Community:Shiren 1 DS RPFI 20: Difference between revisions

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m (Adkuate moved page Shiren 1 DS/Rescue Passwords for Items/Password 20 to Shiren 1 DS:Rescue Passwords for Items/Password 20 without leaving a redirect: Text replacement - "Shiren 1 DS/" to "Shiren 1 DS:")
m (Text replacement - "== " to "==")
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== Location: ==
==Location: ==
{{Shiren1DS|Final Puzzle|Fay's Final Puzzle}} 16F
{{Shiren1DS|Final Puzzle|Fay's Final Puzzle}} 16F


=== Reward(s): ===
===Reward(s): ===
Kabra's Blade
Kabra's Blade


Line 35: Line 35:
Happy Armband
Happy Armband


=== Storehouse Jar: Yes ===
===Storehouse Jar: Yes ===


=== Author: ===
===Author: ===
password from Alagor2188 on gamefaqs.com
password from Alagor2188 on gamefaqs.com


Line 44: Line 44:
Jigokuro verified kigny seeds and found 14F sw item.
Jigokuro verified kigny seeds and found 14F sw item.


== Password(s): ==
==Password(s): ==
{| class="shiren1" style="text-align:center; margin:auto"
{| class="shiren1" style="text-align:center; margin:auto"
|80FPF J!Y1 H8DKD
|80FPF J!Y1 H8DKD
Line 55: Line 55:
|}
|}


== Walk through: ==
==Walk through: ==


=== 1 Fl: ===
===1 Fl: ===
NNE room:
NNE room:


Line 72: Line 72:
SE room  
SE room  


==== -- SHOP -- items in reading order: ====
====-- SHOP -- items in reading order: ====
Staff of Misfortune [4] 700
Staff of Misfortune [4] 700


Line 91: Line 91:
??? Scroll 1,500
??? Scroll 1,500


=== 2 Fl: ===
===2 Fl: ===
SE room: Drain Buster +0
SE room: Drain Buster +0


Line 100: Line 100:
NW room: unequip trap if you need it
NW room: unequip trap if you need it


=== 3 Fl: ===
===3 Fl: ===
N room (start room):
N room (start room):


Line 117: Line 117:
Central room, just NE of center  
Central room, just NE of center  


==== -- SHOP -- items in reading order: ====
====-- SHOP -- items in reading order: ====
Medicinal Herb 300
Medicinal Herb 300


Line 136: Line 136:
Poison Herb 800
Poison Herb 800


=== 4 Fl: ===
===4 Fl: ===
Central room: Multiplication Trap, might create a useful Trapdoor near or in the shop :)
Central room: Multiplication Trap, might create a useful Trapdoor near or in the shop :)


Line 149: Line 149:
N room  
N room  


==== -- SHOP -- items in reading order: ====
====-- SHOP -- items in reading order: ====
Monster Jar [3] 1,950
Monster Jar [3] 1,950


Line 168: Line 168:
Jar of Identity [4] 4,200
Jar of Identity [4] 4,200


=== 5 Fl: ===
===5 Fl: ===
S room #1:
S room #1:


Line 187: Line 187:
??? Jar [3] -- N'Duba
??? Jar [3] -- N'Duba


=== 6 Fl: ===
===6 Fl: ===
some items on this floor vulnerable to Field Bandits
some items on this floor vulnerable to Field Bandits


Line 210: Line 210:
Herb of Sight
Herb of Sight


=== 7 Fl: ===
===7 Fl: ===
NNE room (start room):
NNE room (start room):


Line 231: Line 231:
Central room  
Central room  


==== -- SHOP -- items in reading order: ====
====-- SHOP -- items in reading order: ====
theft tempting w/pickaxe, armband of sight, and nearby stairs...
theft tempting w/pickaxe, armband of sight, and nearby stairs...


