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==Information ==
==Information==
{{Shiren1DS|Final Puzzle|Fay's Final Puzzle}} 18F
{{Shiren1DS|Final Puzzle|Fay's Final Puzzle}} 18F


===Reward: ===
===Reward:===
Kabra's Blade
Kabra's Blade


Storehouse Jar: No
Storehouse Jar: No


===Author: ===
===Author:===
passwords donated by PinkKitty from GameFAQs
passwords donated by PinkKitty from GameFAQs


walk through by rhaining23 from GameFAQs
walk through by rhaining23 from GameFAQs


==Password(s): ==
==Password(s):==
{| class="shiren1" style="text-align:center; margin:auto"
{| class="shiren1" style="text-align:center; margin:auto"
|NQXZQ LX0H D8GW2
|NQXZQ LX0H D8GW2
Line 29: Line 29:
|}
|}


==Walkthrough: ==
==Walkthrough:==


===1 Fl: ===
===1 Fl:===


====Hints / notes: ====
====Hints / notes:====
the dark maze room has no traps or items  
the dark maze room has no traps or items  


Line 40: Line 40:
the Bronzeward might be worth buying; the sleeping herb sells for a lot
the Bronzeward might be worth buying; the sleeping herb sells for a lot


====Items: ====
====Items:====
Katana+2 (N center room)
Katana+2 (N center room)


Line 67: Line 67:
Bronzeward +3 618
Bronzeward +3 618


===2 Fl: ===
===2 Fl:===


====Hints / notes: ====
====Hints / notes:====
big dark maze room (or 2 adjacent dark maze rooms) has no traps or items
big dark maze room (or 2 adjacent dark maze rooms) has no traps or items


====Items: ====
====Items:====
Jar of Holding[3] (SE room)  
Jar of Holding[3] (SE room)  


Line 81: Line 81:
Antidote Herb (NE room, the SE herb)
Antidote Herb (NE room, the SE herb)


===3 Fl: ===
===3 Fl:===


====Hints / notes: ====
====Hints / notes:====
dark maze room has 1 item, no traps
dark maze room has 1 item, no traps


Line 90: Line 90:
yes there are 2 staves of paralysis in (W room)
yes there are 2 staves of paralysis in (W room)


====Items: ====
====Items:====
Herb of Sight (SE room)(cursed)  
Herb of Sight (SE room)(cursed)  


Line 101: Line 101:
Staff of Paralysis[?] (W room) (is this also cursed?)
Staff of Paralysis[?] (W room) (is this also cursed?)


===4 Fl: ===
===4 Fl:===


====Hints / notes: ====
====Hints / notes:====
verified: it doesn't matter if you take stairs or pitfall trap, next level is the same treasure island:  
verified: it doesn't matter if you take stairs or pitfall trap, next level is the same treasure island:  


Line 114: Line 114:
I never managed to spring onto the island but, you have switching staff, paralysis staff, and a flying monster so if you want the treasure on the island, you can get it
I never managed to spring onto the island but, you have switching staff, paralysis staff, and a flying monster so if you want the treasure on the island, you can get it


====Items: ====
====Items:====
Switching Staff [?] (NW room)
Switching Staff [?] (NW room)


Line 125: Line 125:
411 Gitans
411 Gitans


===5 Fl: ===
===5 Fl:===


====Hints / notes: ====
====Hints / notes:====
remote Field Bandit destroys remote items w/i 10 turns :^
remote Field Bandit destroys remote items w/i 10 turns :^


Line 136: Line 136:
you may lose both items in central room if you summon many monsters including Field Bandit :^
you may lose both items in central room if you summon many monsters including Field Bandit :^


====Items: ====
====Items:====
Little Belly Seed (SW room)
Little Belly Seed (SW room)


Line 147: Line 147:
Power Up Scroll (central room, w/stairs)
Power Up Scroll (central room, w/stairs)


===6 Fl: ===
===6 Fl:===


====Hints / notes: ====
====Hints / notes:====
remote Field Bandit destroys remote items w/i 10 turns :^
remote Field Bandit destroys remote items w/i 10 turns :^


Line 158: Line 158:
secret passage #2 leads E from room (just E of SW corner) more secret passages interconnect the 3 hidden rooms (one of which has the stairs)
secret passage #2 leads E from room (just E of SW corner) more secret passages interconnect the 3 hidden rooms (one of which has the stairs)


