Community:Shiren 1 DS RPFI 20

MDFW - The Mystery Dungeon Tree of Information.
Revision as of 13:53, 30 March 2019 by Mystery Dungeon GP>Korra II A Royal
Jump to navigation Jump to search

Location:

Fay's Final Puzzle 16F

Reward(s):

Kabra's Blade

Windshield

Drain Buster

Spiked Ward x2

Pickaxe

Armor Ward

Gold Shield x2

Hide Shield

Cyclops Killer x2

Razor Wind

Melding Jar[4]

Monster Scroll x2

Herb of Victory

Armband of Sight

Rustless Armband

Happy Armband

Storehouse Jar: Yes

Author:

password from Alagor2188 on gamefaqs.com

walkthrough by rhaining23 on gamefaqs.com

Jigokuro verified kigny seeds and found 14F sw item.

Password(s):

80FPF J!Y1 H8DKD

DPW16 D4TP 18BVR Z4J87 44WD 2XQ5G WWVTY WXS7 MZK20

Walk through:

1 Fl:

NNE room:

beware pit trap

Bitter Herb (N wall)

Herb of Sight (S wall)

NE room:

Accelerating Staff

SE room

-- SHOP -- items in reading order:

Staff of Misfortune [4] 700

Armor Ward +1 3,230

Melding Jar [5] 7,500

Walrus Shield +2 3,150

Staff of Postpone [5] 750

Switching Staff [6] 1,120

Antidrain Armband 3,000

Big Riceball 300

??? Scroll 1,500

2 Fl:

SE room: Drain Buster +0

E room: beware poison trap blocking N exit, Monster Scroll

NE room: Scroll of Blessing

NW room: unequip trap if you need it

3 Fl:

N room (start room):

be safe -- leave the room right away; that radish killed me twice!

WNW room:

Herb of Life (left)

Restorative Herb (right)

Central room, just SW of center:

Spiked Ward+0

Central room, just NE of center

-- SHOP -- items in reading order:

Medicinal Herb 300

Herb of Strength 800

Antidote Herb 300

Herb of Victory 3,000

Poison Herb 800

Kigny Seed 5,000

Little Belly Seed 1,000

Kigny Seed 5,000

Poison Herb 800

4 Fl:

Central room: Multiplication Trap, might create a useful Trapdoor near or in the shop :)

Pickaxe +2

Armband of Regret

Central room, SW of center:

Herb of Sight

N room

-- SHOP -- items in reading order:

Monster Jar [3] 1,950

Pointless Jar [5] 1,800

Strengthening Jar [5] 15,000

Jar of Holding [4] 1,680

Strengthening Jar [4] 14,000

Unbreakable Jar [3] 3,900

Melding Jar [4] 7,000

Jar of Change [3] 1,560

Jar of Identity [4] 4,200

5 Fl:

S room #1:

Pain Sharing Staff

S room #2:

Fancy Shield +3

Armor Ward +1

W room:

Jar of Hiding [5]

N room:

??? Jar [3] -- N'Duba

6 Fl:

some items on this floor vulnerable to Field Bandits

NNE room (start room):

beware 2 traps in this small room

Herb of Life

Armband of Sight

SE room:

Gold Shield +2

Central room, SW of center:

Scroll of Confusion

Central room:

Herb of Sight

7 Fl:

NNE room (start room):

hidden passage in W wall

Pain Sharing Staff

Central room, E of center:

Hide Shield +0

S room:

Venting Jar [5] -- N'Duba

SW room:

hidden passage in N wall

Central room

-- SHOP -- items in reading order:

theft tempting w/pickaxe, armband of sight, and nearby stairs...

Iron Arrow [6] 300

Big Belly Seed 1,000

Big Riceball 300

Sleeping Herb 3,000

Big Riceball 300

Wood Shield +0 400

Wood Shield +1 404

Herb of Life 1,000

Wooden Arrow [8] 80

8 Fl:

NW room:

(cursed) Jar of Holding [5]

SW room:

Riceball

E room:

Bitter Herb

Riceball

NE room:

Scroll of Blessing

9 Fl:

Central room (start room):

Staff of Recovery [4]

Windshield +0

Air Bless Scroll

Cyclops Killer +1

S room (dark maze):

Razor Wind +0

SW room:

unequip trap on S wall if you need it

10 Fl:

SE room (start room):

Poison Herb

NW room:

Poison Herb

W room:

Rustless Armband

Center room, W of center (w/stairs):

Gold Shield +0

11 Fl:

SW room (start room):

Riceball

SE room:

Happy Armband; watch for popster tank

12 Fl:

NW room:

Earth Bless Scroll

Staff of Postpone -- N'Duba

N room (dark maze):

Kabra's Blade +0

NE room:

(cursed) Herb of Confusion

13 Fl:

2 Gitan bags are N'Duba on this floor

E room:

Staff of Sealing

Central room (w/stairs):

(cursed) Storehouse Jar [5]

14 Fl:

few hallways on this floor, lots of springs to change rooms

very dangerous floor; consider just diving after 1st room or digging to other rooms

NE room (start room):

tough room; beware cell armor knocking your equipment somewhere bad

Cyclops Killer +1

Monster Scroll

SE room:

Blastwave Scroll

SW room:

Riceball, but there are a TON of monsters there, going for it is suicide.

15 Fl:

NE room:

Gitan bag is N'Duba

Central room, just NW of center:

Scroll of Blessing

NW room:

Gitan bag is N'Duba

16 Fl:

Central room, E of center (start room):

unequip trap if you need it

WNW room:

Jar of Holding [4]

SE room -- Final Monster House:

Jar of Holding [4]

Doppelganger Staff

Spiked Ward

Herb of Strength

Passage Armband

Big Belly Seed

Hands Full Scroll

Melding Jar [4]

Big Riceball

Notes

This may be the best password I've ever seen. It even has two early Strengthening Jar for sale in the shop on 4 Fl. If you are lucky with the Monster Scroll you might be able to buy it.

If you want multiple copies of items from this run, there is a cursed Storehouse Jar [5] on 13 Fl, and there are multiple Scrolls of Blessing including the one I used on 15 Fl.