Shiren 6:Early Shiren Inspiration and References

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Early Shiren Inspiration and References are heavily noticeable in Nintendo Switch/Steam Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island. In addition to the team featuring most of the people who worked on Super Famicom Mystery Dungeon 2: Shiren the Wanderer and Nintendo DS Mystery Dungeon: Shiren the Wanderer, the developers decided to focus on the earlier games in the series, particularly Super Famicom Mystery Dungeon 2: Shiren the Wanderer and Nintendo 64 Mystery Dungeon: Shiren the Wanderer 2 - Shiren's Castle and the Oni Invasion, mostly ignoring aspects introduced in later games.

Gameplay

Much of the gameplay is heavily based on Shiren 1, however, some mechanics are also based on Shiren 2, Game Boy Color Mystery Dungeon: Shiren the Wanderer GB2 - Magic Castle of the Desert, and Game Boy Mystery Dungeon: Shiren the Wanderer GB - Monster of Moonlight Village.

Shiren 1 SFC
Shiren 2
Magic Castle GBC
  • Resonance returns as a mechanic from Magic Castle GBC.

Monsters

The returning monsters are primarily from Shiren 1 and Shiren 2 and many monster families imitate their Shiren 1 or levels as well.

Examples include:

Comparatively, relatively few monsters and monster mechanics originate from other games in the series.

Story

  • The premise of the story references Shiren 1 and Moonlight Village. Tatsumi hears of the events of the two games, and decides to call Shiren and Koppa for help.
  • The intro is reminiscent of the intro of Monster of Moonlight Village, with Shiren and Koppa traveling on a road with a horizontal camera view, meeting a group of people going in the opposite direction.
  • The Serpentcoil Island Story Arc is similar to the story of Shiren 1.
Both revolve around exploring 30 areas, climbing a mountain with a peculiar shape that houses a small secluded village, and defeating the monster at the top, who was keeping someone trapped for many years.
  • The Yamakagashi Pass Story Arc is similar to the story of Shiren 2.
Both involve Shiren befriending the daughter of the leader of a group of humanoid monsters threatening to destroy a village.

Visuals

The visuals of the game are inspired by Shiren 2. Promotional material for the game was also made to resemble Shiren 2 material.

  • The character design for the Peddlers originally introduced in Shiren 2 is brought back, with different game mechanics.
    • They reappeared in Shiren 4, but had the standard shopkeeper appearance.
  • Asuka is back, and her re-introduction scene matches the her original introduction from Shiren 2.
  • The scene that plays when entering Mount Jatou is similar to the scene when entering Table Mountain in Shiren 1.
  • Waterways may be a reference to the Shiren 2 scene where Shiren rides a raft down a river.

See Also

References