significant bit.

Blue
Party Species 209B162C 00000001 For the first Pokémon in the party.
Add 0xE8 to the green numbers for the second.
Add 0x1D0 for the third.
Add 0x2B8 for the fourth.

The variables themselves are in blue.


Valid move IDs can be found in the List of Moves page.

Blue
Level 009B15B8 00000064
Current HP 009B15A8 000000FF
Max HP 009B15AC 000000FF
Attack 009B15D0 000000FF
Defense 009B15D8 000000FF
Special Attack 009B15E0 000000FF
Special Defense 009B15E8 000000FF
Move 1 109B1634 00000001
Move 2 109B1640 00000002
Move 3 109B164C 00000100
Move 4 109B1658 00000101
Ability


See Also

References