Line 252: Line 252:
Wooden Arrow [8] 80
Wooden Arrow [8] 80


=== 8 Fl: ===
===8 Fl: ===
NW room:
NW room:


Line 271: Line 271:
Scroll of Blessing
Scroll of Blessing


=== 9 Fl: ===
===9 Fl: ===
Central room (start room):
Central room (start room):


Line 290: Line 290:
unequip trap on S wall if you need it
unequip trap on S wall if you need it


=== 10 Fl: ===
===10 Fl: ===
SE room (start room):
SE room (start room):


Line 307: Line 307:
Gold Shield +0
Gold Shield +0


=== 11 Fl: ===
===11 Fl: ===
SW room (start room):
SW room (start room):


Line 316: Line 316:
Happy Armband; watch for popster tank
Happy Armband; watch for popster tank


=== 12 Fl: ===
===12 Fl: ===
NW room:
NW room:


Line 331: Line 331:
(cursed) Herb of Confusion
(cursed) Herb of Confusion


=== 13 Fl: ===
===13 Fl: ===
2 Gitan bags are N'Duba on this floor
2 Gitan bags are N'Duba on this floor


Line 342: Line 342:
(cursed) Storehouse Jar [5]
(cursed) Storehouse Jar [5]


=== 14 Fl: ===
===14 Fl: ===
few hallways on this floor, lots of springs to change rooms
few hallways on this floor, lots of springs to change rooms


Line 363: Line 363:
Riceball, but there are a TON of monsters there, going for it is suicide.
Riceball, but there are a TON of monsters there, going for it is suicide.


=== 15 Fl: ===
===15 Fl: ===
NE room:
NE room:


Line 376: Line 376:
Gitan bag is N'Duba
Gitan bag is N'Duba


=== 16 Fl: ===
===16 Fl: ===
Central room, E of center (start room):
Central room, E of center (start room):


Line 405: Line 405:
Big Riceball
Big Riceball


== Notes ==
==Notes ==
This may be the best password I've ever seen. It even has two early Strengthening Jar for sale in the shop on 4 Fl. If you are lucky with the Monster Scroll you might be able to buy it.
This may be the best password I've ever seen. It even has two early Strengthening Jar for sale in the shop on 4 Fl. If you are lucky with the Monster Scroll you might be able to buy it.



Revision as of 01:43, 23 December 2021

Location:

Fay's Final Puzzle 16F

Reward(s):

Kabra's Blade

Windshield

Drain Buster

Spiked Ward x2

Pickaxe

Armor Ward

Gold Shield x2

Hide Shield

Cyclops Killer x2

Razor Wind

Melding Jar[4]

Monster Scroll x2

Herb of Victory

Armband of Sight

Rustless Armband

Happy Armband

Storehouse Jar: Yes

Author:

password from Alagor2188 on gamefaqs.com

walkthrough by rhaining23 on gamefaqs.com

Jigokuro verified kigny seeds and found 14F sw item.

Password(s):

80FPF J!Y1 H8DKD

DPW16 D4TP 18BVR

Z4J87 44WD 2XQ5G

WWVTY WXS7 MZK20

Walk through:

1 Fl:

NNE room:

beware pit trap

Bitter Herb (N wall)

Herb of Sight (S wall)

NE room:

Accelerating Staff

SE room

-- SHOP -- items in reading order:

Staff of Misfortune [4] 700

Armor Ward +1 3,230

Melding Jar [5] 7,500

Walrus Shield +2 3,150

Staff of Postpone [5] 750

Switching Staff [6] 1,120

Antidrain Armband 3,000

Big Riceball 300

??? Scroll 1,500

2 Fl:

SE room: Drain Buster +0

E room: beware poison trap blocking N exit, Monster Scroll

NE room: Scroll of Blessing

NW room: unequip trap if you need it

3 Fl:

N room (start room):

be safe -- leave the room right away; that radish killed me twice!

