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This is a list of '''archived interviews''' by the developers and publishers. Interviews are often only available on archive.org via the wayback machine and are hosted here to aid in the goal of making a one-stop-shop and to archive all things Mystery Dungeon. Additionally, the goal is to make otherwise impossible to obtain interviews for most people viewable and usable as sources, such as those found in the various strategy guides or magazines most people would be unable to track down. That being said, please consider visiting the original websites where they're still available. | This is a list of '''archived interviews''' by the developers and publishers. Interviews are often only available on archive.org via the wayback machine and are hosted here to aid in the goal of making a one-stop-shop and to archive all things Mystery Dungeon. Additionally, the goal is to make otherwise impossible to obtain interviews for most people viewable and usable as sources, such as those found in the various strategy guides or magazines most people would be unable to track down. That being said, please consider visiting the original websites where they're still available. | ||
==1993== | |||
===October 1993=== | |||
* '''15:''' {{Meta|Koichi Nakamura talks about Torneko's Mystery Dungeon}} <small>weekly Famitsu - (Japanese)</small> | |||
==2007== | ==2007== | ||
Line 6: | Line 10: | ||
==2008== | ==2008== | ||
===February 2008=== | |||
* '''7:''' {{Meta|Mystery Dungeon: Shiren the Wanderer Q&A}} <small>ds.gamespy.com - (English)</small> | * '''7:''' {{Meta|Mystery Dungeon: Shiren the Wanderer Q&A}} <small>ds.gamespy.com - (English)</small> | ||
* '''8:''' {{Meta|Localization mysteries revealed in our Mystery Dungeon: Shiren the Wanderer interview}} <small>siliconera.com - (English)</small> | * '''8:''' {{Meta|Localization mysteries revealed in our Mystery Dungeon: Shiren the Wanderer interview}} <small>siliconera.com - (English)</small> | ||
Line 12: | Line 16: | ||
** Titled Pokemon Mystery Dungeon Developer Interview on 411mania.com. | ** Titled Pokemon Mystery Dungeon Developer Interview on 411mania.com. | ||
===March 2008=== | |||
* '''26:''' {{Meta|C3 Exclusive Interview hand Talks Chocobo Mystery Dungeon on Nintendo}} <small>cubed3.com - (English)</small> | * '''26:''' {{Meta|C3 Exclusive Interview hand Talks Chocobo Mystery Dungeon on Nintendo}} <small>cubed3.com - (English)</small> | ||
==2012== | |||
===August=== | |||
* '''7:''' {{Meta|Koichi Nakamura Interview: On the Birth of the Console RPG}} <small>1up.com - (English)</small> | |||
==2014== | ==2014== | ||
===June 2014=== | |||
* '''8:''' {{Meta|Chunsoft Thirtieth Anniversary Interview}} <small>famitsu.com - (Japanese)</small> | * '''8:''' {{Meta|Chunsoft Thirtieth Anniversary Interview}} <small>famitsu.com - (Japanese)</small> | ||
===August 2014=== | |||
* '''15:''' {{Meta|Koichi Nakamura talks about the secret to making games}} <small>ch.nicovideo.jp - (Japanese)</small> | |||
==2016== | ==2016== | ||
===March 2016=== | |||
* '''30:''' {{Meta|Interview with Koichi Nakamura and Seiichiro Nagahata}} <small>news.denfaminicogamer.jp - (Japanese)</small> | * '''30:''' {{Meta|Interview with Koichi Nakamura and Seiichiro Nagahata}} <small>news.denfaminicogamer.jp - (Japanese)</small> | ||
Line 28: | Line 39: | ||
==Unknown Date== | ==Unknown Date== | ||
* '''Unknown:''' {{Meta| | * '''Unknown:''' {{Meta|Shiren 2 interview with Famitsu}} | ||
** | ** The earliest known archive is from September 30, 2000.<ref>http://web.archive.org/web/20000930090718/https://www.famitsu.com/game/extra/special/2000/shiren2/shiren2_01.html</ref> | ||
* '''Unknown:''' {{Meta|Mystery Dungeon: Shiren the Wanderer 2 - How was it made?}} <small>nintendo.co.jp - (Japanese)</small> | |||
** The earliest known archive is from 2005 but the context clues of the interview make it sound like it was written close to release of Shiren 2 in September 2000 or before. | |||
==References== | ==References== |
Revision as of 04:18, 7 June 2021
This is a list of archived interviews by the developers and publishers. Interviews are often only available on archive.org via the wayback machine and are hosted here to aid in the goal of making a one-stop-shop and to archive all things Mystery Dungeon. Additionally, the goal is to make otherwise impossible to obtain interviews for most people viewable and usable as sources, such as those found in the various strategy guides or magazines most people would be unable to track down. That being said, please consider visiting the original websites where they're still available.
1993
October 1993
- 15: Koichi Nakamura talks about Torneko's Mystery Dungeon weekly Famitsu - (Japanese)
2007
November 2007
- Unknown: Interview with Koichi Nakamura, Director, Shiren the Wanderer 3 play magezine - (English)
2008
February 2008
- 7: Mystery Dungeon: Shiren the Wanderer Q&A ds.gamespy.com - (English)
- 8: Localization mysteries revealed in our Mystery Dungeon: Shiren the Wanderer interview siliconera.com - (English)
- 26: Sega Asks: Shiren the Wanderer engadget.com - (English)
- Titled Pokemon Mystery Dungeon Developer Interview on 411mania.com.
March 2008
- 26: C3 Exclusive Interview hand Talks Chocobo Mystery Dungeon on Nintendo cubed3.com - (English)
2012
August
- 7: Koichi Nakamura Interview: On the Birth of the Console RPG 1up.com - (English)
2014
June 2014
- 8: Chunsoft Thirtieth Anniversary Interview famitsu.com - (Japanese)
August 2014
- 15: Koichi Nakamura talks about the secret to making games ch.nicovideo.jp - (Japanese)
2016
March 2016
- 30: Interview with Koichi Nakamura and Seiichiro Nagahata news.denfaminicogamer.jp - (Japanese)
2020
November 2020
- 7: Interview: Shiren the Wanderer and Making It Widely Available siliconera.com - (English)
Unknown Date
- Unknown: Shiren 2 interview with Famitsu
- The earliest known archive is from September 30, 2000.[1]
- Unknown: Mystery Dungeon: Shiren the Wanderer 2 - How was it made? nintendo.co.jp - (Japanese)
- The earliest known archive is from 2005 but the context clues of the interview make it sound like it was written close to release of Shiren 2 in September 2000 or before.