Information for "Gates:List of Ground Maps"
Jump to navigation
Jump to search
View the protection log for this page.
Information from Extension:WikiSEO
Basic information
Display title | Gates:List of Ground Maps |
Default sort key | List of Ground Maps |
Page length (in bytes) | 5,967 |
Namespace | Gates |
Page ID | 63984 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Page protection
Edit | Allow all users (infinite) |
Move | Allow all users (infinite) |
Edit history
Page creator | B (talk | contribs) |
Date of page creation | 22:40, 14 September 2024 |
Latest editor | B (talk | contribs) |
Date of latest edit | 23:26, 2 July 2025 |
Total number of edits | 12 |
Total number of distinct authors | 4 |
Recent number of edits (within past 90 days) | 2 |
Recent number of distinct authors | 2 |
Page properties
Transcluded templates (10) | Templates used on this page:
|
SEO properties
Description | Content |
Article description: (description )This attribute controls the content of the description and og:description elements. | List of Ground Maps in Pokémon Mystery Dungeon: Gates to Infinity. They can be loaded in the game through hacking tools by running the function MAP:DynamicLoadGroundMap(SymMap("#EV_CROSSROAD")) through a lua file in the game, replacing #EV_CROSSROAD with the desired ground map name. Previously loaded maps can be unloaded by running MAP:DynamicUnloadGroundMap(). Loading the map through this method only loads the graphics. Music, characters, and events are not loaded. Using the option to return to the spawning location fully restores the original map. |