WNW room:

Herb of Life (left)

Restorative Herb (right)

Central room, just SW of center:

Spiked Ward+0

Central room, just NE of center

-- SHOP -- items in reading order:

Medicinal Herb 300

Herb of Strength 800

Antidote Herb 300

Herb of Victory 3,000

Poison Herb 800

Kigny Seed 5,000

Little Belly Seed 1,000

Kigny Seed 5,000

Poison Herb 800

4 Fl:

Central room: Multiplication Trap, might create a useful Trapdoor near or in the shop :)

Pickaxe +2

Armband of Regret

Central room, SW of center:

Herb of Sight

N room

-- SHOP -- items in reading order:

Monster Jar [3] 1,950

Pointless Jar [5] 1,800

Strengthening Jar [5] 15,000

Jar of Holding [4] 1,680

Strengthening Jar [4] 14,000

Unbreakable Jar [3] 3,900

Melding Jar [4] 7,000

Jar of Change [3] 1,560

Jar of Identity [4] 4,200

5 Fl:

S room #1:

Pain Sharing Staff

S room #2:

Fancy Shield +3

Armor Ward +1

W room:

Jar of Hiding [5]

N room:

??? Jar [3] -- N'Duba

6 Fl:

some items on this floor vulnerable to Field Bandits

NNE room (start room):

beware 2 traps in this small room

Herb of Life

Armband of Sight

SE room:

Gold Shield +2

Central room, SW of center:

Scroll of Confusion

Central room:

Herb of Sight

7 Fl:

NNE room (start room):

hidden passage in W wall

Pain Sharing Staff

Central room, E of center:

Hide Shield +0

S room:

Venting Jar [5] -- N'Duba

SW room:

hidden passage in N wall

Central room

-- SHOP -- items in reading order:

theft tempting w/pickaxe, armband of sight, and nearby stairs...

Iron Arrow [6] 300

Big Belly Seed 1,000

Big Riceball 300

Sleeping Herb 3,000

Big Riceball 300

Wood Shield +0 400

Wood Shield +1 404

Herb of Life 1,000

Wooden Arrow [8] 80

8 Fl:

NW room:

(cursed) Jar of Holding [5]

SW room:

Riceball

E room:

Bitter Herb

Riceball

NE room:

Scroll of Blessing

9 Fl:

Central room (start room):

Staff of Recovery [4]

Windshield +0

Air Bless Scroll

Cyclops Killer +1

S room (dark maze):

Razor Wind +0

SW room:

unequip trap on S wall if you need it

10 Fl:

SE room (start room):

Poison Herb

NW room:

Poison Herb

W room:

Rustless Armband

Center room, W of center (w/stairs):

Gold Shield +0

11 Fl:

SW room (start room):

Riceball

SE room:

Happy Armband; watch for popster tank

12 Fl:

NW room:

Earth Bless Scroll

Staff of Postpone -- N'Duba

N room (dark maze):

Kabra's Blade +0

NE room:

(cursed) Herb of Confusion

13 Fl:

2 Gitan bags are N'Duba on this floor

E room:

Staff of Sealing

Central room (w/stairs):

(cursed) Storehouse Jar [5]

14 Fl:

few hallways on this floor, lots of springs to change rooms

very dangerous floor; consider just diving after 1st room or digging to other rooms

NE room (start room):

tough room; beware cell armor knocking your equipment somewhere bad

Cyclops Killer +1

Monster Scroll

SE room:

Blastwave Scroll

SW room:

Riceball, but there are a TON of monsters there, going for it is suicide.

15 Fl:

NE room:

Gitan bag is N'Duba

Central room, just NW of center:

Scroll of Blessing

NW room:

Gitan bag is N'Duba

16 Fl:

Central room, E of center (start room):

unequip trap if you need it

WNW room:

Jar of Holding [4]

SE room -- Final Monster House:

Jar of Holding [4]

Doppelganger Staff

Spiked Ward

Herb of Strength

Passage Armband

Big Belly Seed

Hands Full Scroll

Melding Jar [4]

Big Riceball

Notes

This may be the best password I've ever seen. It even has two early Strengthening Jar for sale in the shop on 4 Fl. If you are lucky with the Monster Scroll you might be able to buy it.

If you want multiple copies of items from this run, there is a cursed Storehouse Jar [5] on 13 Fl, and there are multiple Scrolls of Blessing including the one I used on 15 Fl.