Draft:Shiren 1 SFC:Shield

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Template:Shiren 1 Rosetta Stone

General Information

A Shield is the only reliable way to defend against attacks in Shiren the Wanderer (SFC), as without one, Shiren's Hit Points will rapidly diminish against ever-strengthening Monsters.

Upgrade Value - Can be upgraded to equal Max Upgrade value.
Base Strength - Shield power independent of upgrades.
Max Upgrade - Maximum upgrade potential number.

All shields have an unalterable base power value: Base Strength, and receive additional power through upgrades, in which all shields have a set Max Upgrade value which cannot be exceeded. The Upgrade Value number is shown next to the shield name as +[Value].

A shields Upgrade Value can only be increased by +1 by reading a Earth Bless Scroll with the shield equipped.

Combining shields in a Melding Jar will add the Upgrade Values of multiple shields together into the first inserted, as long as the Max Upgrade value has not been exceeded.

Shield Seals

See: Melding and Seals
Shiren 1 DS Shields Blast Shield Description.png

Some types of shields have inbuilt abilities (Seals), with various effects, including:

  • The ability to return a part of physical damage taken.
  • Increasing the chance of evading physical attacks.
  • Protecting Items and Gitan from being stolen.
  • Halving the damage of dragon fire.
  • Reducing the rate of current Fullness depletion.

Melding Jars can combine many of these Seals into one item, creating an insanely dependable shield.

Curses

See: Curses

Shield Seals do not function while the item is cursed but the upgrade value will be preserved and still function for defense. Once equipped, the Shield also cannot be normally removed.

Rusting

Triggering Rusty Traps and Green Slime Family Monsters File:Green Slime.png can decrease the Upgrade Value of shields and monsters level 3 and 4 can remove Seals.

A shields minimum upgrade value is the same number as its Base Strength, but negative. Eg. a Blast Shield has a Base Strength of 3, but will continue to decrease until it stops at a minimum upgrade value of -3.

Grey Slimes and Red Slimes

The [Gld]File:Shiren 1 SFC DS Shield Seal Gold.png Seal will be removed first, then the other seals in a random order. When attacking, your shield or weapon will either rust or have a seal removed from it.
Green Slimes: Decrease upgrade value by 1 each rust.
Purple Slimes: Decrease upgrade value by 2 each rust.
Grey Slimes: Decrease upgrade value by 1 each rust and can remove seals.
Red Slimes: Decrease upgrade value by 3 each rust and can remove seals.

Exceptions

  • Gold Shields can never rust because they cannot lose their inherent [Gld] Seal, though other weapons with this seal can rust by Grey or Red Slimes.
  • Hide Shields can never rust.
  • Wood Shields cannot rust by Rusty Traps, but can rust by Green Slime Family Monsters (all levels).

Shields cannot lose their intrinsic ability, e.g. a Hide Shield cannot have its [H] Seal removed, however the [H] seal can potentially be lost if this shield is melded into a Bronzeward or another shield other than a Hide Shield (or a Hide X).

Buying and Selling

Base Price: Weapon cost without added inherent Seal Price.
Upgrade value price: Upgrade Value of weapon (+ive or -ive) x Buy+ (or) Sell+ value
Seal Price: No change whether buying or selling.

Equations for Weapon Price

Buying: Weapon base price + Upgrade value price + Seal Price(s). (total x 0.9 if cursed)

Selling: (Weapon base price x 0.3) + Seal Price(s) + Upgrade Value price (subtract if value is negative) (total x 0.9 if cursed)

Price of Individual Seals: SFC
File:Shiren 1 DS Shield Seal Gold.png File:Shiren 1 DS Shield Seal Dragon.png File:Shiren 1 DS Shield Seal Fragile.png File:Shiren 1 DS Shield Seal Hunger.png File:Shiren 1 DS Shield Seal Spiked.png File:Shiren 1 DS Shield Seal Heavy.png File:Shiren 1 DS Shield Seal Evasive.png File:Shiren 1 DS Shield Seal Star.png File:Shiren 1 DS Shield Seal Thief.png File:Shiren 1 DS Shield Seal Prism.png File:Shiren 1 DS Shield Seal Gaze.png File:Shiren 1 DS Shield Seal Kigny.png
500 1000 100 200 600 200 1500 800 600 2500 3000 2000

When checking the 'info' of a shield with multiple seals, they will be listed in the above order. The Hide Shield [H] Seal and the Armor Ward Heavy [Hvy] Seals are mutually exclusive.

List of Shields

Sprite Name Description Base
Defense
Seal Shop
English Japanese Attribute Price Value Buy Buy+ Sell Sell+
Heavy Shield 重装の盾 10 0 0 3,000 300 1,000 100
Mine Nabari Shield 地雷ナバリの盾 3 2,000 750 4,000 200 1,500 75
Bronze Shield 青銅甲の盾 4 - - - 300 30 100 10
Dragon Shield ドラゴンシールド 7 2,500 1,250 5,000 250 2,500 125
Echo Shield やまびこの盾 5 6,000 3,000 12,000 600 6,000 300
Reflex Shield 見切りの盾 5 2,500 1,500 7,500 500 3,000 15
Gilded Shield 見かけだおしの盾 3 - - - 10,000 1,000 2,500 250
Disposable Shield 使い捨ての盾 30 0 0 2,000 200 750 75
Leather Shield 皮甲の盾 2 200

400

50

100

1,000 40 350 20
Iron Shield 鉄甲の盾 7 - - - 1,800 180 750 75
Battle Counter バトルカウンター 5 2,500 1,250 5,000 250 2,500 125
Rasen-Fuma Shield ラセン風魔の盾 30 - - - 50,000 5,000 22,500 2,250
Todo Shield トドの盾 3 1,000 400 2,000 100 800 40
Fuma Shield 風魔の盾 12 - - - 5,000 500 2,500 250
Wooden Shield 木甲の盾 3 200 50 600 40 200 15

Leather Shield seals. Top: Rust Free, Bottom: Slowed Hunger

External References

[1]Rescue Reward item locations data obtained from Lord Gek on GameFAQ's Via Gabikun/ Official strat guide.

[2]Revised data via SexyPioneer's blog

[3]Super Famicom item price info.