Shiren 1 DS:Tainted Soldier

MDFW - The Mystery Dungeon Tree of Information.
Revision as of 13:42, 6 September 2019 by Mystery Dungeon GP>Gaze07 (→‎General Information)
Jump to navigation Jump to search

Template:Infobox Bosses (Shiren 1)

General Information

Spawns inside a Great Hall Monster House starting from 40F of the Tainted Path, and reoccurring every ten floors. Always drops a ChiropracticJar. Once the Tainted Queen is defeated, the next adventure to the Tainted Path will not have these Monster Houses, or Tainted Soldier mini-bosses.

Occasions when the defeated Tainted Soldier will NOT drop an Item

Combat Strategy

Trap Master Strategies:

By the use of a Trap Armband or by consuming Mecharoid Family Monster Meat, Shiren will become a Trap Master and be able to use Traps against Monsters.

Traps that can pacify the Tainted Soldier:

  • Sleeping Gas Trap - Will fall Asleep and not attack for 5-10 turns.
  • Immobilization Trap - Will not be able to move from one square but can still attack Shiren if on an adjacent square.
  • Spinning Trap - Will become Confused and will move randomly for 5-10 but may still attack Shiren.
  • Slowness Trap - Will move at half speed permanently
  • Dream Gas Trap - Will cause the Tainted Soldier to be scared and move away from Shiren for 5-10 turns. It also won't attack Shiren in this state.

Instant death Trap strategies:

Defeated Tainted Soldier will drop an item

While the Tainted Soldier is transformed as a Riceball, the above situations will still cause it to drop an item.

Defeated Tainted Soldier will NOT drop an item

In both situations, a Rotten Riceball will drop instead.

Trivia

Gallery