====Items: ====
====Items:====
Katana+0 (W room)
Katana+0 (W room)


Line 169: Line 169:
(turned to weeds) (just S of NE room)
(turned to weeds) (just S of NE room)


===7 Fl: ===
===7 Fl:===


====Hints / notes: ====
====Hints / notes:====
a long secret passage connects both northern rooms but you can get to all rooms w/o using the secret passage
a long secret passage connects both northern rooms but you can get to all rooms w/o using the secret passage


====Items: ====
====Items:====
Switching Staff [?] (start room)
Switching Staff [?] (start room)


Iron Shield+1 (SE room)
Iron Shield+1 (SE room)


===8 Fl: ===
===8 Fl:===


====Hints / notes: ====
====Hints / notes:====


====Items: ====
====Items:====
Staff of Postpone [?] (start room)
Staff of Postpone [?] (start room)


Line 192: Line 192:
Cudgel+2 (just E of NW corner)
Cudgel+2 (just E of NW corner)


===9 Fl: ===
===9 Fl:===


====Hints / notes: ====
====Hints / notes:====
treasure island: SE room
treasure island: SE room


Line 201: Line 201:
enter the NW room from the S and take the longer hallway route -- Owl is right there
enter the NW room from the S and take the longer hallway route -- Owl is right there


====Items: ====
====Items:====
Poison Herb (start room, NE corner, w/stairs)(cursed)  
Poison Herb (start room, NE corner, w/stairs)(cursed)  


Line 208: Line 208:
Monster Jar [5] (SE room, not on treasure island)
Monster Jar [5] (SE room, not on treasure island)


====Treasure Island items: ====
====Treasure Island items:====
??? Staff
??? Staff


Line 215: Line 215:
Gitans
Gitans


===10 Fl: ===
===10 Fl:===


====Hints / notes: ====
====Hints / notes:====
a long secret passage connects both northern rooms but you can get to all rooms w/o using the secret passage
a long secret passage connects both northern rooms but you can get to all rooms w/o using the secret passage


451 Gitan bag is N'Duba (N room)
451 Gitan bag is N'Duba (N room)


====Items: ====
====Items:====
Switching Staff [?] (start room)
Switching Staff [?] (start room)


Jar of Holding[3] (W room)
Jar of Holding[3] (W room)


===11 Fl: ===
===11 Fl:===


====Hints / notes: ====
====Hints / notes:====
S room just W of center is dark room; Owl in middle of W side of this room
S room just W of center is dark room; Owl in middle of W side of this room


head E from start room and you'll hit the Owl right away
head E from start room and you'll hit the Owl right away


====Items: ====
====Items:====
Mastersword +0 (W room)(cursed)  
Mastersword +0 (W room)(cursed)  


Line 243: Line 243:
Staff of Stability [?] (S room just E of center)
Staff of Stability [?] (S room just E of center)


===12 Fl: ===
===12 Fl:===


====Hints / notes: ====
====Hints / notes:====
shop (SW room) I was able to loot this shop! Used postpone + switching staves.Could also try to create a pitfall trap in the room and fall through it.Items:
shop (SW room) I was able to loot this shop! Used postpone + switching staves.Could also try to create a pitfall trap in the room and fall through it.Items:


Line 254: Line 254:
Sickle Slayer +1 (NE room)
Sickle Slayer +1 (NE room)


====Shop items, in reading order: ====
====Shop items, in reading order:====
Poison Herb 800Staff of Recovery[?] 1680Staff of Misfortune[4] 700Air Slayer+0 5300Polearm+1 606Sleepless Armband 3000Wooden Arrow[9] 90Scroll of Traps 1000Razor Wind 9000
Poison Herb 800Staff of Recovery[?] 1680Staff of Misfortune[4] 700Air Slayer+0 5300Polearm+1 606Sleepless Armband 3000Wooden Arrow[9] 90Scroll of Traps 1000Razor Wind 9000


===13 Fl: ===
===13 Fl:===


====Hints / notes: ====
====Hints / notes:====
don't worry, cursed items don't have their normal effects :^)
don't worry, cursed items don't have their normal effects :^)


====Items: ====
====Items:====
(cursed) Armband of Loss (start room, SW room)
(cursed) Armband of Loss (start room, SW room)


Line 271: Line 271:
Evasive Shield +0 (NE room)
Evasive Shield +0 (NE room)


===14 Fl: ===
===14 Fl:===


====Hints / notes: ====
====Hints / notes:====
shop (central room); E - E - S from start room
shop (central room); E - E - S from start room


