Shiren 1 DS:Scroll of Sleep

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Template:Infobox Scrolls (Shiren 1)

Shiren 1 DS States Deep Sleep Description.png

The Scroll of Sleep (Japanese: バクスイの巻物) is a scroll introduced to the Super Famicom release of Shiren 1. Reading a Scroll of Sleep will put all Monsters in the same room as Shiren to sleep for 14 normal turns, monsters that are currently moving at Double Speed will awaken after 7 turns. When the monsters wake up, their Speed will increase by 1 level.

When used in a hallway, only the monsters within a 1 square radius surrounding Shiren will be affected and can even be put to sleep inside walls.

Tips for use

  • Scrolls of Sleep are not to be used to disable enemies for combat, after 14 turns have passed, the player will be put at a disadvantage being slower than all monsters in the room.
  • If the stairs are in sight, a Scroll of Sleep can be read for the player to quickly escape from the floor or room. It is not recommended to stay longer once the monsters have woken up.

Locations

Drop Type Road to the Hamlet Table Mountain Tainted Path Ceremonial Cave Ravine of the Dead Kitchen God Scroll Cave Final Puzzle
Floor - All All All - - - 1 - 15
Shop - - - - - - - -
Jar of Change - All All All - - - -
Walrus - All All All - - - -
Rescue Reward - - - - - - - -
Shop Bamboo Village Mountaintop Town Stream Village Fay's Puzzle Reward Cell Armor Hiding Egg Rice Baby

Family

Trap Recycling

# of Traps

Yes/No No No No Yes No - No -

Gallery

Template:Item Navbox (Shiren 1)

External Sources

  • [1] Gabikun's item FAQ.