Shiren 1 DS:Fay's Puzzle: Blocker: Difference between revisions
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==Puzzle #38/50: Blocker== | ==Puzzle #38/50: Blocker== | ||
=== Things to be learned: === | |||
Moving appropriately can help you avoid a monster completely. In this case, tricking the {{Shiren1DS|Polygon Jive}} into moving to a convenient place will let you exit the puzzle. | Moving appropriately can help you avoid a monster completely. In this case, tricking the {{Shiren1DS|Polygon Jive}} into moving to a convenient place will let you exit the puzzle. | ||
=== Solution: === | |||
# Move through the corridor below you. | # Move through the corridor below you. | ||
# When you enter the next room move diagonally so that you pick up all of the items in the room (3 {{Shiren1DS|Riceball}} and 1 {{Shiren1DS|Switching Staff}}). | # When you enter the next room move diagonally so that you pick up all of the items in the room (3 {{Shiren1DS|Riceball}} and 1 {{Shiren1DS|Switching Staff}}). |
Revision as of 23:35, 15 April 2021
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#37 Hypnotized! | #39 One Fell Swoop |
Puzzle #38/50: Blocker
Things to be learned:
Moving appropriately can help you avoid a monster completely. In this case, tricking the Polygon Jive into moving to a convenient place will let you exit the puzzle.
Solution:
- Move through the corridor below you.
- When you enter the next room move diagonally so that you pick up all of the items in the room (3 Riceball and 1 Switching Staff).
- Move one space to the West and one space North East.
- Swing your Switching Staff at the Polygon Jive and move to the East until you pick up a Knockback Staff.
- Turn to face the Fluffy Bunny on the other side of the water and throw your Switching Staff at it.
- Enter the corridor, turn around, and swing your Knockback Staff at the Polygon Jive, killing the Fluffy Bunny.
- Head into the next room and up the Stairway.
Monster Appearances
Sprite | Monster | HP | |
---|---|---|---|
English | Japanese | ||
Fluffy Bunny | いやしウサギ | 5 | |
Polygon Jive | おどるポリゴン | 60 |