Draft:Shiren 5 Vita:Merchant's Hideout

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Revision as of 19:07, 22 October 2018 by Mystery Dungeon GP>Rhaining
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Key Parameters
Initial Goal Floor 50F
Final Goal Floor 99F
Day / Night Day
Bring Items In Yes
Take Items Out Yes
# of Allies 0
# of Rescues 3
Pre-ID'd Items No
New Items No
Shops All 3 types, appearing ~3x as often as normal
Monster Houses Normal + pop-ups are possible
NPCs Shopkeepers only
Spawn Rate Normal
Winds of Kron Normal (slow)

An easy bonus dungeon focusing on merchants, shops, and durable (non-consumable) items. A great place to find a wide variety of durable materials outside of shops, e.g. to synthesize/mix/meld into runes onto your main equipment, as well as to go shopping for consumable items in the many shops. Also a fantastic place to make loads of money, both safely and unsafely (aka via theft). If you've ever wanted to find a shop quickly to test out heist techniques with specific equipment, this is also the place for you.

You can take items and gitan into the dungeon, but not allies, and you get to keep anything you take out of the dungeon. You can request rescue up to 3 times if needed. (Fair warning: IIRC, you can't request rescue if you died while branded a thief by the shopkeepers on the current floor.) The dungeon is daytime only and the initial goal floor is 50F. After first victory, the goal floor becomes 99F and you can never play the 50F version again.

Gaining Access

Unique Features

Final Reward

Farming Opportunities

Strategies

Expert Badges

Monsters

The types of monsters that can appear in this dungeon have not yet been replicated to this wiki. Here are good external resources:

Open Questions