Draft:Gates:Defense
Jump to navigation
Jump to search
This article is a draft relating to |
For the lore page, see Pkmn:Defense.
Defense (Japanese: ???) is a stat in Pokémon Mystery Dungeon: Gates to Infinity. It affects how much damage is taken when a Pokémon is attacked by Moves in the physical category.
Items That Affect Defense
This article is under construction or in need of expansion. You can help the Mystery Dungeon Franchise Wiki by expanding it. |
Moves That Affect Defense
This article is under construction or in need of expansion. You can help the Mystery Dungeon Franchise Wiki by expanding it. |
Traps and Floor Tiles That Affect Defense
Model | Tile | Effect | |
---|---|---|---|
English | Japanese | ||
![]() |
Wonder Tile | ふしぎなゆか | Resets the Pokémon's Attack, Defense, Special Attack and Special Defense. Can be positive or negative depending on the circumstances. |
Status Conditions
This article is under construction or in need of expansion. You can help the Mystery Dungeon Franchise Wiki by expanding it. |
Dungeon Status
This article is under construction or in need of expansion. You can help the Mystery Dungeon Franchise Wiki by expanding it. |
In Other Languages
Language | Name | |
---|---|---|
English | Defense |
See Also
Attack • Belly • Defense • Experience • HP • Level • Opening up to the team • Special Attack • Special Defense • Travel Speed |