====Items: ====
====Items:====
Chiropractic Jar [5] (N row, W room, start room)
Chiropractic Jar [5] (N row, W room, start room)


Line 285: Line 285:
Jar of Change [4] (N row, just W of center)
Jar of Change [4] (N row, just W of center)


====Shop items, in reading order: ====
====Shop items, in reading order:====
Wooden Arrow [8] 80  
Wooden Arrow [8] 80  


Line 306: Line 306:
'''trivia''': if your "hands are full", you won't see prices in shops unless you try to use the item directly off the floor, which you can do  
'''trivia''': if your "hands are full", you won't see prices in shops unless you try to use the item directly off the floor, which you can do  


===15 Fl''':''' ===
===15 Fl''':'''===


====Hints / notes: ====
====Hints / notes:====
shop (just E of center) on one run, I found a Discount Armband on an earlier floor  
shop (just E of center) on one run, I found a Discount Armband on an earlier floor  


Line 315: Line 315:
on another run, someone else found a Walrus Jar on an earlier floor but you should be able to get the Kabra's Blade by being efficient with money  
on another run, someone else found a Walrus Jar on an earlier floor but you should be able to get the Kabra's Blade by being efficient with money  


====Items: ====
====Items:====
Air Bless Scroll (just W of SE room)
Air Bless Scroll (just W of SE room)


Line 322: Line 322:
Big Belly Seed (N central room, w/stairs)
Big Belly Seed (N central room, w/stairs)


====Shop items, in reading order: ====
====Shop items, in reading order:====
Jar of Identity [4] 4,200
Jar of Identity [4] 4,200


Line 341: Line 341:
Staff of Happiness [3] 650
Staff of Happiness [3] 650


===16 Fl: ===
===16 Fl:===


====Hints / notes: ====
====Hints / notes:====


====Items: ====
====Items:====
Bronzeward +3 (start room)
Bronzeward +3 (start room)


Line 354: Line 354:
Katana +0 (just E of NW corner)
Katana +0 (just E of NW corner)


===17 Fl: ===
===17 Fl:===


====Hints / notes: ====
====Hints / notes:====
1st room is tough; Hell Reaper x2, Chainhead, invisible monster (x2?). You can run to E exit and survive if you have Chiropractic Jar. Also, beware pitfall trap in 1st room near L wall  
1st room is tough; Hell Reaper x2, Chainhead, invisible monster (x2?). You can run to E exit and survive if you have Chiropractic Jar. Also, beware pitfall trap in 1st room near L wall  


dark maze room on E edge has no traps or items  
dark maze room on E edge has no traps or items  


====Items: ====
====Items:====
Pickaxe +1 (start room)
Pickaxe +1 (start room)


Line 368: Line 368:
Scroll of Traps (NE room)
Scroll of Traps (NE room)


===18 Fl: ===
===18 Fl:===


====Hints / notes: ====
====Hints / notes:====
For me, the monster house was dragons, including 2 big ones -- be careful!
For me, the monster house was dragons, including 2 big ones -- be careful!


====Items: ====
====Items:====
Earth Bless Scroll (W room)
Earth Bless Scroll (W room)


Line 380: Line 380:
Mastersword +1 (just W of NE room)
Mastersword +1 (just W of NE room)


====Monster House items: ====
====Monster House items:====
Herb of Sight (cursed)  
Herb of Sight (cursed)  


Line 399: Line 399:
'''trivia:''' you can't use a pitfall trap to fall past the floor w/lost wanderer / final monster house (just W of SE corner)  
'''trivia:''' you can't use a pitfall trap to fall past the floor w/lost wanderer / final monster house (just W of SE corner)  


==Notes ==
==Notes==
14 Fl shop: (I had read a Scroll of Traps from a random drop and fell through a pitfall)(The pitfall trap was created inside the shop, very useful if I had seen it first!)
14 Fl shop: (I had read a Scroll of Traps from a random drop and fell through a pitfall)(The pitfall trap was created inside the shop, very useful if I had seen it first!)


[[Category:Shiren 1 Gameplay Elements]] [[Category:Shiren 1 Strategy Guides]]
[[Category:Shiren 1 Gameplay Elements]] [[Category:Shiren 1 Strategy Guides]]

Revision as of 05:56, 23 December 2021

Information

Fay's Final Puzzle 18F

Reward:

Kabra's Blade

Storehouse Jar: No

Author:

passwords donated by PinkKitty from GameFAQs

walk through by rhaining23 from GameFAQs

Password(s):

NQXZQ LX0H D8GW2

BY1F0 6Q2Z 8T74Y

D2Z2C !M49 WCQCW

C6CQ6 TGJH LDT00

7SVYQ 72WP F88L9

ZKTR! 9XT7 PHKVJ

PMKQL G2G9 C7723

VTM31 BC7M 5SJ00

Walkthrough:

1 Fl:

Hints / notes:

the dark maze room has no traps or items

shop (room just R of center) use the Happy Armband in the shop to level up quickly and safely!

the Bronzeward might be worth buying; the sleeping herb sells for a lot

Items:

Katana+2 (N center room)

Antidote Herb (just W of NE room)

Antidote Herb (SE room)

Sleeping Herb (room just L of center)

Shop items, in reading order:

Happy Armband 5,000

Snaky Meat 700

Silver Arrow[5] 500???

Jar[4] 14,000 Str / Vent / Weak

Chiropractic Jar [3] 1,950

Staff of Stability[5] 1,800Jar of Identity[4] 4200

Bitter Herb 800

Bronzeward +3 618

2 Fl:

Hints / notes:

big dark maze room (or 2 adjacent dark maze rooms) has no traps or items

Items:

Jar of Holding[3] (SE room)

Little Belly Seed (room just L of center)

Herb of Confusion (NE room, the NW herb)

Antidote Herb (NE room, the SE herb)

3 Fl:

Hints / notes:

dark maze room has 1 item, no traps

use monster scroll just inside a big room, get lots more (random?) loot

yes there are 2 staves of paralysis in (W room)

Items:

Herb of Sight (SE room)(cursed)

Hiding Jar[3] (SE room)

Monster Scroll (SW room, dark maze)

Staff of Paralysis[?] (W room) (is this cursed?)

Staff of Paralysis[?] (W room) (is this also cursed?)

4 Fl:

Hints / notes:

verified: it doesn't matter if you take stairs or pitfall trap, next level is the same treasure island:

SW room unequip trap exists in Treasure Island room, around the moat, if you need to remove cursed item

N center room has Spring Trap

can take advantage of Riceball Monster to make many Big Riceballs out of less useful items despite massive food and 30+ attempts,

I never managed to spring onto the island but, you have switching staff, paralysis staff, and a flying monster so if you want the treasure on the island, you can get it

Items:

Switching Staff [?] (NW room)

Treasure Island items:

Dragonkiller+1

Wood Shield+2

411 Gitans

5 Fl:

Hints / notes:

remote Field Bandit destroys remote items w/i 10 turns :^

(I've gone both routes from start room, but still can't reach one items in time

central room has stairs and only 1 entrance blocked by Summon Trap

you may lose both items in central room if you summon many monsters including Field Bandit :^

Items:

Little Belly Seed (SW room)

Drain Buster+2 (just N of SW room)

(turned to weeds) (NE room)

Herb of Strength (central room, w/stairs)

Power Up Scroll (central room, w/stairs)

6 Fl:

Hints / notes:

remote Field Bandit destroys remote items w/i 10 turns :^

(many hidden passages and 3 hidden rooms:

secret passage #1 leads E from (NW room)

secret passage #2 leads E from room (just E of SW corner) more secret passages interconnect the 3 hidden rooms (one of which has the stairs)

Items:

Katana+0 (W room)

Jar of Holding [4] (just E of SW room)(

turned to weeds) (just W of NE room, w/stairs)

(turned to weeds) (just W of NE room, w/stairs)

(turned to weeds) (just S of NE room)

7 Fl:

Hints / notes:

a long secret passage connects both northern rooms but you can get to all rooms w/o using the secret passage

Items:

Switching Staff [?] (start room)

Iron Shield+1 (SE room)

8 Fl:

Hints / notes:

Items:

Staff of Postpone [?] (start room)

Jar of Change [4] (N center room)

Chiropractic Jar [5] (N center room)

Cudgel+2 (just E of NW corner)

9 Fl:

Hints / notes:

treasure island: SE room

NW corner room is big & dark; Owl just inside SE entrance to this room

enter the NW room from the S and take the longer hallway route -- Owl is right there

Items:

Poison Herb (start room, NE corner, w/stairs)(cursed)

Air Bless Scroll (SE room, not on treasure island)

Monster Jar [5] (SE room, not on treasure island)

Treasure Island items:

??? Staff

??? Shield

Gitans

10 Fl:

Hints / notes:

a long secret passage connects both northern rooms but you can get to all rooms w/o using the secret passage

451 Gitan bag is N'Duba (N room)

Items:

Switching Staff [?] (start room)

Jar of Holding[3] (W room)

11 Fl:

Hints / notes:

S room just W of center is dark room; Owl in middle of W side of this room

head E from start room and you'll hit the Owl right away

Items:

Mastersword +0 (W room)(cursed)

Monster Scroll (N center room)

Staff of Stability [?] (S central room)

Staff of Stability [?] (S room just E of center)

12 Fl:

Hints / notes:

shop (SW room) I was able to loot this shop! Used postpone + switching staves.Could also try to create a pitfall trap in the room and fall through it.Items:

Staff of Recovery [5] (just E of NW room, w/stairs)

Restorative Herb (NE room)

Sickle Slayer +1 (NE room)

Shop items, in reading order:

Poison Herb 800Staff of Recovery[?] 1680Staff of Misfortune[4] 700Air Slayer+0 5300Polearm+1 606Sleepless Armband 3000Wooden Arrow[9] 90Scroll of Traps 1000Razor Wind 9000

13 Fl:

Hints / notes:

don't worry, cursed items don't have their normal effects :^)

Items:

(cursed) Armband of Loss (start room, SW room)

Scroll of Traps (start room, SW room)

Herb of Confusion (NW room, w/stairs)

Evasive Shield +0 (NE room)

14 Fl:

Hints / notes:

shop (central room); E - E - S from start room

Items:

Chiropractic Jar [5] (N row, W room, start room)

Hands Full Scroll (S row, W room)

Scroll of Identity (N row, just W of center) Accelerating Staff [4] (N row, just W of center)

Jar of Change [4] (N row, just W of center)

Shop items, in reading order:

Wooden Arrow [8] 80

Gold Shield 6,500

Iron Shield 2,000

Herb of Revival 5,000

Knifegator Meat 2,000

Special Riceball 300

Accelerating Staff [3] 980

Scroll of Identity 300

Big Riceball 300

trivia: if your "hands are full", you won't see prices in shops unless you try to use the item directly off the floor, which you can do

15 Fl:

Hints / notes:

shop (just E of center) on one run, I found a Discount Armband on an earlier floor

on another run, I stole from an earlier shop to build up money

on another run, someone else found a Walrus Jar on an earlier floor but you should be able to get the Kabra's Blade by being efficient with money

Items:

Air Bless Scroll (just W of SE room)

Chiropractic Jar [3] (SW room)

Big Belly Seed (N central room, w/stairs)

Shop items, in reading order:

Jar of Identity [4] 4,200

Kabra's Blade +0 15,000

Drain Buster +2 3,972

Chiropractic Jar [3] 1,950

Pointless Jar [4] 1,680

Big Riceball 300

Big Riceball 300

Antidrain Armband 3,000

Staff of Happiness [3] 650

16 Fl:

Hints / notes:

Items:

Bronzeward +3 (start room)

Hide Shield +1 (N central room)

Staff of Recovery [4] (N central room)

Katana +0 (just E of NW corner)

17 Fl:

Hints / notes:

1st room is tough; Hell Reaper x2, Chainhead, invisible monster (x2?). You can run to E exit and survive if you have Chiropractic Jar. Also, beware pitfall trap in 1st room near L wall

dark maze room on E edge has no traps or items

Items:

Pickaxe +1 (start room)

Bottomless Jar [5] (start room)

Scroll of Traps (NE room)

18 Fl:

Hints / notes:

For me, the monster house was dragons, including 2 big ones -- be careful!

Items:

Earth Bless Scroll (W room)

Sleeping Herb (just E of NW room)

Mastersword +1 (just W of NE room)

Monster House items:

Herb of Sight (cursed)

Poison Herb

Restorative Herb

Herb of Life (may have been a monster drop) (cursed)

Air Bless Scroll

Walrus Jar [3]

Katana +0???

Staff [?] (may have been a monster drop)

trivia: you can't use a pitfall trap to fall past the floor w/lost wanderer / final monster house (just W of SE corner)

Notes

14 Fl shop: (I had read a Scroll of Traps from a random drop and fell through a pitfall)(The pitfall trap was created inside the shop, very useful if I had seen it first!)